MSEM Secret Lair Drops

MSEM Secret Lair Drops contains 1427 cards.
Released: 2021-03-01
Butterfly Rebellion

Butterfly Rebellion {R}{W}

Enchantment
Permanents you control with mana value 1 or less have first strike, haste, and lifelink.
“The time has come to fight our greatest enemy. We can fight alone, or we can stand together. We're stronger side by side, as we were for the Great Journey. Uniting against the Dark Forest is our only hope.”
—Firestar
Oracle's Vision

Oracle's Vision {U/B}

Sorcery
Each player mills three cards.
Draw a card.
“We watch but we do not interfere. If we did would you truly be free?”
—Bluestar
Rule the World

Rule the World {4}{W}{W}{W}

Enchantment
You have hexproof.
Creatures you don't control have base power and toughness 1/1 and lose all abilities.
Nonbasic lands you don't control don't untap during their controller's untap step.
Unwrite

Unwrite {1}{W}

Instant
Choose one —
• Unwrite deals 3 damage to target attacking or blocking creature.
• Destroy target artifact.
• Destroy target enchantment.
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
Every spell has its flaws.
Terraformer's Globe

Terraformer's Globe {U}

Artifact
When Terraformer's Globe enters, draw a card.
{T}: Target land you control becomes the basic land type of your choice until end of turn.
Curse of Bleeding

Curse of Bleeding {1}{B}

Enchantment - Aura Curse
Enchant opponent
When Curse of Bleeding enters, enchanted player loses 2 life.
Enchanted player can't gain life.
Deform Sanity

Deform Sanity {B}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Dragon's Breath Throatsinger

Dragon's Breath Throatsinger {R}

Creature - Human Bard Shaman
Instant, sorcery, and Dragon cadence (Whenever you cast an instant, sorcery or Dragon spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
{R}, {T}, Discard a card: Draw a card.
1/2
Obscoriate

Obscoriate {1}{R}

Instant
Obscoriate deals 4 damage to target creature or planeswalker. The next time that permanent would die this turn, instead put a basalt counter on it, it becomes a Mountain land named Charred Remains, loses all other card types, and gains “At the beginning of your upkeep, Charred Remains deals 1 damage to you.” (It has “{T}: Add {R}” and loses abilities it already had.)
Selective Breeding

Selective Breeding {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card that shares a creature type with the sacrificed creature with mana value less than or equal to X plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
Herald of Desolations

Herald of Desolations {3}

Artifact Creature - Horror
Lands you control are colorless lands named Wastes with “{T}: Add {C}” and lose all other card types and abilities.
It whispers of cracked earth and shattered skies, of blighted waters and broken lives.
6/3
Related card: Wastes
Tempt with Gifts

Tempt with Gifts {1}{U}

Instant
Tap target creature. Put a stun counter on it.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Host of the Celebration

Host of the Celebration {U}{R}{W}

Creature - Horror
Whenever you cast a noncreature spell, any number of target creatures you control get +1/+1 until end of turn.
Whenever a creature you control deals an amount of combat damage exactly equal to its mana value to a player or planeswalker, draw a card.
3/3
Firehearth Halls

Firehearth Halls

Land
Firehearth Halls enters tapped unless you control a basic Mountain.
{T}: Add {R}.
{R}{R}: Firehearth Halls becomes a 1/1 red Dwarf Warrior creature with double strike until end of turn. It's still a land.
Hell's Bells

Hell's Bells {1}{R}

Sorcery
Destroy target artifact or land. If a land was destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
First Snow

First Snow {W}

Enchantment
Whenever you make first contact, you may tap target creature. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Somnambulance

Somnambulance {1}{B}{B}

Enchantment
When Somnambulance enters, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player casts a spell named Fatigue, you may draw a card. If you do, you lose 1 life.
Related card: Fatigue
Beyond the Veil

Beyond the Veil {1}{W}

Enchantment
When Beyond the Veil enters, if it was cast, another target nonland permanent phases out. (Treat it and anything attached to it as though they don't exist.)
Nonland permanents you don't control with mana value 3 or less can't phase in.
The cherry-colored world, resplendent with sin
Invisible in life, unseeable within.
Dawn Silhouette

Dawn Silhouette {2}{W}

Creature - Human Illusion
When Dawn Silhouette enters, you may exile target creature not named Dawn Silhouette you control. Return that card to the battlefield under your control at the beginning of the next end step.
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/2
Cephalovorous Flukes
Deepdrinker's Domain

Cephalovorous Flukes {1}{U}

Creature - Worm Horror
Flash
When Cephalovorous Flukes enters, counter target spell or ability that targets you or a permanent you control.
1/1
Card has other part: Deepdrinker's Domain
Deepdrinker's Domain
Cephalovorous Flukes

Deepdrinker's Domain

Land
(Color indicator: Deepdrinker's Domain is blue)
Deepdrinker's Domain enters tapped.
{T}: Add {U}.
“The waters glow with such alluring colors. Compared to this wasteland it is an oasis, and therefore I must avoid it at all costs.”
Card has other part: Cephalovorous Flukes
Cryptic Ritual

Cryptic Ritual {1}{U}{U}

Sorcery
Reveal the top three cards of your library. Target opponent may have you put those cards into your hand. Otherwise, put those cards into your graveyard, then draw three cards.
Marin Polgek, Academy Heiress

Marin Polgek, Academy Heiress {2}{U}

Legendary Creature - Human Wizard
Marin Polgek, Academy Heiress has hexproof as long as you control three or more enchantments.
{1}{W/U}{W/U}: Create a token that's a copy of target enchantment you control.
2/4