2456 cards found
Spellgorger Elemental

Spellgorger Elemental {3}{U}{R}

Creature - Elemental Wizard
Flying
Whenever Spellgorger Elemental attacks, discard a card at random. If an instant or sorcery card is discarded this way, Spellgorger Elemental deals 3 damage to any target. Otherwise, draw a card.
4/4
  • Khaliz-Dorahn
Spellmaw Crocodile

Spellmaw Crocodile {1}{U}{R}

Creature - Crocodile
Haste
Whenever Spellmaw Crocodile deals combat damage to a player, draw a card.
Discard a card: Spellmaw Crocodile can't be blocked this turn.
2/2
  • Over the Horizon
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
“Slingers should be wary of the chaos these elves wield. Elves that appear alone and unarmed will quickly outnumber and outgun the unprepared.”
3/2
Spellsword Elite

Spellsword Elite {W}{U}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellsword Elite: The next noncreature spell you cast this turn costs {1} less to cast.
1/1
Spelunking

Spelunking {2}{U}{B}

Sorcery - Tale
Return target nonland card from your graveyard to your hand. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Cave Eel
  • Kahembo: Olde Dawn
Sphinx of Insight

Sphinx of Insight {2}{G}{W}

Enchantment Creature - Sphinx
Flying
At the beginning of your upkeep, if you control three or more enchantments, create a 1/1 white Soldier creature token.
3/5
  • Riddles of Revio
Sphinx's Grandeur

Sphinx's Grandeur {2}{G}{W}

Legendary Enchantment
Whenever Sphinx's Grandeur or another enchantment you control enters, create a 1/1 white Soldier creature token.
Creatures you control get +1/+1.
  • Riddles of Revio
Sphinx's Scrutiny

Sphinx's Scrutiny {1}{U}{B}

Instant
Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
In the competitive magocracy of Esper, there is always a harsher critic.
  • Alara
Spinebreak

Spinebreak {B}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. Until end of turn, it gets -1/-1 and gains haste.
Growing some backbone on Grixis is seldom an easy task.
  • Alara
Spirit Script

Spirit Script {U}{R}

Instant
Draw two cards, then discard a card.
Whenever you cast an instant or sorcery spell, if Spirit Script is in your graveyard, you may have it become a copy of that spell until end of turn.
Spirit Snare

Spirit Snare {1}{W/B}{U}

Instant
Counter target spell. If that spell is countered this way, exile it and its controller's graveyard.
Naogui tightened his grip around Ajani's spirit, each a dark parallel of the other.
“Accept the lotus's gift, hero,” the luocha spat. “Accept, and for once, defy a god yourself!”
  • Panxiou
Spirit of Autumn

Spirit of Autumn {1}{R}{G}

Creature - Elemental
When Spirit of Autumn enters, nourish X, where X is the number of creatures you control. (To nourish X, either put X +1/+1 counters on this creature or create X 1/1 white Citizen creature tokens.)
1/1
  • Harvest Festival
Spirit-Lantern Incendiary

Spirit-Lantern Incendiary {B}{R}

Creature - Panda Bear Monk
Flash
If an opponent would gain life or damage to a permanent or opponent would be prevented, instead Spirit-Lantern Incendiary deals 1 damage to that permanent or opponent.
2/2
  • Panxiou
Spiritual Guidance

Spiritual Guidance {1}{W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may gain 1 life and draw a card.
{2}{W}{U}: You may tap or untap target creature or artifact.
  • Feanav: The Apothecary's Progress
  • MSEM Champions 135 135
Spit on the Grave

Spit on the Grave {R}{G}

Sorcery - Tale
Destroy target artifact or enchantment. Spit on the Grave deals 2 damage to that permanent's controller.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Ruinous Naga
Spiteful Domovoi

Spiteful Domovoi {3}{W/B}

Creature - Spirit Warrior
Flying
Whenever another creature you control dies, creatures you control get +1/+1 until end of turn.
2/3
  • The Unraveling
Sprout Tender

Sprout Tender {1}{G}{W}

Creature - Plant
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on a creature you control, target creature gains trample until end of turn.
2/2
  • Monsters of Chikyu
Squall Serpent

Squall Serpent {2}{U/R}

Creature - Snake
Defender
Prismatic — Whenever you cast a multicolored spell, Squall Serpent gets +1/+1 until end of turn and can attack this turn as though it didn't have defender.
3/3
  • Kahembo: Olde Dawn
Squid Pro Quo

Squid Pro Quo {2}{G}{U}

Instant
Gain control of target nonland permanent. The player that controlled it creates a 3/3 blue Squid creature token.
“Strange, I don't remember ordering any mail-order squids.”
Ssytai, Idleglen Adept

Ssytai, Idleglen Adept {1}{W}{U}

Legendary Creature - Lizard Monk
This spell has flash as long as you control a Monk.
When Ssytai enters, return target spell or creature you don't control to its owner's hand.
2/2
  • Adventurers of Onora
Stalker in the Mist

Stalker in the Mist {1}{U/B}

Creature - Monkey Spirit
Flash
When Stalker in the Mist enters, up to one target creature gets -1/-0 until end of turn.
An ominous fog lingers in the domain of Nanzan Daio, blurring the line between the living and spirit realms.
2/1
  • Panxiou
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Stand as One

Stand as One {R}{G}

Instant
Choose one. If you control four or more creatures, you may choose any number instead.
• Exile target artifact or enchantment.
• Exile target player's graveyard. Stand as One deals 1 damage to each opponent for each card type among cards exiled this way.
• Target creature you control deals damage equal to its power to target creature or planeswalker.
  • The Petals Wilt