Worlds Away

Worlds Away contains 262 cards.
Released: 2019-11-01
Ghostspore Mire

Ghostspore Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Ghostspore Mire enters the battlefield tapped.
{1}, {T}: Add {U}{U} or {B}{B}.
Gilded Gulch

Gilded Gulch

Land
{T}: Add {C}.
{T}, Sacrifice Gilded Gulch: Add one mana of any color.
When you discard Gilded Gulch, you may pay {1}. If you do, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
Grove of Embers

Grove of Embers

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if two or more land cards are in your graveyard.
Heart of Zhedina

Heart of Zhedina

Legendary Land
{T}: Add {C}.
{3}, {T}: Choose a color. For each differently named land you control, add one mana of that color.
Idravir, the Last City

Idravir, the Last City

Legendary Land
{T}: Add {C}.
{2}: Idravir becomes a 2/2 creature with undying in addition to its other types until end of turn. (When that creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Krismite Vault

Krismite Vault

Legendary Land
{T}: Add {C}.
When Krismite Vault is put into a graveyard from the battlefield, create a tapped colorless artifact token named Mox Krismite with “{T}: Add one mana of any color.”
Lotus Lake

Lotus Lake

Land
Lotus Lake enters the battlefield tapped.
{T}: Add {C}.
Landfall — {T}: Add one mana of any color. Activate only if a land entered the battlefield under your control this turn.
Molten Falls

Molten Falls

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Molten Falls enters the battlefield tapped.
{1}, {T}: Add {B}{B} or {R}{R}.
Monument of Queens

Monument of Queens

Land
{T}: Add {C}.
{4}: Put a +1/+1 counter on Monument of Queens. You may have it become a 0/0 Avatar creature with flying, first strike, vigilance, trample, and lifelink until end of turn. It's still a land.
Nereba, Sandchoked Archives

Nereba, Sandchoked Archives

Legendary Land - Desert
{T}: Add {C}.
Wanderlust — {6}, {T}: Draw two cards. Activate only if you control four or more differently named lands.
Paracosm

Paracosm

Land
When you're dealt damage, sacrifice Paracosm.
{T}: Add one mana of any color.
Polyp Pools

Polyp Pools

Kindred Land - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add {C}.
Precursor Sanctum

Precursor Sanctum

Legendary Land
Precursor Sanctum enters the battlefield tapped. When it does, look at the top three cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
{T}: Add {C}.
{4}, {T}: You may play the exiled card without paying its mana cost. Activate only as a sorcery.
Promethean Grotto

Promethean Grotto

Land
You may play Promethean Grotto from your graveyard.
{T}: Add {C}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Rainsculpted Gorge

Rainsculpted Gorge

Land - Plains Island
({T}: Add {W} or {U}.)
Rainsculpted Gorge enters the battlefield tapped.
{1}, {T}: Add {W}{W} or {U}{U}.
Razione Racecourse

Razione Racecourse

Land
{T}: Add {C}.
{2}, {T}: Target creature gains haste until end of turn.
Shadowcleft Hideout

Shadowcleft Hideout

Land
Shadowcleft Hideout enters the battlefield tapped.
{T}: Add {B}.
{T}, Pay 2 life, Sacrifice Shadowcleft Hideout: Draw a card.
Shifting Canyon

Shifting Canyon

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Canyon: Choose a basic land type other than Plains. Create a colorless land token that's a Plains and the chosen basic land type. Activate only during your upkeep.
Shifting Cascade

Shifting Cascade

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Cascade: Choose a basic land type other than Island. Create a colorless land token that's an Island and the chosen basic land type. Activate only during your upkeep.
Shifting Crag

Shifting Crag

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Crag: Choose a basic land type other than Mountain. Create a colorless land token that's a Mountain and the chosen basic land type. Activate only during your upkeep.
Shifting Grove

Shifting Grove

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Grove: Choose a basic land type other than Forest. Create a colorless land token that's a Forest and the chosen basic land type. Activate only during your upkeep.
Shifting Morass

Shifting Morass

Land
{T}: Add {C}.
{T}, Sacrifice Shifting Morass: Choose a basic land type other than Swamp. Create a colorless land token that's a Swamp and the chosen basic land type. Activate only during your upkeep.
Shuddering Node

Shuddering Node

Land - Swamp Forest
({T}: Add {B} or {G}.)
Shuddering Node enters the battlefield tapped.
{1}, {T}: Add {B}{B} or {G}{G}.
Skylight Fortress

Skylight Fortress

Land
Skylight Fortress enters the battlefield tapped.
When Skylight Fortress enters the battlefield, you may search your library for a card named Skylight Fortress, reveal it, put it into your hand, then shuffle.
{T}: Add {C}.