If another creature with a +1/+1 counter on it you control would die, instead remove a counter from it. If you do, it phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Kernel Barrage deals damage to target creature or planeswalker equal to the number of spells you've cast this turn (including this one). Flashback {2}{R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
As the assault on the Blackwall began CySec unleashed a counter barrage. Servers and satellites alike rained terror across the Scarlands.
You may tap two untapped red creatures and/or planeswalkers you control with different names rather than pay this spell's mana cost. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Saljan, Lord of the Disfigured and other Mutants you control get +1/+1 and have indestructible. Whenever Saljan attacks or blocks, create a 1/2 black Mutant creature token.
“We have suffered long enough, my children. Rise with me. Our justice comes.”
Whenever a creature you control deals combat damage to a player this turn, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
‘Revenge' whispered the cursed gemstone, his mind and soul became its own. —Villains: The Musical
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Advance {1}{B}(Cast this for {1}{B} to advance it as it enters. {1}{B}: Advance this as a sorcery.) Whenever Scarcrawler advances, you lose life equal to its power, then put a +1/+1 counter on it.
Opera House enters tapped. When Opera House enters, add one mana of any color. {T}, Sacrifice Opera House: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Atrocity of Flesh enters, destroy target nonland permanent. When Atrocity of Flesh dies, you may exile it. If you do, return target card from your graveyard to your hand.
Don't go in there or you'll become one. —Scrawled in blood outside the canyon
Equipped creature gets +1/+0, has no name, and loses all non-Pirate, non-Rogue creature types. {1}: Equipped creature gains the creature types and activated abilities of target creature and its name becomes that creature's name until end of turn. Equip {1}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature you don't control with the greatest power. II — Until your next turn, prevent all damage that would be dealt to you and planeswalkers you control. III — Exile target card from a graveyard. You gain 2 life.
Whenever another creature or enchantment you control enters, you gain 1 life. {3}{W}{W}, Pay 5 life: Castigated Sister becomes a 5/5 Angel Horror with flying. (This effect doesn't end at end of turn.)