This spell costs {1} less to cast for each card you've drawn this turn. Return up to three target creatures with total mana value 5 or less from your graveyard to the battlefield.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}, Sacrifice a creature: Put a +1/+1 counter on Desert Marauder.
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.) • ★ — Create a 1/1 white Soldier creature token. • ★★ — Put a +1/+1 counter on each creature you control. • ★★★★★ — Exile each permanent your opponents control. Return them to the battlefield under their owner's control at the beginning of your next upkeep.
Whenever Determined Hero attacks, upgrade it. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Look at the top three cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
“It's simple, really. Spread rumors that only the Maker's Egg can kill you. Track the would-be ‘heroes' that set out to find it. And take it from them when they do.” —Zarad, the Final Adversary
When Dragon-Forged Armor enters, exile a creature card from a graveyard. Equipped creature gets +X/+Y, where X is the power of the last creature card exiled with Dragon-Forged Armor and Y is its toughness. Equip {2}
Flying Foresight — Whenever you draw your second card each turn, put a +1/+1 counter on Dreammender Sphinx. Cycling {2}({2}, Discard this card: Draw a card.)
Haste Ward—Pay 3 life. {R}, Tap an untapped artifact you control: Drysand Mole gets +1/+0 until end of turn. Up to one target creature can't block it this turn.
Choose three. You may choose the same mode more than once. • Target player creates two 1/1 white Soldier creature tokens. They gain haste until end of turn. Exile them at the beginning of the next end step. • Dthan's Confluence deals 2 damage to target creature or planeswalker. • Target creature gains double strike until end of turn.
When Dthan's Daggers enters, you may attach it to target creature you control. Whenever equipped creature attacks, it gets +3/+0 and gains first strike until end of turn. Equip {3}{R}
Gifted by his father, the Raider King, Dthan's daggers cut with the heat of the blazing sands.
Menace, haste Whenever another creature dies, you get a blood counter. {B}{R}, Pay two blood counters: Return Dthan, Who Bloodies the Sands from your graveyard to the battlefield.
Put a +1/+1 counter on target creature you control if it's enchanted or equipped. It deals damage equal to its power to up to one other target creature.
Whenever a land you control enters, upgrade target creature. (Give it one of the listed counters it doesn't already have.) • +1/+1 • Vigilance • Trample