1978 cards found
Tracker of Wild Places

Tracker of Wild Places {2}{G}

Creature - Elf Scout
Vision (Whenever this or another creature enters the battlefield under your control, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Tracker of Wild Places envisions a creature card, you may untap a permanent you control.
3/2
Trade Route Bandit

Trade Route Bandit {1}{W}

Creature - Human Rogue
Flash
When Trade Route Bandit enters the battlefield, you may have each player draw two cards.
2/1
  • Riddles of Revio
Trae, Serpent's Grasp

Trae, Serpent's Grasp {1}{U}{R}

Legendary Creature - Human Wizard
Rapport — Whenever Trae, Serpent's Grasp and at least one other creature you control become tapped, each player draws a card. Then Trae, Serpent's Grasp deals 2 damage to each opponent with four or more cards in hand.
3/2
  • Harvest Festival
Transcended Explorer

Transcended Explorer {1}{W}

Enchantment Creature - Avatar
When Transcended Explorer enters the battlefield, if you control another enchantment, draw a card.
After the Clearance, some runners choose to stay with their exiled pantheon. Freed from their flesh, they became the first to walk a disconnected world.
3/1
  • Beyond the Blackwall
Transnaturalist

Transnaturalist {1}{U}

Creature - Human Wizard
Wanderlust — When Transnaturalist enters the battlefield, if you control four or more differently named lands, you may return target creature to its owner's hand.
“There's a cycle that rules over all, and I'm a special guest at its center.”
2/1
  • Worlds Away
Trauma Surgeon

Trauma Surgeon {1}{B}{B}

Creature - Cleric
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
{1}{W}, Sacrifice a creature or enchantment: Scry 1, then draw a card. Activate only if Trauma Surgeon has a +1/+1 counter on it.
3/1
  • Spark of Revolution
Treacherous Devil

Treacherous Devil {R}

Creature - Devil
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
When Treacherous Devil enters the battlefield, if an opponent passed the trial, that player gains control of Treacherous Devil.
3/2
  • Mious
Treacherous Warden

Treacherous Warden {1}{B}{B}

Creature - Demon Warlock Soldier
When Treacherous Warden enters the battlefield, search your library for a card, put into your graveyard, then shuffle.
Whenever a creature enters the battlefield from your graveyard, each opponent loses 2 life and you gain 2 life.
3/1
  • MSEM Masters: Jumpstart
Tremor Seer

Tremor Seer {2}{R}{G}

Creature - Elf Shaman
Whenever another nontoken creature enters the battlefield under your control, that creature gains haste until end of turn. Then Tremor Seer deals 1 damage to any target.
“The earth thunders with furious footfalls. They are coming.”
3/2
  • Alara
Tribal Assaulter

Tribal Assaulter {1}{R}

Creature - Goblin Warrior
Goblincycling {1}{R}, Warriorcycling {1}{R} ({1}{R}, Discard this card: Search your library for a Goblin or Warrior card, reveal it, and put it into your hand. Then shuffle.)
The problem of messing with a little guy is when he calls someone bigger to defend him.
2/1
  • Khaliz-Dorahn
Tribal Guard

Tribal Guard {3}{G}

Creature - Human Warrior
Trample
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Tribal Guard mentors a creature, that creature gains trample until end of turn.
4/3
  • Riddles of Revio
Triline Hunter

Triline Hunter {2}{G}

Creature - Human Shaman
{G}, {T}: Target creature with power 4 or greater fights any number of target creatures you control.
“I will hunt until my family is safe.”
2/1
  • Spark of Revolution
Triumvirate Infiltrator

Triumvirate Infiltrator {1}{U}

Creature - Elemental Rogue
Triumvirate Infiltrator has flying as long as you control another Elemental.
“If the heavens ever did speak, Glitch is their one true mouthpiece.”
2/1
  • Animus Vox
Triumvirate Strategist

Triumvirate Strategist {1}{W}

Creature - Elemental Soldier
Rhapsody {4}{W}{W} (Pay {4}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Triumvirate Strategist has first strike as long as it's attacking.
“Today's tactics don't have the same soul, I liked the old ones far more.”
2/1
  • Animus Vox
Trossingen Warden

Trossingen Warden {1}{W}

Creature - Human Knight
At the beginning of your upkeep, if you control a legendary creature, put a +1/+1 counter on Trossingen Warden.
“If you have no business with my liege, you will not pass this point.”
2/1
  • Seasons of War
Trove Keeper

Trove Keeper {4}{R}{R}

Creature - Dragon
Flying
When Trove Keeper dies, create two Treasure tokens.
“It's not a question of whether she'll spot me or not, but of whether she'll think killing me is worth pausing her nap.”
—Ceridwen, Gladefolk Filcher
4/3
  • Seasons of War
Trumpeting Pathmaker

Trumpeting Pathmaker {3}{G}

Creature - Elephant
Harmony — Search your library for a basic land or Desert card, reveal it, and put it into your hand. Then shuffle.
When Trumpeting Pathmaker enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
Its song can be heard all across the Msuji.
4/3
  • Over the Horizon
Trusty Camaar

Trusty Camaar {2}{G}

Creature - Antelope Camel
Vigilance
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
3/2
  • Scriptures of Urshad
Truthmarked Archivist

Truthmarked Archivist {1}{G}

Creature - Human Druid
{T}, Mill two cards: Add one mana of any color.
Secrets inked on skin can't be torn from a mind or burned from a page.
2/1
  • Rail War
Tsang Jin, Master of the Jade Sea

Tsang Jin, Master of the Jade Sea {2}{G}

Legendary Creature - Human Warrior
Flash
When Tsang Jin, Master of the Jade Sea enters the battlefield, put target land card from a graveyard onto the battlefield under your control.
3/2
Tseng, Warden of the Peak

Tseng, Warden of the Peak {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you tap a Mountain for mana, add {R} and that land deals 1 damage to you.
Whenever you tap a non-Mountain land for mana, that land deals 1 damage to Tseng, Warden of the Peak.
4/3
  • Goliaths of Nangjiao
Tunnel Moles

Tunnel Moles {1}{R}

Creature - Mole
Haste
Whenever Tunnel Moles attacks, you may have it phase out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Whenever Tunnel Moles phases in, it gets +2/+2 until end of turn and can't be blocked by creatures with flying this turn.
2/1
  • Monsters of Chikyu
Turned Watcher

Turned Watcher {1}{B}{B}

Creature - Angel Vampire
Flying, lifelink
Sacrifice a creature: Until end of turn, Turned Watcher gets +1/+0 and gains “Whenever Turned Watcher deals combat damage to a player, draw a card.”
A lifetime of virtue withered away in the face of a single act of vice.
3/2
Tutorial Boss

Tutorial Boss {3}{U}

Creature - Human Pirate
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
When Tutorial Boss enters the battlefield, create a 1/1 blue Pirate creature token.
“What do you mean I have to fight two guys at once? I didn't prepare for this!”
—Jerome, novice adventurer
3/1
  • Over the Horizon
Twice-Lived Dead

Twice-Lived Dead {3}{B}{B}

Creature - Zombie
When Twice-Lived Dead dies, create a 2/2 black Zombie creature token.
“Look, I've granted you another chance for life. Do you really need a third one?”
—Aldrane, Insane Necromancer
4/2
  • Zero