Beyond the Blackwall

Beyond the Blackwall contains 286 cards.
Released: 2024-05-01
Identity Module

Identity Module {2}{R}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{R}{R}{R}: Bold
Any player may have Identity Module deal 5 damage to them. If no one does, draw three cards.
{R}{R}{R}: Brash
Identity Module deals 3 damage to any target.
{R}{R}{R}: Burning
Identity Module gains “Players can't gain life” and “At the beginning of each player's upkeep, Identity Module deals 2 damage to that player.”
Kernel Barrage

Kernel Barrage {R}

Sorcery
Kernel Barrage deals damage to target creature or planeswalker equal to the number of spells you've cast this turn (including this one).
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
As the assault on the Blackwall began CySec unleashed a counter barrage. Servers and satellites alike rained terror across the Scarlands.
Kernel Flare

Kernel Flare {4}{R}

Enchantment - Aura Curse
Enchant opponent
Creatures attacking enchanted player get +2/+0.
{R}, Discard Kernel Flare: Draw a card.
While AI don't feel rage as humans, they are no strangers to sudden violence.
Kym, New Hope

Kym, New Hope {2}{R}{R}

Legendary Planeswalker - Kym
At the beginning of combat on your turn, you may have Kym, New Hope become a 4/2 Warrior creature with first strike and haste until end of turn. (They don't lose loyalty while not a planeswalker.)
[+1]: Create a red enchantment token named Blitz with “Whenever you attack, target attacking creature gets +1/+0 until end of turn.”
[–2]: Whenever you attack with one or more creatures this turn, Kym, New Hope deals that much damage to any target.
Loyalty:
3
Loaded Gift

Loaded Gift {1}{R}

Instant
Loaded Gift deals 3 damage to any target. If any opponent is cursed, Loaded Gift deals 4 damage to that permanent or player instead.
Never trust an unsigned package.
Mayar's Marauder

Mayar's Marauder {3}{R}{R}

Enchantment Creature - Horror
When you cast this spell from anywhere other than your hand, it deals 5 damage to any target.
Trample
Mayar was created in the image of nobility, a goddess of pride and power. In exile, the emperor turned into an usurper.
5/5
Mirror Paradigm

Mirror Paradigm {1}{R}{R}

Enchantment
When Mirror Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Once each turn, when a sorcery card is put into your graveyard from anywhere, you may copy it. If you do, you may cast the copy. (You still pay its costs.)
Replication is the root of all progress.
Related card: Data-Point
Neon Claw Assassin

Neon Claw Assassin {1}{R}

Creature - Human Assassin
Neon Claw Assassin gets +1/+0 and has first strike as long as you've discarded a card this turn.
“Welcome to Oyatke. It's a shame you won't be around for the Dream Moon festival, it's truly a beauty.”
2/1
Neon Claw Knight

Neon Claw Knight {1}{R}

Artifact Creature - Droid Knight
Whenever Neon Claw Knight enters or attacks, choose one. Create a Function token with that effect. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
• This spell can't be countered.
• This spell costs {R} less to cast.
• If this spell would deal damage to a permanent or player, it deals that much damage plus 1 instead.
3/1
Nucleus Algorithm

Nucleus Algorithm {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard two cards. If you do, this spell costs {3} less to cast and it can't be countered.
Exile the top three cards of your library. You may play those cards until the end of your next turn.
Null Bit

Null Bit {1}{R}

Instant
Null Bit deals 3 damage to any target.
You may discard a card. If you do, draw a card.
A tide of chaos to bring it all in order.
Pointer Churn

Pointer Churn {2}{R}{R}

Sorcery
You may cast cast up to two target instant and/or sorcery cards with total mana value 6 or less from your graveyard without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead.
Exile Pointer Churn.
Quantum Bit

Quantum Bit {R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, you may conjure two duplicates of it into your main library, then shuffle. Then if there are two or more cards in your graveyard that share a name with that spell, copy it. You may choose new targets for the copy.
Quantum Stream

Quantum Stream {X}{R}{R}

Sorcery
Exile twice X cards from the top of your library. During your next turn, you may play cards exiled this way.
With an endless supply of computational power the future becomes deterministic.
Race Condition

Race Condition {3}{R}{R}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player is attacked, choose an attacking creature. Create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the next end step.
Who is to say what the state of now is?
Reaper Squad

Reaper Squad {3}{R}

Artifact Creature - Droid Soldier
Reach
Whenever you cast a spell with mana value 5 or greater, Reaper Squad deals 3 damage to target player or planeswalker.
The most ruthless in private security, Reaper™ assault teams are an open favorite of the city's elite.
4/3
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rosebud Prodigy

Rosebud Prodigy {2}{R}

Creature - Human Rebel
Instant, sorcery, and enchantment spells you cast cost {1} less to cast.
Dusk City was a tinderbox, and to the thrill-seeking runners of Little Caella, Kym was liquid fire.
3/2
Rosebud Runner

Rosebud Runner {1}{R}

Creature - Human Rebel
Prowess
When Rosebud Runner enters, exile the top card of your library. During your next turn, you may play that card from exile.
“GenTech? They make pretty promises about transcending, but their freedom isn't for the likes of us. I know this, as does Kym.”
2/1
Runner's Release

Runner's Release {R}

Instant
Discard a card, draw a card, then conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Tell me you aren't looking to leave, and I will stay here forever.”
Related card: Data-Point
Scouring Daemon

Scouring Daemon {2}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, discard a card. Then draw a card if an opponent is cursed.
5/5
Script Jockey

Script Jockey {1}{R}

Creature - Human Artificer
Whenever you cast a spell with mana value greater than Script Jockey's power, put a +1/+1 counter on Script Jockey.
Some of Dusk City's most destructive weapons are available for free.
2/1
Seed of Chaos

Seed of Chaos {3}{R}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Each cursed opponent must attack with at least one creature each combat if able.
Once in, chaos daemons are devilishly hard to get out of your datadeck.
5/5
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
Shell Merc

Shell Merc {R}

Artifact Creature - Droid Mercenary
As long as it's your turn, Shell Merc has first strike and prowess.
Each dawn, the encryption is reset and their key is once more put on auction.
1/1