Rail War

Rail War contains 180 cards.
Released: 2019-05-01
Galvan Coal Line

Galvan Coal Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Galvan Coal Line enters the battlefield tapped.
{T}: Add {R}.
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Imperial Titan

Imperial Titan {7}

Artifact Creature - Golem
Flash
You may cast this spell from your graveyard, but not from anywhere else. When you do, destroy target permanent.
“This thing's been buried for centuries—what makes you think you can get it working again?”
“It's awake! Run!”
7/7
Lumenbay Flyer Line

Lumenbay Flyer Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Lumenbay Flyer Line enters the battlefield tapped.
{T}: Add {W}.
Lumenbay Jailer

Lumenbay Jailer {5}

Artifact Creature - Construct
When Lumenbay Jailer enters the battlefield, you may exile target nonartifact creature until Lumenbay Jailer leaves the battlefield.
“Some criminals don't deserve human contact. Thanks to recent inventions, we can safely deny it to them. If it were up to me, they'd just hang.”
—Marshal MacLain
2/2
Marinton-Ravengulch Line

Marinton-Ravengulch Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Marinton-Ravengulch Line enters the battlefield tapped.
{T}: Add {B}.
Modular Mercenary

Modular Mercenary {3}

Artifact Creature - Construct
Modular Mercenary gets +1/+0 and has first strike as long as you control a creature with a +1/+1 counter on it.
If he's not the right man for the job, he will be with an hour in the shop.
2/2
Northern Express Line

Northern Express Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Northern Express Line enters the battlefield tapped.
{T}: Add {U}.
Rawthlin Market Line

Rawthlin Market Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Rawthlin Market Line enters the battlefield tapped.
{T}: Add {G}.
Snowclearer

Snowclearer {1}

Artifact - Project
At the beginning of your end step, you may put a progress counter on Snowclearer.
[PROGRESS 1-2] Sacrifice Snowclearer: Add {C}.
[PROGRESS 3+] Sacrifice Snowclearer: Add two mana of any one color.
Sovereign Skies

Sovereign Skies {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Sovereign Skies.
[PROGRESS 2+] Indestructible
{T}: Add {C}.
[PROGRESS 9+] Sovereign Skies is a 9/9 Ship artifact creature with flying.
Sparkline Dancer

Sparkline Dancer {1}

Artifact Creature - Construct
{2}: Sparkline Dancer gains flying until end of turn.
“I'll never work for a rail baron. They don't understand that beauty is more important than profit.”
—Anika Brandr, deviser
1/1
Steam Daimyo's Gauntlets

Steam Daimyo's Gauntlets {3}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
Equip—Sacrifice an artifact.
“We must learn to balance the old and the new, tradition and innovation. Men like Mr. Yoshida thrive on the imbalance we've created.”
—General Ito Tsubasa
Steamcharged Armor

Steamcharged Armor {2}

Artifact - Equipment
Equipped creature has menace.
Sacrifice an artifact or enchantment: Equipped creature gets +2/+2 until end of turn.
Equip {1}
“Oh, it's fine, this one's completely safe. I've learned a lot in the last five years.”
—Riga van Tarren
Steamwork Musicians

Steamwork Musicians {2}

Artifact Creature - Construct Bard
When Steamwork Musicians enters the battlefield, creatures you control get +1/+0 until end of turn.
The Empress knew the last place anyone would search for concealed weapons was inside her own personal orchestra.
1/1
Stormcannon Testing

Stormcannon Testing {4}

Artifact - Project
Whenever one or more creatures you control attack, you may put a progress counter on Stormcannon Testing.
[PROGRESS 2-3] {T}: Target creature gets +2/+0 until end of turn.
[PROGRESS 4+] {T}: Target creature gets +2/+0 and gains double strike until end of turn.
Throne of the West

Throne of the West {6}

Legendary Artifact - Project
Whenever a permanent an opponent controls becomes the target of a spell you control, put a progress counter on Throne of the West.
[PROGRESS 2+] {T}: Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
[PROGRESS 5+] You can't lose control of permanents.
Autumn Moon

Autumn Moon

Land
{T}: Add {C}.
{2}, {T}: Add three mana of any one color.
A portent of imminent destruction.
Catalina's Turf

Catalina's Turf

Land
Catalina's Turf enters the battlefield tapped.
When Catalina's Turf enters the battlefield, you may mill two cards.
{T}: Add {B} or {R}.
Dominik's Shack

Dominik's Shack

Land
Dominik's Shack enters the battlefield tapped.
When Dominik's Shack enters the battlefield, you may mill two cards.
{T}: Add {B} or {G}.
Forgotten Doorway

Forgotten Doorway

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast spells from your graveyard.
An ancient path beyond the world reopened by secrets and vile machinery.
Ganzorig's Domain

Ganzorig's Domain

Land
Ganzorig's Domain enters the battlefield tapped.
When Ganzorig's Domain enters the battlefield, you may mill two cards.
{T}: Add {R} or {G}.
Hiroto's Refuge

Hiroto's Refuge

Land
Hiroto's Refuge enters the battlefield tapped.
When Hiroto's Refuge enters the battlefield, you may mill two cards.
{T}: Add {G} or {W}.
Neblus' Legacy

Neblus' Legacy

Land
Neblus' Legacy enters the battlefield tapped.
When Neblus' Legacy enters the battlefield, you may mill two cards.
{T}: Add {G} or {U}.
Riga's Workshop

Riga's Workshop

Land
Riga's Workshop enters the battlefield tapped.
When Riga's Workshop enters the battlefield, you may mill two cards.
{T}: Add {U} or {R}.