2557 cards found
Heraldry

Heraldry {W}{W}{W}

Enchantment
Flying, prowess
Whenever one or more creatures attack, you gain life equal to the greatest power among those creatures.
Whenever you cast a white spell, you may have Heraldry become an Angel creature in addition to its other types or stop being a creature.
Wings and a halo do not a hero make.
3/3
Hermit's Travels
Ascetic's Journey

Hermit's Travels {3}{G}{G}

Sorcery
Target player sacrifices any number of lands. That player searches their library for up to that many land cards, puts them onto the battlefield tapped, then shuffles.
Fabled {5}{G}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Ascetic's Journey
  • A Tourney at Whiterun
Hero's Command

Hero's Command {2}{W}{W}

Instant
Choose two —
• Create two 1/1 white Soldier creature tokens.
• Creatures you control get +1/+1 until end of turn.
• You gain 5 life.
• Choose a creature. It gains indestructible until end of turn.
Hero's Downfall

Hero's Downfall {1}{B}{B}

Instant
Destroy target creature or planeswalker.
Heroic Crusader
Faradia's Ascendant

Heroic Crusader {1}{W}{W}

Creature - Human Soldier
Lifelink
Tap three other untapped creatures and/or artifacts you control: Transform Heroic Crusader.
Even after Faradia was gone...
3/3
Card has other part: Faradia's Ascendant
Hesediel, the Reborn

Hesediel, the Reborn {1}{W}{W}

Legendary Creature - Elk Spirit
First strike, lifelink
Once each turn, when another nontoken creature you control dies, you may create a 2/2 white Elk Spirit creature token with first strike and lifelink named Fawn of Hesediel.
3/3
Hethwyr Warcaster

Hethwyr Warcaster {2}{U}{U}

Creature - Human Wizard
Prowess
Whenever Hethwyr Warcaster or another Wizard you control enters, you may draw a card.
“Would you really trust some hothead with a sword to lead you to victory?”
3/2
  • Seasons of War
Heyu, Immortal Hunter

Heyu, Immortal Hunter {2}{G}{G}

Legendary Creature - Crocodile
At the beginning of your upkeep, put a +1/+1 counter on Heyu, Immortal Hunter.
Whenever Heyu becomes the target of a spell or ability an opponent controls, counter it if Heyu has the greatest power among creatures on the battlefield.
1/1
  • Surging Tide
Hide from Horrors

Hide from Horrors {1}{B}{B}

Enchantment
Whenever a player casts a spell, that player reveals cards from the top of their library until they reveal two land cards, then puts all cards revealed this way into their graveyard.
  • Plagues of Fretport
High Chancellor Kazimir

High Chancellor Kazimir {2}{W}{W}

Legendary Creature - Human Advisor
Whenever a player casts a noncreature spell, create a 1/1 white Human Soldier creature token.
{1}{U}, Tap four untapped creatures you control: Counter target noncreature spell.
“The city needs order. Not heroics.”
3/4
High-Priestess Nebti

High-Priestess Nebti {1}{W}{W}

Legendary Creature - Human Cleric
Whenever High-Priestess Nebti attacks or blocks, create a 2/2 white Cat creature token.
{1}{R}{R}, Tap an untapped Cat creature you control: That creature fights target creature you don't control.
3/3
Highlands Champion

Highlands Champion {2}{G}{G}

Creature - Bear Warrior
Flash
If a spell or ability an opponent controls would cause you to discard a creature card, you may put that card onto the battlefield instead.
A real barbearian.
4/4
Hila Emergence

Hila Emergence {3}{G}{G}

Enchantment - Aura
This spell can't be countered.
Enchant land
At the beginning of combat on your turn, untap enchanted land. It becomes a 6/6 green Lizard creature with haste until end of turn. It's still a land.
  • Scriptures of Urshad
Himari, EXO-001

Himari, EXO-001 {3}{G}{G}

Legendary Creature - Hound Soldier
When Himari enters, put a +1/+1 counter on a creature you control.
Creatures you control with counters on them have base power and toughness 4/4 and have trample.
Meant to be the first of many, ended up being the only one needed.
2/2
  • MSEM Masters: Legends
Hint of Wolfsbane

Hint of Wolfsbane {X}{B}{B}

Sorcery
Destroy all creatures and planeswalkers with mana value X or less.
The recruits had parried countless blades, deflected countless arrows. In the end, no amount of training could have saved them.
  • Seasons of War
Hirukari's Immortal

Hirukari's Immortal {1}{W}{W}

Creature - Human Samurai Knight
When Hirukari's Immortal dies, if it didn't enter this turn, create a token that's a copy of it, except it has no mana cost.
“My family betrayed the Empire's trust. I am prepared to die a thousand deaths to redeem them.”
2/1
  • Tales of Old Jidai
Hisana-no-Oni

Hisana-no-Oni {2}{U}{U}

Creature - Demon Spirit
When Hisana-no-Oni enters, gain control of target creature until Hisana-no-Oni leaves the battlefield.
2/2
  • Path of Shadows
Hisashi Kogane

Hisashi Kogane {5}{W}{W}{W}

Legendary Creature - Human Samurai
Prevent all damage that would be dealt to you and permanents you control.
“I am prepared to give up all that I am for this land, for its people. Do not let my sacrifice be in vain.”
— Hisashi to Kuno
4/4
  • Tales of Old Jidai
Hit the Books

Hit the Books {2}{B}{B}

Sorcery
Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Target opponent discards a card and loses 1 life.
She went over the same lines again and again and again and again and again and...
  • Karina's Explorations
Hoarding Dragon

Hoarding Dragon {3}{R}{R}

Creature - Dragon
Flying
When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
4/4
Hog the Skies

Hog the Skies {X}{U}{U}

Sorcery - Adventure
Create X 1/1 blue Boar Dragon creature tokens with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Cloud Swine
  • Karina's Explorations
Hold Fast

Hold Fast {1}{W}{W}

Instant
Creatures you control get +1/+4 until end of turn.
The cries of those begging to be let in were mistaken for the wailing of monsters, and the barricade was only reinforced further.
  • Kaleidoscope
Hollow Hooligan

Hollow Hooligan {2}{R}{R}

Creature - Illusion Rogue
When Hollow Hooligan enters, up to two target creatures can't block this turn.
Mirage {1}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/2
  • Kaleidoscope
Hollow Simulacrum

Hollow Simulacrum {2}{W}{W}

Enchantment
Whenever a nontoken creature you control dies, create a white Angel creature token with flying and that creature's name and base power and toughness.
“This is the end of my friend Cyrukan, and the beginning of what was Cyrukan.”
—Ameret, Shining and Proud
  • Alkabah: The Rise of Soli
Homestead Watcher

Homestead Watcher {3}{G}{G}

Creature - Gorgon
Defender, deathtouch
Homestead Watcher gets +2/+0 and can attack as though it didn't have defender as long as you control another creature with defender.
1/5
  • Harvest Festival