15282 cards found
Paradise Procurement

Paradise Procurement {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice X lands and/or creatures.
This spell can't be countered.
Create X tapped colorless enchantment land tokens named Paradise with hexproof and “{T}: Add one mana of any color.”
  • Beyond the Blackwall
Paradise Windows

Paradise Windows

Land
Paradise Windows enters tapped.
{T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Paradise Windows: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Parish Infantry

Parish Infantry {1}{W}

Creature - Human Soldier
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Parish Infantry enters deployed, search your library for a card named Parish Infantry, reveal it, put it into your hand, then shuffle.
2/2
  • The Empty Throne of Feanav
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Patrol Droid

Patrol Droid {2}

Artifact Creature - Droid
When Patrol Droid dies, if it attacked this turn, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
DCPD peace-bots often provide crucial testimony. Dusk City's underground has learned to scramble first, shoot after.
2/1
Related card: Data-Point
  • Beyond the Blackwall
Perfect Shell

Perfect Shell {G}{U}

Creature - Human Mutant Artificer
Trample
Whenever a token you control enters, put a +1/+1 counter on target creature.
“Having perfection within reach can be a paralyzing experience for a lesser mind.”
2/2
  • Beyond the Blackwall
Petal of a Heart

Petal of a Heart {W}{W}

Legendary Artifact Creature - Droid Rebel
First strike
When Petal of a Heart enters, if you cast it, reveal up to two permanent cards with mana value 1 from your hand. For each card revealed this way, conjure a duplicate of that card into your hand.
“Dusk City deserves to blossom.”
2/1
  • Beyond the Blackwall
Plagued Doctor
Beast of Pestilence

Plagued Doctor {1}{B}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.
Attain {3}{B} ({3}{B}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
After so much time working in vain, he resented the ill for their contagion.
1/3
Card has other part: Beast of Pestilence
  • The Empty Throne of Feanav
Point Blank

Point Blank {2}{R}

Instant
This spell costs {2} less to cast if you control a creature with power 4 or greater.
Target creature gets +2/+0 and gains first strike and trample until end of turn.
“Unless you have another bomb, you've lost,” Lettie sneered. The possessed ‘Conway' pulled her gun. “This will have to do,” Okus fired back.
  • The Empty Throne of Feanav
Pointer Churn

Pointer Churn {2}{R}{R}

Sorcery
You may cast cast up to two target instant and/or sorcery cards with total mana value 6 or less from your graveyard without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead.
Exile Pointer Churn.
  • Beyond the Blackwall
Porcelain Peer

Porcelain Peer {2}{U}

Sorcery
Create a token that's a copy of target creature you control.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“We've raised such proper children; we can't let them be warped now by any lowly influences.”
—Duchess Agnes Conway
  • The Empty Throne of Feanav
Power Control

Power Control {3}{U}{U}

Sorcery
Conjure a card named Ancestral Recall, a card named Time Walk, and a card named Timetwister into your main library, then shuffle.
Draw three cards. Exile Power Control.
Within the RMS Archives are copies of all which was ever recorded, yet it has no walls, no gates. It lives through a million equal cores.
Related card: Time
Power Module

Power Module {2}{B}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{B}{B}{B}: Ambitous
Search your library for a card, put it into your hand, then shuffle. You lose 3 life.
{B}{B}{B}: Ruthless
Destroy target creature or planeswalker.
{B}{B}{B}: Determined
Power Module gains “At the beginning of your upkeep, you draw a card and you lose 1 life.”
Power of Redemption
Unwilling Pawn

Power of Redemption

Creature - Angel Noble
(Color indicator: Power of Redemption is white)
Whenever Power of Redemption attacks, choose one —
• Remove all -1/-1 counters from all creatures you control.
• Untap all creatures you control.
...may be mistaken for freedom.
4/4
Card has other part: Unwilling Pawn
  • The Empty Throne of Feanav
Pre-Crime Handler

Pre-Crime Handler {5}

Enchantment Creature - Wizard
When Pre-Crime Handler enters, conjure a card named Data-Point into your hand. You gain 2 life. (It's a sorcery that costs {2} with “Draw a card.”)
Information given purpose. Purpose given sentience. Sentience given power.
4/4
Related card: Data-Point
  • Beyond the Blackwall
Precog's Ban

Precog's Ban {1}{W}

Sorcery
Look at target opponent's hand. You may exile a noncreature, nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs {2} more to cast.
Draw a card.
  • Beyond the Blackwall
Precognition Module

Precognition Module {W}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
Flash
{2}{W}: Prioritize
Put two +1/+1 counters on target tapped creature.
{2}{U}: Precipitate
Look at the top six cards of your library. Exile one face down, then shuffle. For as long as that card is exiled, you may cast it if it's an instant or has flash.
{1}{W}{U}: Process
Precognition Module gains “Whenever you cast another spell with flash or an instant, surveil 2.”
  • Beyond the Blackwall
Primal Echo

Primal Echo {4}{G}

Enchantment Creature - Elk
Reach
You may cast a copy of Primal Echo from your graveyard by exiling it and paying {2} in addition to its other costs. (The copy enters as a token.)
An image of a time without masters, when nature was yet untamed.
4/4
  • Beyond the Blackwall
Priority Paradigm

Priority Paradigm {W}

Enchantment
Flash
When Priority Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The first sorcery spell you cast each turn has flash.
Related card: Data-Point
  • Beyond the Blackwall
Private Library

Private Library

Land
Private Library enters tapped.
When Private Library enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {W} or {U}.
  • The Empty Throne of Feanav
Probe Beyond

Probe Beyond {B}

Sorcery
Surveil 1, then draw a card. You lose 1 life.
Flashback—{B}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
With each connection to the Blackwall, she saw a little further. Until at last, her wisdom crumbled under relentless curiosity.
  • Beyond the Blackwall
Probing Pentests

Probing Pentests {U}{R}

Enchantment
Once each turn, when one or more artifacts you control deals damage to an opponent, you may exile the top card of your library. You may play that card this turn. The same is true for enchantments, planeswalkers, instant spells, and sorcery spells.
  • Beyond the Blackwall
Procedural Paradise

Procedural Paradise {1}{G}

Sorcery
When you cast this spell, you may sacrifice a creature. If you do, copy this spell. (Copies keep functions.)
Search your library for a land card, reveal it, put it into your hand, then shuffle.
“Progress has never been cheap.”
—Oya Ya, Chief Ethics Officer
  • Beyond the Blackwall
Process Termination

Process Termination {B}{B}

Sorcery
Exile target creature, enchantment, or planeswalker. You lose life equal to its mana value.
“Alright, let's see what a little purging can do to these so called gods.”
—Tanya, Paragon Runner
  • Beyond the Blackwall
Prodigal Spark
Orphan Prodigy

Prodigal Spark

Creature - Elemental Wizard
(Color indicator: Prodigal Spark is red)
Prowess
Whenever Prodigal Spark is dealt damage, it deals that much damage to any target.
“In a better life, he could have used his talents to better the world. Perhaps now winning this war is the only means possible.”
—Madame Beatrice
4/4
Card has other part: Orphan Prodigy
  • The Empty Throne of Feanav