Alkabah: The Rise of Soli

Alkabah: The Rise of Soli contains 314 cards.
Released: 2025-12-01
Aswaran Conquerer

Aswaran Conquerer {2}{B}{R}{G}

Creature - Azra Knight
Menace
Whenever Aswaran Conquerer attacks, you may sacrifice a nonland permanent. If you do, creatures you control get +1/+1 and gain trample until end of turn.
5/5
Atieh's Command

Atieh's Command {R}{G}{W}{U}

Instant
Choose two —
• Put two +1/+1 counters on target creature.
• Atieh's Command deals damage to any target equal to the greatest power among creatures you control.
• You gain life equal to the greatest power among creatures you control.
• Draw cards equal to the greatest power among creatures you control, then discard three cards.
The Brink of War

The Brink of War {2}{W}{B}{G}

Sorcery
Destroy all creatures. Amass Soldiers X, where X is the number of creatures destroyed this way. (Put X +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
“The five great satrapies feuded and withered. Shah Zareen's doubts were soon to be realized in blood.”
—The Tale of Kings
Cosmic Banishment

Cosmic Banishment {2}{W}{U}{B}{R}{G}

Sorcery
Return each card with a cycling ability from your graveyard to your hand. You may cast any number of nonland cards with total mana value X or less from your hand without paying their mana costs, where X is the number of Satrapies you control.
“And so opposites met in the stars above.”
—The Tale of Kings
Cyrukan's Command

Cyrukan's Command {W}{U}{B}{R}

Sorcery
Choose two —
• After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. Creatures you control gain vigilance until end of turn.
• Creatures you control gain indestructible until end of turn.
• Creatures you control gain lifelink until end of turn.
• Creatures you control get +2/+0 until end of turn.
Dali, the Eyes of Danaj

Dali, the Eyes of Danaj {3}{B}{G}{U}

Legendary Creature - Sphinx Noble
Flying, ward {3}
Whenever you cast a spell from your hand, you may exile target card that shares a type with it from a graveyard. Until the end of your next turn, you may play that card.
5/5
Descent of the Div

Descent of the Div {2}{B}{G}{U}

Sorcery
You may cast target card in an opponent's graveyard without paying its mana cost.
Flashback {4}{B}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“My shah, we are blockaded on all sides by fear itself. Our only solution: make fearless friends.”
—Atieh, Seer of Distant Futures
Disappointment

Disappointment {1}{G}{W}{U}{B}

Legendary Creature - Horror Incarnation
Disappointment's power and toughness are each equal to the number of differently named lands you control.
Whenever Disappointment enters or deals damage to a player or noncreature permanent, you may return target nonland permanent card from your graveyard to the battlefield. It's a land with “{T}: Add one mana of this card's colors” and loses all other types and abilities.
*/*
Div of Unsettling Secrets

Div of Unsettling Secrets {1}{W}{U}{B}

Creature - Horror
Flash
When Div of Unsettling Secrets enters, exile target permanent or spell. Its controller draws two cards.
It cares not for what it steals, just for the agony that spreading it can do.
4/3
Div's Onslaught

Div's Onslaught {1}{W}{B}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to player or noncreature permanent, you may exile one of those creatures, then return that card to the battlefield under your control.
Whenever a nontoken creature you control enters, if you didn't cast it, create a 2/1 black Horror creature token.
Djinn of Unfolding Truths

Djinn of Unfolding Truths {3}{U}{R}{W}

Creature - Djinn Wizard
Lionize {U}{R}{W} ({U}{R}{W}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)
Whenever this creature deals combat damage to a player or noncreature permanent, return target noncreature card from your graveyard to your hand.
6/6
Dunesea Dreadstalker

Dunesea Dreadstalker {R}{G}{W}

Creature - Horror
Whenever Dunesea Dreadstalker or another nontoken creature you control dies, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
3/3
Echo of the Simurgh

Echo of the Simurgh {U}{B}{R}

Enchantment
Whenever you cast a spell from anywhere other than your hand, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
“Loving Golna doted over its kin as from an everflowing wellspring. It alone loved back.”
—The Tale of Kings
Fahrib's Command

Fahrib's Command {G}{W}{U}{B}

Sorcery
Choose two —
• The next time a triggered ability of a permanent you control would trigger this turn, that ability triggers an additional time.
• Create a token that's a copy of a creature you control.
• Search your library for a creature card with mana value 2 or less, put it onto the battlefield, then shuffle.
• Sacrifice a creature. If you do, draw two cards.
From the Skies, Peace

From the Skies, Peace {3}{U}{R}{W}

Instant
Exile any number of target creatures you control. For each creature exiled this way, create a token that's a copy of it, except it's
a 4/4 white Angel Soldier with flying in addition to its other types.
Zareen's bloody body waved the weightless feather above her head and the vastness of the cosmos came crashing down on her.
Ineptitude

Ineptitude {2}{G}{U}{R}

Legendary Creature - Horror Incarnation
Flying
When Ineptitude enters, untap target creature and gain control of it until end of turn. Put three stun counters on that creature. It gets +3/+3 and gains haste until end of turn.
“Yes, Abwad. Your dear mother's mind is being poisoned. Listen to me and all will be yours.”
3/3
Iridescent Savior

Iridescent Savior {R}{G}{W}{U}

Creature - Angel Soldier
Flying, lifelink
Whenever another creature you control attacks, until end of turn, that creature gets +2/+0 if it's red, +0/+2 if it's green, gains lifelink if it's white, and gains flying it if it's blue.
4/4
Obstinate Wishgranter

Obstinate Wishgranter {W}{U}{B}{R}

Creature - Djinn Wizard
Flying
Whenever you cast a noncreature spell, you may exchange control of it and target creature. Then the spell's controller may choose new targets for it.
4/4
On Andazir's Whims

On Andazir's Whims {2}{R}{W}{B}

Sorcery
Return target creature card from your graveyard to the battlefield tapped. Then create a token that's a copy of it, except it has haste. Sacrifice the token at the beginning of the next end step.
Parastu, Soli's Overseer

Parastu, Soli's Overseer {G}{W}{U}

Legendary Creature - Human Noble
At the beginning of combat on your turn, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Armies you control have flying and lifelink.
1/3
Pariah's Bargain

Pariah's Bargain {W}{U}{B}{R}{G}

Sorcery
Sacrifice any number of permanents. If five colors were among the sacrificed permanents, each player exiles the top five cards of their library. For each player, you may cast up to two cards they exiled this way without paying their mana costs.
Abwad returned to the throne with an army behind him. Zareen only had one option left.
Predatory Tombstalker

Predatory Tombstalker {B}{R}{G}

Creature - Manticore
Flying
Cards in graveyards lose all names, card types, and abilities.
Spells and abilities your opponents control can't cause you to sacrifice Manticores.
Regalia wrought to commemorate the heroic all too often ends beneath the feet of the monstrous.
3/3
Sadegh, Tyrant of Nizev

Sadegh, Tyrant of Nizev {4}{U}{B}{R}

Legendary Creature - Dragon Shaman
Flying
Your opponents lose the game if their life total is less than or equal to the total number of cards you own in exile and in your graveyard that have flashback rather than 0 or less.
“My grandfather turned flame to all he desired. I turn it only to the dishonest.”
4/4
Sahra's Harbinger

Sahra's Harbinger {U}{B}{R}{G}

Creature - Demon Warlock
Flying
When Sahra's Harbinger enters, reveal the top six cards of an opponent's library and separate them into two piles. That opponent chooses one of those piles and puts it into their hand. You may cast any number of nonland cards in the other pile without paying their mana costs.
5/5
Shideh, Avaz's Conqueror

Shideh, Avaz's Conqueror {R}{G}{W}

Legendary Creature - Human Noble
Menace
Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
4/3