({T}: Add {G}.) Wanderlust — Otherworldly Forest enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {U}.) Wanderlust — Otherworldly Island enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {R}.) Wanderlust — Otherworldly Mountain enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {W}.) Wanderlust — Otherworldly Plains enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
({T}: Add {B}.) Wanderlust — Otherworldly Swamp enters tapped unless you control four or more other differently named lands. {1}, {T}: Add one mana of any color.
When Zhedina Exchange enters, choose a basic land type. Basic lands you control of the chosen type have “{T}: Add one mana of any color.” {T}: Add {C}.
{T}: Add {C}. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
Dustchoked Outpost enters tapped. When Dustchoked Outpost enters, create a 1/1 Scout creature token that's all colors. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. {T}: Add {R}.
Gathering Beacon enters tapped. {T}: Add {G}. {2}, {T}, Sacrifice Gathering Beacon: Choose a creature or planeswalker type, then reveal the top five cards of your library. You may put a card of the chosen type into your hand, then put the rest on the bottom in any order.