14928 cards found
Bloodstained Altar

Bloodstained Altar {2}

Artifact
{2}, {T}, Sacrifice a creature: You draw a card and you lose 2 life.
{1}, {T}, Exile a creature card from your graveyard: You gain 2 life.
  • Riddles of Revio
Bloodstained Calamity

Bloodstained Calamity {X}{R}{R}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Bloodstained Calamity deals 1 damage to each creature, player, and planeswalker.
• ★★ — Return target instant or sorcery card from your graveyard to your hand. Exile Bloodstained Calamity.
• ★★★★★ — Bloodstained Calamity deals 10 damage to any target.
Bloodstained Knife

Bloodstained Knife {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Bloodstained Knife.
{2}, Sacrifice a creature: Put a charge counter on Bloodstained Knife.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Bloodstained Ziggurat

Bloodstained Ziggurat {4}{B}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Each opponent loses 2 life.”
“That Selezzar really loves to leave viscera lyin' ‘round the place, don't he?”
—Eli Windsors
  • Scriptures of Urshad
Bloodstone Halls

Bloodstone Halls

Land
Bloodstone Halls enters tapped unless you control two or more black and/or red permanents.
{T}: Add {B} or {R}.
  • Zero
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Bloody Business

Bloody Business {1}{R}

Instant
Target creature gets +3/+2 and gains trample until end of turn.
“I can give you the only promise a mercenary can make: like violence, you'll have me, forever and after.”
  • Love Song
Blooming Future

Blooming Future {1}{G}

Sorcery
Look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
A yellow petal brings happiness. Blue brings sadness. Red, pain. Black, death.
  • Goliaths of Nangjiao
Blooming Needles

Blooming Needles

Land - Desert
Blooming Needles enters tapped unless you control another Desert.
{T}: Add {R} or {G}.
“They will not desecrate this place as they have countless others.”
—Chief Striking Dawn
  • Over the Horizon
Blooming Reclamation

Blooming Reclamation {1}{G}

Instant
Destroy target artifact or enchantment. If that permanent was a token, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
“I find that beauty flourishes in the most unexpected scenes.”
—Vernan, Aspiring Auteur
  • The Stage Presents: The Neverending Act
Blooming Vista

Blooming Vista

Land
Blooming Vista enters tapped.
{T}: Add {R} or {G}.
{1}, {T}: Add one mana of any color.
From the highways to the hills...
  • Love Song
Blossom-Ash Trance

Blossom-Ash Trance {2}{W}

Enchantment
When Blossom-Ash Trance enters, you gain 3 life.
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
“An oracle serves her people. And right now, the people need a reason for hope.”
  • The Unraveling
Blossoming Defense

Blossoming Defense {G}

Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
“Shed your steel and your spells. Breathe in, find from inside you the strength nature gave you, and let it bloom for all the world to see.”
  • Glacia: Hail to the Queen
  • Novea
Blossoming Expanse

Blossoming Expanse

Land
When Blossoming Expanse enters, you may put a basic land card from your hand onto the battlefield tapped.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Blossoming Inspiration

Blossoming Inspiration {2}{G}{W}

Sorcery
For each Aura you control, create a token that's a copy of that Aura.
The miracle of spring is always breathtaking.
  • Worlds Away
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters tapped.
When Blossoming Sands enters, you gain 1 life.
{T}: Add {G} or {W}.
Blow Away

Blow Away {2}{U}

Instant
Dominance — If you control the creature with the greatest power or tied for the greatest power, you may pay {U} rather than pay this spell's mana cost.
Counter target spell unless its controller pays {3}.
  • Glacia: Hail to the Queen
Blow to Pieces

Blow to Pieces {2}{R}{R}

Instant
Destroy target artifact or land.
Kellythross' weapons are capable of causing massive amounts of damage both on the offensive and the defensive.
  • Tides of War
Blurring Mists

Blurring Mists {U}

Instant
Prevent all combat damage that would be dealt to and dealt by creatures this turn.
You can't fight what you can't see.
  • Pyramids of Atuum
Board

Board {W}

Instant
Target creature gets +2/+2 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sword
Boarding Party

Boarding Party {2}{R}{R}

Sorcery
Create three 1/1 blue and red Pirate creature tokens with haste.
Mersey's eyes narrowed as the silhouette of an enemy ship came into view.
“Dawes, accelerate to ramming speed.”
  • Dark Seas of Shiryen
Bog Rebirth

Bog Rebirth {B}

Instant
When target creature dies this turn, return it to the battlefield under its owner's control. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Bogclaw Swarm

Bogclaw Swarm {2}{B}

Enchantment
At the beginning of your upkeep, you may pay 3 life. If you do, create a 2/1 red Lizard creature token with frenzy 2. (Whenever it attacks and isn't blocked, it gets +2/+0 until end of turn.)
Traveling through the mires is a death sentence to the unscaled.
  • Ophorio
Bogfume Pact

Bogfume Pact {2}{B}

Enchantment - Aura
Enchant creature
When Bogfume Pact enters, each opponent sacrifices a creature.
When enchanted creature dies, return it to its owner's hand.
  • Kahembo: Olde Dawn
Bogsworn Club

Bogsworn Club {0}

Artifact - Equipment
Equipped creature has menace.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
  • Eralou