Skyrim: World at War

Skyrim: World at War contains 194 cards.
Released: 2020-03-01
Assailant's Blade

Assailant's Blade {2}

Artifact - Equipment
Whenever a creature you control attacks and isn't blocked, you may put Assailant's Blade from your hand onto the battlefield attached to that creature.
Enchanted creature gets +1/+1 and has deathtouch.
Equip {2}
Bloodied Blade

Bloodied Blade {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player, that player creates a colorless enchantment token named Open Wound with “At the beginning of your upkeep, you lose 1 life.”
Equip {2}
Construct Caverns

Construct Caverns {1}

Artifact
Construct Caverns enters the battlefield with a charge counter on it.
{3}: Put a charge counter on Construct Caverns or remove one from it.
{T}: You may put an artifact card or a colorless nonland card with converted mana cost equal to the number of charge counters on Construct Caverns from your hand onto the battlefield.
Decrepit Monument

Decrepit Monument {3}

Artifact
When Decrepit Monument enters the battlefield, draw a card.
{T}: Add {G}, {U}, or {B}.
Dwemer-Made Dovah

Dwemer-Made Dovah {4}

Artifact Creature - Dragon Construct
Thu'um
Flying
4/4
Infernal Monument

Infernal Monument {3}

Artifact
When Infernal Monument enters the battlefield, draw a card.
{T}: Add {W}, {B}, or {R}.
Inspiring Monument

Inspiring Monument {3}

Artifact
When Inspiring Monument enters the battlefield, draw a card.
{T}: Add {R}, {W}, or {U}.
Makeshift Mace

Makeshift Mace {6}

Artifact - Equipment
This spell costs {1} less to cast for each artifact card in your graveyard.
Equipped creature gets +6/+6.
Equip {6}
Makeshift Mace's equip ability costs {1} less to cast for each artifact card in your graveyard.
Mystic Monument

Mystic Monument {3}

Artifact
When Mystic Monument enters the battlefield, draw a card.
{T}: Add {U}, {R}, or {G}.
Reflective Automaton

Reflective Automaton {2}

Artifact Creature - Construct
Whenever another artifact enters the battlefield under your control, scry 1.
No one enters a Dwemer ruin unnoticed.
2/1
Skyfall Blade

Skyfall Blade {4}

Artifact - Equipment
When Skyfall Blade enters the battlefield, it deals 2 damage to any target.
Equipped creature gets +2/+2.
Equip {2}
Unburial Totem

Unburial Totem {2}

Artifact
{T}: Exile all cards from your graveyard.
{2}, Sacrifice Unburial Totem: Put all cards exiled with Unburial Totem into their owner's graveyards. Draw a card.
Unending Automatons

Unending Automatons {6}

Artifact Creature - Golem
When Unending Automatons dies, create a 3/3 colorless Construct artifact creature token with “When this creature dies, create two 1/1 colorless Servo artifact creature tokens with ‘When this creature dies, create two 0/1 colorless Servo artifact creature tokens.'”
The Dwemer left their fortunes, but did not leave them unguarded.
6/6
Burial Grounds

Burial Grounds

Land - Swamp
({T}: Add {B}.)
Burial Grounds enters the battlefield tapped unless you control a Forest or Plains.
{1}, {T}: Add {G}{W}.
Cold Pass

Cold Pass

Land - Island
({T}: Add {U}.)
Cold Pass enters the battlefield tapped unless you control a Mountain or Forest.
{1}, {T}: Add {R}{G}.
Guild Tower

Guild Tower

Land - Mountain
({T}: Add {R}.)
Guild Tower enters the battlefield tapped unless you control a Plains or Island.
{1}, {T}: Add {W}{U}.
Harvest Fields

Harvest Fields

Land - Forest
({T}: Add {G}.)
Harvest Fields enters the battlefield tapped unless you control an Island or Swamp.
{1}, {T}: Add {U}{B}.
The Imperial City

The Imperial City

Legendary Land
{T}: Add {C}.
{2}, {T}, Sacrifice a creature or land: Scry 1, then reveal the top card of your library. You may put it onto the battlefield tapped if it's a land. Otherwise, put that card into your hand.
Market Center

Market Center

Land - Plains
({T}: Add {W}.)
Market Center enters the battlefield tapped unless you control a Swamp or Mountain.
{1}, {T}: Add {B}{R}.