Path of Shadows

Path of Shadows contains 216 cards.
It is part of Imperial Legacies block.
Released: 2017-10-01
Inoshi the Wild Boar

Inoshi the Wild Boar {1}{R}{G}

Legendary Creature - Human Warrior
{T}, Sacrifice a land: Destroy target land.
2/2
Junan Venomtongue

Junan Venomtongue {B}{R}

Legendary Creature - Human Advisor
At the beginning of each player's upkeep, that player may sacrifice a creature. If they don't, they discard a card.
1/3
Kogane the Crimson Consort

Kogane the Crimson Consort {R}{W}{B}

Legendary Creature - Demon Advisor
At the beginning of your end step, if an opponent lost life this turn, Kogane the Crimson Consort deals 2 damage to each opponent and you gain 2 life.
2/2
Kuma Strike

Kuma Strike {R}{G}

Sorcery - Inscription
Target creature you control deals damage equal to its power to target player or planeswalker.
Inscribe {4}{R}{G} ({4}{R}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Lady Ashima

Lady Ashima {2}{W}{U}{B}

Legendary Creature - Human Samurai
At the beginning of each opponent's draw step, that player draws an additional card, then discards a card.
Whenever an opponent discards a card, you draw a card and you gain 1 life.
2/4
Mautakesh

Mautakesh {3}{B}{G}

Legendary Creature - Snake Avatar
Creatures you control lose poisonous and can't have or gain poisonous.
Snakes you control deal damage to players in the form of poison counters.
3/6
Only Memories Remain

Only Memories Remain {U}{B}

Instant - Inscription
Target player mills seven cards.
Inscribe {3}{U}{B} ({3}{U}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Ryukami, the First Sovereign

Ryukami, the First Sovereign {W}{U}{B}{R}{G}

Legendary Creature - Dragon Spirit
Flying
Legendary spells you cast cost {1} less to cast.
{W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
When mortals failed Jidai, the immortals sought fit to intervene.
5/5
Saki of the Sea and Sky

Saki of the Sea and Sky {U}{R}{W}

Legendary Creature - Human Wizard
Flying
Saki of the Sea and Sky gets +1/+1 for each card inscribed onto it and each permanent attached to it.
3/2
Sanctified Presence

Sanctified Presence {W}{U}

Instant - Inscription
Choose a color or card type. Target permanent gains protection from the chosen color or type until end of turn.
Inscribe {3}{W}{U} ({3}{W}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Treacherous Ways

Treacherous Ways {B}{R}

Sorcery - Inscription
Target player sacrifices a creature.
Inscribe {3}{B}{R} ({3}{B}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Urushi, the Ripple in the Smoke

Urushi, the Ripple in the Smoke {W}{U}

Legendary Enchantment Creature - Shapeshifter
You may have Urushi, the Ripple in the Smoke enter as a copy of any creature on the battlefield, except it's an enchantment. (It's not a creature.)
He was not a man of flesh and blood, but his presence was felt all the same.
0/0
Worthy of the Name

Worthy of the Name {G}{W}

Instant - Inscription
Target creature you control gets +3/+3 and gains lifelink and trample until end of turn.
Inscribe {3}{G}{W} ({3}{G}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Yuso, Light of Jidai

Yuso, Light of Jidai {1}{G}{W}

Legendary Creature - Human Samurai
Vigilance
Art of war — At the beginning of your end step, if Yuso, Light of Jidai dealt damage to an opponent this turn, you may search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
3/2
Zahar, Aghavaan's Legacy

Zahar, Aghavaan's Legacy {B}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has poisonous 2. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Whenever equipped creature attacks, create a 1/1 green Snake creature token with poisonous 1 that's tapped and attacking. Exile that token at end of combat.
Equip {2}
Asahi Yoroi

Asahi Yoroi {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap each equipped creature you control.
Equip {2}
Bladed Warfan

Bladed Warfan {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Beauty, grace and poise. All fine traits for an imperial warrior.
Emblem of Aghavaan

Emblem of Aghavaan {2}

Artifact
{T}, Sacrifice a Snake: Choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
Though their god had been slain, the Coil would not rest until every last one of them lay dead.
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1. (Whenever it deals combat damage to a player, that player gets a poison counter.)
Equip {1}
Eternal Inheritance

Eternal Inheritance {3}

Artifact - Equipment
When Eternal Inheritance enters or at the beginning of your upkeep, if you control no Samurai, create a 1/1 colorless Samurai creature token, then you may attach Eternal Inheritance to it.
Equipped creature gets +1/+1.
Equip {1}
Fortune Charm

Fortune Charm {1}

Artifact
{T}, Sacrifice Fortune Charm: Look at the top two cards of your library, then put them back in any order. Draw a card.
Imperial Katana

Imperial Katana {2}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip {3}
Imperial Mox

Imperial Mox {0}

Legendary Artifact
{T}: Add {C}. Activate only if you have less life and control fewer creatures than each opponent.
A great treasure sealed away for the darkest of times.
Inscribed Histories

Inscribed Histories {1}

Artifact - Equipment
Whenever you cast your first instant or sorcery spell each turn, untap equipped creature.
Equip {1}
Kameno Yoroi

Kameno Yoroi {1}

Artifact - Equipment
Equipped creatures you control get +1/+1.
Equip {2}