Whenever a nonbasic nontoken land enters under an opponent's control, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
“I can assure you, no one else in the Zhedina has prices as competitive as ours.”
When Possibility Engine enters, exile the top two cards of your library. Wanderlust — During each of your turns, if you control four or more differently named lands, you may play a card exiled with Possibility Engine.
Wanderlust — When Riftbreaker Mage dies, if you control four or more differently named lands, Riftbreaker Mage deals damage equal to its power to each opponent.
“They didn't ask to close the door behind me, but I'm still minding my manners.”
Flying, menace When Riftkeeper Entity enters, discard your hand, then draw cards equal to the number of differently named lands you control. {1}{R}, Discard Riftkeeper Entity: Create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
At the beginning of combat on each of your turns, you may sacrifice a land or exile a land card from your graveyard. If you do, create two 1/1 red Goblin creature tokens with haste. Exile those tokens at the beginning of the next end step.
When Rubble Seer enters, you may sacrifice a land or exile a land card from your graveyard. If you do, exile the top card of your library. Until the end of your next turn, you may play that card.
Mud, silt, grime; goblins seek out prophecies in just about anything.
Menace When Scion of Calamities enters, exile the top two cards of your library. Until the end of your next turn, you may play one of those cards. Whenever a Mountain you control enters, you may aetherize Scion of Calamities. (To aetherize, create a token that's a copy of it, then exile that token.)
Haste, prowess Wanderlust — When Spitfireling enters, if you control four or more differently named lands, create two 1/1 red Elemental creature tokens with prowess and haste.
Flying, haste Thermal Surger can't block. When Thermal Surger enters, you may sacrifice a land or exile a land card from your graveyard. If you do, put a +1/+1 counter on Thermal Surger.
When Voliv Ritualist enters, choose two different basic land types. Create a tapped colorless land token that's the chosen types. When Voliv Ritualist is no longer on the battlefield, sacrifice a land.
When Ageless Weaver enters, create a green Aura enchantment token named Years of Experience attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.” Whenever an enchanted creature you control dies, create a 3/3 green Elemental creature token.
Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. You may put up to two land cards from your hand onto the battlefield tapped.
The success of the Zhedina Excursion Authority led to a boom in the interest to explore.
Return target card from your graveyard to your hand. Distribute X +1/+1 counters among any number of creatures you control, where X is that card's mana value. Exile Entropic Harvest.
“The invaders are scared of death, and thus they will never receive the gifts of life.” —Entapi, Akkrixian ambassador
When Far-Realm Guardian enters, create a green Aura enchantment token named Wild Bounty attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and has ward {2}.”
“This place is under my care, so you can forget any delusions of owning it.”
Choose one — • Target creature you control gets +1/+1 until end of turn if it's enchanted. Then it fights target creature you don't control. • Destroy target enchantment.
“Every living thing embraces me. The only one opening her arms to you is the dirt.”
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy. Search your library for a creature or land card, reveal it, put it into your hand, then shuffle.