14568 cards found
The Malevolence Chronicles

The Malevolence Chronicles {2}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card from your graveyard to your hand.
II — Return target instant or sorcery card from your graveyard to your hand.
III — At the beginning of the next end step, create an X/X black Horror creature token, where X is the number of spells you cast this turn.
  • The Stage Presents: The Neverending Act
The Masque's Machinations
The Masque, Archvillain

The Masque's Machinations {B}

Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Card has other part: The Masque, Archvillain
  • Over the Horizon
The Mist Thirsts for Silence

The Mist Thirsts for Silence {2}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Reconstruct {3}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
The Monsters Attack!

The Monsters Attack! {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. Creatures you control with counters on them gain trample until end of turn.
The actors were panicked, the stage in tatters. But in Xandra's eyes, it was little more than another dramatic conflict to direct.
  • The Stage Presents: The Neverending Act
The Moon Rises

The Moon Rises {1}{B}

Enchantment
When The Moon Rises enters the battlefield, exile all opponent's graveyards.
At the beginning of your upkeep, each opponent loses 1 life.
  • Imperial Legacies
The Moribund Manuscript

The Moribund Manuscript {W}{B}

Enchantment
Codex — Out-of-Body Experience; Event Horizon; Strike from the Shadows; Second Death; Anguished Unmaking. (As this enters, conjure its contents into a shuffled face-up additional library.)
You can't draw from this codex's library.
Whenever a creature you control dies, put a card from this codex's library into your hand.
  • Karina's Explorations
The Nascent Godling
Menna, Servant to None

The Nascent Godling

Legendary Planeswalker - Menna
[+1]: Add {W}{U}{B}{R}{G}.
[–1]: Exile the top three cards of your library. Until end of turn, you may play cards exiled with this permanent.
[–3]: Create a 5/5 Archon creature token that's all colors and has flying and “When this creature enters the battlefield, it deals 5 damage to any target.”
Card has other part: Menna, Servant to None
  • MSEM Masters Cube
The Orange Orchard

The Orange Orchard

Legendary Land
{T}: Add {C}.
{2}, {T}: Choose a color, then choose one —
• Add one mana of that color for each token you control.
• Add one mana of that color for each permanent you control with one or more counters on it.
  • Nangjiao In Bloom
The Paragon of Haberdashery

The Paragon of Haberdashery {3}

Legendary Planeswalker - Okus
Each planeswalker you control is an Okus in addition to its other types.
[–1]: Search your library for a planeswalker card or an Aura card with enchant planeswalker, reveal it, and put it into your hand, then shuffle.
The Paragon of Haberdashery can be your commander. If it is, it's all colors.
Loyalty:
3
  • MSEM Masters: Legends
The Past Is Gone

The Past Is Gone {2}{B}

Sorcery
Each player chooses a nonbasic card name, then searches each of their opponents' graveyards, hands, and libraries for any number of cards with the chosen name and exiles them. Each player shuffles, then draws a card for each card exiled from their hand this way.
  • Animus Vox
The Path of Greatness
Golna, the First Shah

The Path of Greatness

Legendary Artifact - Monument
(Color indicator: The Path of Greatness is green)
Creatures you control have trample, haste, and hexproof.
{2}{G}{G}: Create a 2/2 white Cat creature token.
“All Shahs since have claimed the legacy of Golna the loving, who guarded the cities and built wonders for his people.”
—The Tale of Kings
Card has other part: Golna, the First Shah
  • Alkabah
The People's Anthem

The People's Anthem {W}

Instant
Creatures you control get +1/+1 until end of turn.
Showcase {2}{W}{W} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
The Pillan War

The Pillan War {1}{R}{R}{R}

Legendary Enchantment
This spell can't be countered.
Whenever a creature you control with power 5 or greater attacks alone, it deals damage equal to its power to each opponent and to each other creature and planeswalker.
Though currently at a standstill, the Relonche are all too aware that the eternal struggle between Dekinn and Antu is far from over.
  • Road to Carü Mapu
The Playwright's Gambit

The Playwright's Gambit {U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a prowess counter on target creature you control. That creature deals 2 damage to each opponent.
Scry 3.
II, III — Until end of turn, if you casting an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
The Progenitor Spirit

The Progenitor Spirit {9}

Legendary Enchantment
Indestructible
Spells you cast from your graveyard cost {6} less to cast.
Whenever you attack, you may cast any number of target cards from your graveyard this turn. If a spell or permanent that was cast this way would be put into a graveyard, exile it instead.
  • Road to Carü Mapu
The Queenscoming Festival

The Queenscoming Festival {X}{G}{W}

Instant
As an additional cost to cast this spell, you may tap any number of creatures you control. This spell costs {1} less to cast for each creature tapped in this way.
Create X 1/1 white Peasant creature tokens. You gain X life. Legendary creatures you control gain hexproof and indestructible until end of turn.
  • Quest for the Roseblade
The Rejection of the Fair Prince

The Rejection of the Fair Prince {R}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 colorless Construct Actor creature tokens.
II — Creatures you control gain first strike until end of turn.
III — Creatures you control get +1/+0 until end of turn.
  • The Stage Presents: The Neverending Act
The Riddle Gate

The Riddle Gate {4}

Legendary Artifact
{T}: The next time you would draw a card this turn, instead search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
“It offers the most tantalizing of choices: where to go, whom to be.”
—Kemuel, the Hidden One
  • Alara
The Rocket Gang Strikes!

The Rocket Gang Strikes! {4}{U}{U}

Enchantment
Vanguard — Whenever a creature you control attacks alone, gain control of target nonland permanent for as long as you control The Rocket Gang Strikes!.
“Where has decades of collaboration got you? It's time for someone to take charge, and take whatever else they like along the way.”
  • Monsters of Chikyu
The Roseblade

The Roseblade {3}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has deathtouch and lifelink.
Whenever equipped creature dies, you may exile it. If you do, return target Knight or Soldier card from your graveyard to the battlefield tapped, then attach The Roseblade to it.
Equip {2}
  • Quest for the Roseblade
The Royal Vignettes

The Royal Vignettes {1}{U}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Royal Vignettes enters the battlefield, exile target instant or sorcery card from your graveyard. Until your next turn, you may cast that card.
{1}{U}: Ju, the Artisan
Whenever you cast an instant spell, draw a card, then discard a card.
{1}{R}: Lan, the Poet
Whenever you cast a sorcery spell, create a 1/1 red Bard creature token with “This creature can't block.”
  • Nangjiao In Bloom
The Serpent Throne

The Serpent Throne {6}

Legendary Artifact
Once each turn, when another permanent enters the battlefield under your control, you may create a token that's a copy of that permanent, except it has no mana cost.
The other priceless treasures within the Governor's Vault paled before its magnificence.
The Shield

The Shield {2}{W}

Legendary Enchantment
Flash
{1}{W}: Exile target creature that dealt damage to you this turn until The Shield leaves the battlefield.
Inside it lies the Evil One, the most vile and powerful creature to ever exist on Khaliz-Dorahn.
  • Khaliz-Dorahn
The Show Must Go On

The Show Must Go On {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Reconstruct {4}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Over the Horizon
The Sin of Hope

The Sin of Hope {B}{G}

Enchantment
At the beginning of your upkeep, you lose 1 life, then reveal the top card of your library. You lose life equal to its mana value unless it is a creature card. Put that card into your hand.
“Sometimes I wonder where our lives go, and question who we used to be.”
—Jasper Felix, Infamy Agent
  • Animus Vox