Whenever one or more counters are put on a permanent you control for the first time each turn, create that many 1/1 green Squirrel creature tokens. {1}{G}{W}, {T}: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Whenever Airam, Packleader becomes blocked, other creatures you control get +1/+1 until end of turn.
As long as Ajani Enlightened has an odd or even number of loyalty counters on him, he has protection from mana values of that quality. [+1]: You gain 2 life. Untap up to two target lands. [0]: Each player may draw a card. For each opponent that does, you draw a card. [–3]: Create a 4/4 white Avatar creature token with “This creature can't attack if you control an Ajani planeswalker.”
[+1]: Distribute two +1/+1 counters among up to two target creatures. You gain 2 life. [–1]: Create a 2/2 green Cat Warrior creature token. [–3]: Exile target creature. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. [–7]: You get an emblem with “Creatures you control get +X/+X, where X is your life total.”
This spell can't be countered. Flying Whenever Ajax, Tyrant of the Empire enters the battlefield or deals combat damage to a player, draw a card. Whenever Ajax or another Dragon you control attacks, that Dragon deals 2 damage to any target.
You may spend mana as though it were mana of any color to cast planeswalker spells. [–1]: Put a -1/-1 counter on target tapped creature. [–2]: You gain 2 life for each tapped creature your opponents control. [–3]: Destroy all creatures that attacked a planeswalker you controlled since your last turn.
Skip your draw step. If a card would be put into your graveyard, exile it instead. At the beginning of your upkeep, return a card from your graveyard to your hand. If you can't, you draw a card and you lose 1 life.
“The Architect will return. The Architect will return. The Architect will return.”
[+1]: Create a 1/1 white Soldier creature token. [–2]: Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. [–8]: You get an emblem with “Each creature you control gets +1/+1 for each other creature you control.”
When Alaina enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Clerics you control. {W}{B}, Pay 2 life: Return Alaina from your graveyard to your hand. Activate only if you have more life than your starting life total.
At the beginning of each upkeep, if no spells were cast last turn, create a 2/2 green Wolf creature token. {3}{R/G}{R/G}: Albin, the Huntmaster and creature tokens you control get +2/+2 and gain trample until end of turn.
{2}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. If a noncreature card was discarded this way, that token enters the battlefield tapped.
Once he wrote his liturgies in paper and song. Now he writes them in blood and death.
Vigilance, lifelink At the beginning of each end step, if you gained life or glory this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Whenever a land enters the battlefield under your control, create a 1/1 red Elemental creature token. Then if you control three or more Elementals, exile Aleryn, Trapseeker, then return him to the battlefield transformed under his owner's control.
Menace At the beginning of your upkeep, put a prize counter on target permanent you don't control. Whenever a permanent with a prize counter on it is put into a graveyard from the battlefield, return it to the battlefield under your control.
As long as you have more life than each opponent, prevent all combat damage that would be dealt to Alia, Bearer of Morning. [+1]: You gain 4 life. [–2]: Exile target tapped creature. Each player draws a card. [–8]: You get an emblem with “{W}, Pay X life: Exile target creature with power X or less.”
Flying Whenever a creature enters the battlefield under an opponent's control, you may pay {1}{B}. If you do, fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
[+1]: Until end of turn, All-Enduring Mafua becomes a 5/5 Cat Warrior creature with lifelink and indestructible. (He doesn't lose loyalty while he's not a planeswalker.) [–2]: Exile target creature. [–X]: Return each creature card with mana value X from your graveyard to your hand.
[+1]: Create a 1/1 blue Merfolk creature token with “When this creature dies, draw a card, then discard a card.” [–1]: Target creature gets -2/-0 until your next upkeep and attacks during its controller's next turn if able. [–7]: You get an emblem with “Creatures your opponents control get -4/-0 and attack each turn if able.”
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. [+1]: Each opponent loses 2 life and you gain 2 life. [–2]: You may sacrifice a creature. When you do, destroy target nonland permanent.
First mate—At least half the cards in your starting deck are lands. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Trample {1}, Discard a land card: Put a +1/+1 counter on Alvarez. He deals 1 damage to any target.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) If a spell or ability would target you, it targets each player instead. Whenever an opponent attacks you with one or more creatures, tap all noncreature permanents that player controls.
At the beginning of each other player's upkeep, draw a card, then discard a card unless you have Am'atambi, Fable Weaver deal 3 damage to you. You may reveal creature cards as you draw them. Once each turn, when you reveal a creature card this way, you may pay {3}. If you do, create a token that's a copy of it, except it's 3/3.