1195 cards found
Wandering Goliath

Wandering Goliath {3}{R}{R}{R}

Creature - Elk
Menace (This creature can't be blocked except by two or more creatures.)
{1}{R}: Wandering Goliath gets +1/+0 until end of turn.
4/4
  • A Tourney at Whiterun
Warded Tome

Warded Tome {2}

Artifact
Warded Tome doesn't untap during your untap step.
{T}: Draw a card.
{5}: Untap Warded Tome.
Long handwritten notes, deep in your pocket
Words, how little they mean when you're a little too late
Warforged Hero
Seek Glory

Warforged Hero

Enchantment - Aura
(Color indicator: Warforged Hero is white)
Enchant creature
Enchanted creature has double strike and “Other creatures you control have first strike.”
Card has other part: Seek Glory
Wary Watchkeeper

Wary Watchkeeper {2}{U}{U}

Creature - Human Warrior
Hexproof
When Wary Watchkeeper enters, target player mills three cards.
2/4
  • Plagues of Fretport
Watchkeeper Deserter

Watchkeeper Deserter {2}{R}

Creature - Human Warrior
Whenever Watchkeeper Deserter attacks, discard up to two cards, then draw that many cards. Watchkeeper Deserter gets +X/+0 until end of turn, where X is the total mana value of the discarded cards.
“Fretport's falling to ruin. Nothing we can do to stop it now.”
0/2
  • Plagues of Fretport
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Instant
Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Watchkeeper's Retort

Watchkeeper's Retort {R}

Instant
Watchkeeper's Retort deals 2 damage to target creature or planeswalker. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Plagues of Fretport
Watchkeeper's Stand

Watchkeeper's Stand {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Create three 1/1 red Soldier creature tokens with haste.
  • Plagues of Fretport
Wayfaring Ordealist

Wayfaring Ordealist {2}{G/U}

Creature - Human Citizen
At the beginning of your upkeep, each player draws a card.
Between attempts to complete the nigh impossible five Ordeals, Ordealists will often wander the kingdoms of Rhyse, spreading tales of their exploits.
1/3
  • A Tourney at Whiterun
Wayward Afflicted

Wayward Afflicted {G}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“You'll get better. I'll make sure of it.”
—Harriet, to Declan
1/2
  • Plagues of Fretport
Weaken Defenses

Weaken Defenses {1}{B}

Sorcery
Bleed {2}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Target player loses 2 life. If this spell's bleed cost was paid, it deals 1 damage to each creature that player controls.
The raiders struck at night, and as the knights of Daeland struggled to hold them off, the Cauldish at the tourney revealed their treacherous intent.
  • A Tourney at Whiterun
Weald Sentry

Weald Sentry {2}{G}

Creature - Human Scout
When Weald Sentry enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Weald Sentry dies, draw a card.
2/2
Weald Wanderer

Weald Wanderer {W}{B}{G}

Creature - Human Druid
When Weald Wanderer enters, you gain 3 life and each opponent loses 2 life.
{1}, Pay 1 life: Shuffle Weald Wanderer into its owner's library. If you do, draw a card.
3/2
  • Arcanum Academia
Weary Steward

Weary Steward {2}{W}

Creature - Human Advisor
Flash (You may cast this spell any time you could cast an instant.)
Defender
When Weary Steward enters, prevent all combat damage target creature would deal this turn.
0/4
  • A Tourney at Whiterun
Weary Watchkeeper

Weary Watchkeeper {1}{R}{R}

Creature - Human Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn.
{1}{G}: Creatures you control gain trample until end of turn.
2/3
  • Plagues of Fretport
Weathered Veteran

Weathered Veteran {2}{G}

Creature - Human Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Weathered Veteran dies, you may put a -1/-1 counter on target creature.
3/2
  • Plagues of Fretport
Weave Etcher

Weave Etcher {2}

Artifact - Equipment
Whenever Weave Etcher enters or equipped creature attacks, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Equip {1}
  • Beyond Our Ken
Weaver of Tales

Weaver of Tales {2}{B}

Creature - Human Citizen
Whenever an enchantment you control enters, target opponent loses 1 life and you gain 1 life.
2/3
Weeping Lotus

Weeping Lotus {2}

Artifact
Weeping Lotus enters with five petal counters on it.
At the beginning of your upkeep, remove a petal counter from Weeping Lotus. If you do, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Weeping Whisperer

Weeping Whisperer {2}{B}

Creature - Human
Deathtouch
Each opponent's maximum hand size is reduced by the number of poison counters that player has.
With every encroaching thought, the individual grows lesser.
2/3
  • Beyond Our Ken
Weight of Sin

Weight of Sin {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can't attack.
{5}: Attach Weight of Sin to target creature you don't control.
Equip {1}
Shut your eyes, so that you may not be tempted.
  • Plagues of Fretport
Welcome What Comes

Welcome What Comes {1}{G}

Sorcery - Revelation
Put two +1/+1 counters on up to one target creature.
Coalesce {6}{G}{G} (You may cast this from your graveyard for {6}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Beyond Our Ken
Wellspring of Creation

Wellspring of Creation {1}{G}{U}

Creature - Spirit
This spell can't be countered.
If a spell or ability an opponent controls causes you to sacrifice Wellspring of Creation, you may put it on the top or bottom of its owner's library instead of putting it into that player's graveyard.
4/4
  • Mious
What Little Remains

What Little Remains {U}

Enchantment - Aura
Enchant permanent
Whenever enchanted permanent becomes untapped, its controller gets a poison counter.
“Does the struggle not wear down on you? Life is made so that it may one day end.”
  • Beyond Our Ken
While Blood Still Flows

While Blood Still Flows {2}{R}

Sorcery
Add {W}{U}{B}{R}{G}. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
“You may feel broken. You may feel beaten. But if you can feel, then there is still fight left in you.”
— Hadik, Silver-Dawn Paragon
  • Beyond Our Ken