15897 cards found
Unwilling Pawn
Power of Redemption

Unwilling Pawn {1}{W}

Creature - Human Noble
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Attain {3}{W} ({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
A change in who is giving orders...
3/3
Card has other part: Power of Redemption
  • The Empty Throne of Feanav
Lysandra, Leyline Trickster

Lysandra, Leyline Trickster {2}{G}{U}

Legendary Creature - Faerie Wizard
Flying
Whenever another creature you control enters, you may search your library for an instant or sorcery card with the same mana value as that creature, reveal it, put it into your hand, then shuffle.
2/3
  • MSEM Masters Cube
Consuming Symbiosis

Consuming Symbiosis {G}

Instant
Escalate {G} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +3/+2 until end of turn.
• Target creature gains trample and hexproof until end of turn.
Gryla Canyon

Gryla Canyon

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {R} or {G}.
Hate-Driven Arsonist

Hate-Driven Arsonist {3}{R}

Creature - Human Wizard
When Hate-Driven Arsonist enters, you may have it deal X damage to target creature or planeswalker, where X is the number of instant and sorcery cards in your graveyard.
2/2
Dryad Outrider

Dryad Outrider {2}{G}

Creature - Dryad Scout
Reach
“The demonic incursions reach further into the glades each day. Soon, that accursed smoke will be visible from the Temple itself.”
2/4
  • Descent from the Highlands
Vial of Ice

Vial of Ice {1}

Artifact
Vial of Ice enters tapped.
{1}, {T}, Sacrifice Vial of Ice: Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
  • Surging Tide
Conchhorn Shinygrabber

Conchhorn Shinygrabber {1}{W}

Creature - Turtle Knight
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Conchhorn Shinygrabber attacks, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Conchhorn Shinygrabber gets +3/+3 and gains lifelink until end of turn.
2/2
  • Elmare: Into the Abyss
Ambush Predator

Ambush Predator {2}{B}{G}

Creature - Horror
Reach
When Ambush Predator enters, you may return target Horror creature card from your graveyard to your hand.
When Ambush Predator dies, exile it and create a 3/2 green Horror creature token.
Always looking for an easy target.
3/2
  • Animus Vox
Highpoint Hymncaller

Highpoint Hymncaller {3}{W}

Creature - Bird Cleric
Flying, lifelink
2/2
Card has other part: Salvation
  • Adventurers of Onora
Gathering of Minds
Repository of Thoughts

Gathering of Minds {1}{G}{U}

Instant
Create three 1/1 blue Advisor creature tokens.
Monument {2}{G}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Repository of Thoughts
  • Alkabah
Fractal Meditation

Fractal Meditation {3}{U}

Sorcery
Draw three cards, then discard a card.
“Find tranquility in chaos. A single moment to refocus is all you need to win.”
—Jessica Turin, Battlemage
  • Discoveries of Akieva
Aedryd, Spectral Liege

Aedryd, Spectral Liege {3}{W}{W}

Legendary Creature - Spirit Knight
Flying
Aedryd, Spectral Liege's power and toughness are each equal to the number of creatures you control.
{2}{W/U}: Another target creature you control gains flying until end of turn. When that creature leaves the battlefield this turn, create a 1/1 white Spirit creature token with flying.
*/*
  • Seasons of War
Blackwall's Edge

Blackwall's Edge

Enchantment Land
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add {C}.
When Blackwall's Edge is destroyed, return it to its owner's hand.
Related card: Data-Point
Satrapy Overseer

Satrapy Overseer {2}{B}{B}

Creature - Demon Wizard
Flying
Tap three untapped Satrapies you control: You may cast target card from your graveyard. Pay life equal to its mana value rather than pay its mana cost. If that spell would be put into a graveyard, exile it instead.
4/4
  • Alkabah
Combined Generator
Cheerful Generator

Combined Generator

Artifact Creature - Construct
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.”
—Professor Maple
6/6
Card has other part: Cheerful Generator
  • Monsters of Chikyu
Abominable Auteur

Abominable Auteur {1}{R}{W}{B}

Creature - Skeleton Horror
Haste
Whenever Abominable Auteur attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield. If that card's mana value was 1 or less, it enters tapped and attacking.
3/2
  • The Stage Presents: The Neverending Act
Pyresong Incendiary

Pyresong Incendiary {3}{R}

Creature - Elf Shaman
Trample
Whenever you attack, target creature gains first strike until end of turn. If you control a Dwarf and an Elf, that creature gains double strike until end of turn instead.
“We borrow Gamhaugen's flames to reduce our shared enemy to ashes.”
—Sinaid, Llosg Crann pyromancer
3/3
  • The Petals Wilt
Maw of a Thousand Worlds

Maw of a Thousand Worlds {4}{G}{U}{R}

Creature - Hydra
Trample, hexproof
When Maw of a Thousand Worlds enters, distribute X +1/+1 counters among creatures you control, where X is the number of differently named lands you control.
When Maw of a Thousand Worlds dies, you may remove any number of counters from among permanents you control. For each counter removed this way, draw a card.
7/7
  • Worlds Away
Foster the Future

Foster the Future {2}{G}

Enchantment
When Foster the Future enters, create a 3/3 red Panda creature token.
Panda creatures and Mao planeswalkers you control have “+2: Target creature you control gains vigilance until end of turn” and “-4: Creatures you control get +1/+1 and gain trample until end of turn.”
  • Nangjiao In Bloom
Sentinel's Longbow

Sentinel's Longbow {2}

Artifact - Equipment
Equipped creature has vigilance and reach.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Prosanians train their senses and reflexes until they become almost perfect snipers.
  • Aftermath
Earnest Labourer

Earnest Labourer {R}

Creature - Human Warrior
{1}{R}: Earnest Labourer gets +2/+0 until end of turn.
{4}{G}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0/2
Overwhelming March

Overwhelming March {6}{U}{U}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Gain control of target nonland permanent.
The alliance watched in horror as wave after wave of dead crested the hills outside Yroncaster.
  • The Petals Wilt
Stormcharged Pyre

Stormcharged Pyre

Land
Stormcharged Pyre enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
  • The Land Bundle
Wakeborne Kraken

Wakeborne Kraken {3}{U}{U}

Creature - Kraken
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent you control enters, you may return target creature an opponent controls to its owner's hand.
Whenever a creature an opponent controls leaves the battlefield, if it didn't die, draw a card.
5/4