Weaken Defenses

Weaken Defenses {1}{B}

Bleed {2}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Target player loses 2 life. If this spell's bleed cost was paid, it deals 1 damage to each creature that player controls.
The raiders struck at night, and as the knights of Daeland struggled to hold them off, the Cauldish at the tourney revealed their treacherous intent.
  • Weaken Defenses is legal in every format.
  • A Tourney at Whiterun (uncommon)

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