236 cards found
Moonlight Sanctum

Moonlight Sanctum {2}{W}

Enchantment
As Moonlight Sanctum enters the battlefield, choose Waxing or Waning.
• Waxing — At the beginning of your upkeep, you gain 1 life for each enchantment you control.
• Waning — Nonenchantment spells cost {1} more to cast.
Mortal's Conundrum

Mortal's Conundrum

Conspiracy
(Color indicator: Mortal's Conundrum is black)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{3}: Unlock Mortal's Conundrum. If the revealed card is black, put it into your hand. Otherwise, put it on top of your library.
At the beginning of your upkeep, if Mortal's Conundrum is unlocked, you lose 2 life.
  • The Unraveling
Moss Dweller

Moss Dweller {3}{G}

Creature - Giant Warrior
When Moss Dweller enters the battlefield, put a +1/+1 counter on another target creature.
“It showed me the symbols we should follow, to know we're on the right track. It wants us to go.”
—Lizaveth
3/3
  • The Unraveling
Mountain

Mountain

Basic Land - Mountain
Mysterious Absence

Mysterious Absence {W}

Instant
Return a permanent you control to its owner's hand.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Unraveling
Nature's Defiance

Nature's Defiance {G}

Instant
Put a +1/+1 counter on target creature.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Newcomer's Luck

Newcomer's Luck {1}{R}

Enchantment
Whenever a creature enters the battlefield under your control, it gets +2/+1 until end of turn.
“I've been a soldier for near thirty years now. But some days you just can't match the freshly bearded savage who refuses to wear a shirt.”
—Boris, Sergeant of the Tenth
  • The Unraveling
Nexus of Possibilities

Nexus of Possibilities {1}

Legendary Artifact
If you would choose one or more modes, you may choose an additional mode. (Modal spells and abilities are indicated by • listed modes.)
{1}, {T}: Add one mana of any color.
{6}, {T}: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}.
Noxious Garden

Noxious Garden

Land
Noxious Garden enters the battlefield tapped.
As Noxious Garden enters the battlefield, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
  • The Unraveling
Omenreaper

Omenreaper {2}{B}{B}{B}

Creature - Horror
Play with the top card of your library revealed.
Whenever you draw a card, destroy each creature with the same mana value as that card.
5/5
  • The Unraveling
Oracle's Disciple

Oracle's Disciple {U/R}{U/R}

Creature - Human Wizard Knight
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
“A most cryptic puzzle, to be sure. I can't crack the cipher for you, but I think I know someone who can.”
2/2
Oracle's Omission

Oracle's Omission {U}

Instant
Search your library for up to six cards and exile them face down. Shuffle, then draw a card.
“Did the sphinxes betray us, or were they blinded by a greater force?”
  • The Unraveling
Oracle's Vision

Oracle's Vision {U/B}

Sorcery
Each player mills three cards.
Draw a card.
“I see a many-faced darkness on the horizon. A weeping tree, encroached by flames. Three stars, and one is lying.”
Orb of Undoing

Orb of Undoing {3}

Artifact
Whenever another nonland permanent enters the battlefield under your control, return that permanent to its owner's hand at the beginning of the next end step.
  • The Unraveling
Orphan of the Nav

Orphan of the Nav {R}

Creature - Horror Soldier
Defender
Whenever another creature enters the battlefield under your control, Orphan of the Nav gets +1/+1 until end of turn and can attack as though it didn't have defender this turn.
1/1
  • The Unraveling
Outland Alchemist

Outland Alchemist {2}{G/U}

Creature - Human Rogue
Flash
When Outland Alchemist enters the battlefield, return another permanent you control to its owner's hand.
“Surely you haven't traveled this far for mere healing potions. Perhaps a vial of amnesia? Or a stone-eating elixir?”
4/2
  • The Unraveling
Overgrown Ruins

Overgrown Ruins

Land
Overgrown Ruins enters the battlefield tapped.
As Overgrown Ruins enters the battlefield, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
  • The Unraveling
Pact of Martyrs

Pact of Martyrs {1}{W}

Instant
All damage that would be dealt to target creature you control this turn is dealt to another target creature you control instead. Both those creatures get +1/+1 until end of turn.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • The Unraveling
Paincaller

Paincaller {B}

Creature - Human Wizard
{T}: Target player loses 1 life.
Whenever you cast a spell from your graveyard, untap Paincaller.
1/1
  • The Unraveling
Paradox Sculptor

Paradox Sculptor {2}{U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library.
If you would begin a combat phase, you may skip that phase and begin an additional upkeep step instead.
2/2
  • The Unraveling
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment enters the battlefield under your control, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Parliament's Courtyard

Parliament's Courtyard

Conspiracy
(Color indicator: Parliament's Courtyard is white)
As long as your deck contains only white and colorless cards, your minimum deck size is reduced by eight.
  • The Unraveling
Patient Aethermage

Patient Aethermage {1}{U}{U}

Creature - Human Wizard
Whenever you cast an instant spell during your main phase, copy that spell. You may choose new targets for the copies.
Kazimir's aethermages are meticulous enforcers of the finest details of law.
1/2
  • The Unraveling
Pelaski Twinblade

Pelaski Twinblade {3}{W}

Creature - Human Soldier
Double strike
“The portal opened, and those horrible fleshlings started crawling out, one by one. So I grabbed my partner's axe and cut them down, two by two.”
2/3
  • The Unraveling
Pelaski Valiant

Pelaski Valiant {W}

Creature - Human Soldier
Whenever Pelaski Valiant becomes tapped, target creature gets +1/+1 until end of turn.
“I spent months in the Zadyk, scraping out a life for myself. But when I heard about the breach, I came home.”
1/1
  • The Unraveling