Land
{T}: Add {C}.
{1}{R}, {T}, Discard a card: Exile the top card of your library. You may play it until the end of your next turn.
At the beginning of combat on your turn, if there are eight or more nonland cards in your graveyard, you may pay {2}{R}{R} and exile this land. When you do, it deals 5 damage to any target.