15897 cards found
Hand of the Murder

Hand of the Murder {2}{B}

Creature - Horror
When Hand of the Murder enters, if you control a creature with a +1/+1 counter on it, create a 1/1 black Bird creature token with flying.
The scavengers returned to a banquet and erected a champion to stake their claim.
3/2
  • Lovi Awoken
Piercing Ritual

Piercing Ritual {B/R}{B/R}

Sorcery
Target creature you control deals damage equal to its power to any target. Then put a -1/-1 counter on that creature.
What mortals have in common can be used for sympathetic destruction.
  • Feanav: The Apothecary's Progress
Danaj Fortress

Danaj Fortress

Land - Satrapy
As Danaj Fortress enters, you may pay 1 life. If you don't, Danaj Fortress enters tapped.
Satrapies you control have “{T}: Add {G}.”
“Why risk extending a blossom of aid when it is so easily shorn? As long as I am Life, so too must we flourish—if needs be, in solitude.”
—Dali of a Thousand Eyes
  • Alkabah: The Rise of Soli
Network Sabotage

Network Sabotage {1}{B}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact you control.
Target player discards two cards.
  • Tides of War
Woodtrasher Wurm

Woodtrasher Wurm {6}{G}

Creature - Wurm
Everything in Medranos is constantly growing. Some things, however, grow bigger than others.
6/7
  • K15 Core Set
Resleeve

Resleeve {3}{B}{B}

Sorcery
Return target creature or planeswalker card from your graveyard to the battlefield.
Flashback—{1}{B}{B}, Sacrifice a creature or a planeswalker. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tyrant turned hero, the greatest mind of yesterday obeying the inevitable masters of tomorrow.
  • Beyond the Blackwall
Slow and Steady

Slow and Steady {G}{U}

Sorcery - Adventure
Whenever a creature enters without counters during your next turn, you may put two +1/+1 counters on it. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Sluggish Sage
  • Karina's Explorations
Boundless Hopes

Boundless Hopes {3}{U}

Creature - Jellyfish Spirit
Flying
When Boundless Hopes enters, another target creature you control gains flying until end of turn.
Fleeting {U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
3/2
  • End of Wollensie
  • MSEM Champions 149 149
Blessing of Ashka

Blessing of Ashka {R}{G}{W}

Enchantment
Gestalt (When this or another creature you control enters, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This permanent gets +2/+2 for each card and token merged with it.
Countless phantom limbs filled the air around the thing that had once been the Twin-Star clan.
  • Beyond Our Ken
Lead the Charge

Lead the Charge {3}{G}

Sorcery
Target creature you control gets +3/+3 and gains trample until end of turn. Other creatures you control gain trample until end of turn.
With Sareng and the Judges at each other's throats, Dawn struck them all.
  • High Noon
Master Assassin
Petty Thief

Master Assassin

Creature - Azra Assassin
(Color indicator: Master Assassin is blue)
Master Assassin can't be blocked by creatures with odd mana values. (Zero is even. This creature's mana value is 2.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Master Assassin. You may have it phase out.
3/2
Card has other part: Petty Thief
  • Alkabah: The Rise of Soli
Improbable Aim

Improbable Aim {1}{R}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Improbable Aim deals damage to target creature or planeswalker equal to the number of [instant and sorcery] cards in your graveyard.
  • Arkadai
Deform Sanity

Deform Sanity {B}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Sullen Bonecrusher

Sullen Bonecrusher {4}{B}{B}

Creature - Giant Warrior
When Sullen Bonecrusher enters, it deals damage to any target equal to the number of Warriors you control and you gain that much life.
“If we have to kill our brethren on this world just to survive, let us use every bit of their remains. What little honor we can give them, we must.”
4/4
  • Glacia: Hail to the Queen
Heretic's Vow

Heretic's Vow {3}{B}

Enchantment
When Heretic's Vow enters, create two 1/1 white Cleric creature tokens with lifelink.
Once each turn, when you gain life, you may put a +1/+1 counter on target creature you control.
  • Seasons of War
Valley's Majesty

Valley's Majesty {1}{G}{G}

Enchantment - Road
When Valley's Majesty enters, draw a card, then choose a card name.
Nonbasic lands you control with the chosen name have “{T}: Add two mana of any one color.”
As Upanqui gazed at the Reloncarü Valley, he envisioned the plans for the greatest capital the Intisuyu had ever seen.
  • Road to Carü Mapu
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
  • Spark of Revolution
Flash of Inspiration

Flash of Inspiration {3}{U}{U}

Instant
Bleed {1}{U}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Look at the top seven cards of your library. Put two of those cards into your hand and the rest on the bottom of your library in any order.
Worn Study

Worn Study {1}{U}

Artifact
{T}: Scry 1.
{1}{U}, {T}: Draw a card.
“Much like one's own body, a study must be decorated well, cleaned properly, and cherished in its wear.”
—Doctor Gareth Barton
Bloodthirsty Insurgent

Bloodthirsty Insurgent {1}{R}

Creature - Human Warrior
Whenever Bloodthirsty Insurgent attacks, it gets +2/+0 until end of turn.
Driven by hatred towards the Vollta, he now fights with fervor for the Insurgents.
1/1
  • K15 Core Set
Grandmaster of the Order

Grandmaster of the Order {1}{W}

Creature - Human Noble Knight
Creature cards can't leave the graveyard or exile.
Players can't cast spells from graveyards or from exile.
“We protect Duncaster from all things that would cause it harm; including the truth.”
2/2
  • Toll Midnight
Hadak's Shrine
Fury of Hadak

Hadak's Shrine

Artifact - Monument
(Color indicator: Hadak's Shrine is red)
Attacking creatures you control get +1/+0.
“The roar of the dragon still echoes, even from a mouth of stone.”
—The Tale of Kings
Card has other part: Fury of Hadak
  • Alkabah
Veteran's Study

Veteran's Study

Land
Veteran's Study enters tapped.
When Veteran's Study enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {R} or {W}.
  • The Empty Throne of Feanav
Helm of Princes

Helm of Princes {2}

Artifact - Equipment
Equipped creature has hexproof.
Whenever equipped creature dies, draw a card.
Equip {2}
  • Al Tabaq
Vortex Vitae

Vortex Vitae {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Within months of Simul and Hyden's collaboration, life's essence seemed within reach.
  • The Empty Throne of Feanav