3772 cards found
Speculate

Speculate {1}{R}

Sorcery
Flip a coin. If you win the flip, draw two cards. Otherwise, discard two cards.
“You aren't living unless you can accept a little risk in your life.”
—Aiel Tazan
  • Zero
Speed Reader

Speed Reader {1}{R}

Creature - Human
When Speed Reader enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Add {R}{R}.
2/1
  • Arcanum Academia
Speed of Darkness

Speed of Darkness {1}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
Choose one —
• Target player mills X cards.
• Look at the top X cards of your library. Put one into your hand, and the rest on the bottom of your library in any order.
  • Love Song
Spell Throttle

Spell Throttle {U}{U}

Instant
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Counter target spell.
Blood can contaminate spells, and the act of spilling it has power of its own.
  • Feanav: The Apothecary's Progress
Spellbane Adept

Spellbane Adept {W}{W}

Creature - Human
Instant and sorcery spells your opponents cast cost {1} more to cast.
2/1
Spellblade

Spellblade {2}

Artifact - Equipment
When Spellblade enters, you may exile an instant card with mana value 2 or less from your hand.
At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {2}
  • Path of Shadows
Spelldust Sprite

Spelldust Sprite {1}{U}

Creature - Faerie Wizard
Flying
Spelldust Sprite gets +1/+1 as long as you control four or more creatures with flying.
If you would create a token, you may instead create a token that's a copy of Spelldust Sprite, except it doesn't have this ability.
2/1
  • Seasons of War
Spellfire Savant

Spellfire Savant {R}{R}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}{R}: If an instant or sorcery source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 instead.
2/2
  • Tales of Old Jidai
Spellflux Skeleton

Spellflux Skeleton {1}{B}

Creature - Skeleton Wizard
Whenever you cast a noncreature spell, you may pay {U}. If you do or the spell was cast from your graveyard, draw a card.
“Was being burned at the stake painful? Yes. Was it worth it? Also yes.”
2/1
Spellsword Elite

Spellsword Elite {W}{U}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellsword Elite: The next noncreature spell you cast this turn costs {1} less to cast.
1/1
Spellweaver Aureate

Spellweaver Aureate {1}{W}

Creature - Spirit Wizard
Flying
Whenever an enchantment you control enters, target creature you control gets +1/+1 until end of turn.
“I am the needle; they are the thread.”
1/1
  • Worlds Away
Spellwork Bulwark

Spellwork Bulwark {2}

Artifact Creature - Golem
Defender, flying
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellwork Bulwark: It loses defender and gains hexproof and indestructible until end of turn.
1/3
  • Carpe Arcanum
Sphinx's Sight

Sphinx's Sight {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has flying.
Foresight — Whenever you draw your second card each turn, return Sphinx's Sight from your graveyard to your hand.
  • Riddles of Revio
Spinebreak

Spinebreak {B}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. Until end of turn, it gets -1/-1 and gains haste.
Growing some backbone on Grixis is seldom an easy task.
  • Alara
Spire Runner

Spire Runner {1}{U}

Creature - Human Rogue
Spire Runner can't be blocked.
Whenever Spire Runner deals combat damage to a player, you may draw a card. If you do, discard a card.
“They always keep the best stuff near the top.”
1/1
  • Seasons of War
Spirit Pendant

Spirit Pendant {2}

Artifact
Whenever you cast a noncreature spell, you gain 1 life.
The carved crystal in the center is said to absorb ambient mana into life energy, providing succor to its wearer.
  • Zero
Spirit Script

Spirit Script {U}{R}

Instant
Draw two cards, then discard a card.
Whenever you cast an instant or sorcery spell, if Spirit Script is in your graveyard, you may have it become a copy of that spell until end of turn.
Spirit of Infamy

Spirit of Infamy {1}{B}

Creature - Spirit Rogue
Whenever Spirit of Infamy attacks, post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Spirit of Infamy gets +2/+0 for each bounty counter on it.
1/3
Spirit-Lantern Incendiary

Spirit-Lantern Incendiary {B}{R}

Creature - Panda Bear Monk
Flash
If an opponent would gain life or damage to a permanent or opponent would be prevented, instead Spirit-Lantern Incendiary deals 1 damage to that permanent or opponent.
2/2
  • Panxiou
Spirited Florist

Spirited Florist {1}{G}

Creature - Human Druid
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{G}: Put two +1/+1 counters on target land you control. If you're in a renaissance, you may have that land become a 0/0 green Elemental creature until end of turn. (It's still a land.)
1/3
  • Nangjiao In Bloom
Spirits' Guidance

Spirits' Guidance {1}{G}

Instant - Adventure
Mill three cards, then you may return a land card or a Shaman card from your graveyard to your hand.
Card has other part: Kula's Disciple
  • Adventurers of Onora
Spiritual Charm

Spiritual Charm {1}{U}

Instant
Choose one —
• Target creature gets +1/+1 and gains hexproof until end of turn.
• Target creature gets -4/-0 until end of turn.
• Scry 1, then draw a card.
  • Riddles of Revio
Spiritual Heir

Spiritual Heir {1}{W}

Creature - Human Monk
Whenever Spiritual Heir deals combat damage to a player, you may search your library for a card named Spiritual Heir, reveal it, put it into your hand, then shuffle.
“You will not become like me. You will become me.”
3/1
  • Glacia: Hail to the Queen
Spit on the Grave

Spit on the Grave {R}{G}

Sorcery - Tale
Destroy target artifact or enchantment. Spit on the Grave deals 2 damage to that permanent's controller.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Ruinous Naga
Spitfire

Spitfire {1}{R}

Instant
Spitfire deals 2 damage to target creature. Up to one target creature you control gets +2/+0 until end of turn.
“I don't understand. It's a four-inch long lizard. Why does my skin burn?”
  • Goliaths of Nangjiao