Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 4.)
Whenever a creature enters the battlefield under your control, add a quest counter.
1, 2 — Exile target nonland permanent an opponent controls until target creature you control leaves the battlefield.
3 — Each player may scry 1.
4 — Put all cards exiled with Bind the Great Evil into their owners' graveyards.