Adventurers of Onora

Adventurers of Onora contains 365 cards.
Released: 2022-02-01
Burning Hart

Burning Hart {2}{R}{R}

Creature - Elk Knight
Whenever Burning Hart deals combat damage to a player, it deals that much damage to up to one target planeswalker that player controls.
4/2
Card has other part: Forest Fire
Forest Fire

Forest Fire {1}{R}

Sorcery - Adventure
Forest Fire deals 4 damage to target creature or planeswalker. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Burning Hart
Dawn Hill Swiftstriker

Dawn Hill Swiftstriker {2}{R}

Creature - Cat Warrior
Dawn Hill Swiftstriker gets +2/+0 as long as you control another Warrior.
“The Sunwatchers stand proudly against the night. Any one of us would gladly give up our lives to bring down Azos.”
—Karoa, His Roaring Grace
2/3
Delve the Dungeon

Delve the Dungeon {2}{R}

Sorcery
Up to three target creatures can't block this turn.
Menagerie — If there are five or more creature types among creatures you control, exile the top three cards of your library. You may play one of those cards until the end of your next turn.
Dream of Greatness

Dream of Greatness {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Add one mana of any color.
The greatest tomorrows are the ones that live in well-earned dreams.
Epic Boss Fight

Epic Boss Fight {3}{R}{R}

Instant
Epic Boss Fight deals 5 damage to target creature or planeswalker.
Menagerie — If there are five or more creature types among creatures you control, Epic Boss Fight deals 3 damage to that permanent's controller.
The Lord of Bleakrealm stood no chance against five plucky misfits spurred on by promised gold.
Fang Den Flunky

Fang Den Flunky {4}{R}

Creature - Rabbit Warrior
Menace (This creature can't be blocked except by two or more creatures.)
4/4
Card has other part: Strong Arm
Strong Arm

Strong Arm {3}{R}

Sorcery - Adventure
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Card has other part: Fang Den Flunky
Final Ballad

Final Ballad {X}{R}{R}

Sorcery
Shuffle your library, then exile cards from the top until you've exiled cards with total mana value greater than or equal to X. You may play those cards until the end of your next turn. Add X mana of any one color.
Exile Final Ballad.
Hoof Cliff Roughrider

Hoof Cliff Roughrider {5}{R}

Creature - Rhino Knight
Trample, haste
“Those puny Sunwatchers can prance about all they'd like. The truest strengh's one which requires no boasts.”
5/5
Card has other part: Spearhead
Spearhead

Spearhead {X}{R}

Sorcery - Adventure
Spearhead deals X damage to target player. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Hoof Cliff Roughrider
Improvisionist

Improvisionist {R}

Creature - Mouse Wizard
When Improvisionist enters, if it was the second spell you cast this turn, exile the top card of your library. You may play that card until the end of your next turn.
“Life's too short for spell scrolls and sheet music. Inspiration exists only in the moment.”
1/1
Karoa, His Roaring Grace

Karoa, His Roaring Grace {R}

Legendary Creature - Cat Knight
Whenever Karoa, His Roaring Grace deals combat damage to a player, if he's not equipped, create a colorless Equipment artifact token named Banner attached to him. The token has equip {1} and “Equipped creature gets +1/+1.”
1/2
Leafdown Sizzlemage

Leafdown Sizzlemage {1}{R}

Creature - Cat Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Leafdown Sizzlemage gets +1/+0 until end of turn.
“It all starts with a spark!”
1/2
Card has other part: Kindling
Kindling

Kindling {1}{R}

Sorcery - Adventure
Add two mana in any combination of colors. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Leafdown Sizzlemage
Legacy of Dawn Hill

Legacy of Dawn Hill {1}{R}

Enchantment - Aura
Enchant creature
As Legacy of Dawn Hill enters, choose a creature type.
Enchanted creature gets +2/+0, has first strike, and is the chosen type in addition to its other types.
“I came to Dawn Hill to forge a future of my own.”
—Karoa, His Roaring Grace
Lurking Feralynx

Lurking Feralynx {2}{R}

Creature - Cat Wolf
Menagerie — When Lurking Feralynx enters, if there are five or more creature types among creatures you control, you may search your library for a card named Lurking Feralynx, reveal it, put it into your hand, then shuffle.
4/1
Metal Munch

Metal Munch {R}

Sorcery
Choose one —
• Destroy target artifact.
• Metal Munch deals 1 damage to each of up to two targets.
‘Finding a relic in Frondpond'
—Adventuring idiom for ‘impossible'
Mouseketeer

Mouseketeer {2}{R}

Creature - Mouse Knight
Double strike
No one is too small to make a difference.
1/1
Card has other part: For the Guard
For the Guard

For the Guard {1}{R}

Instant - Adventure
Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mouseketeer
Off the Handle

Off the Handle {2}{R}

Instant
You may pay {R} and tap an untapped Warrior you control rather than pay this spell's mana cost.
Choose one —
• Double the power of target creature you control until end of turn.
• Target creature you control deals damage equal to its power to target creature or planeswalker.
Olson's Flockmaster

Olson's Flockmaster {1}{R}

Creature - Cat Pirate
Whenever you attack with one or more Pirates, create that many 1/1 white Bird creature tokens with flying that are tapped and attacking. At end of combat, choose one of those tokens, then exile the rest.
1/2
Olson's Sky Brigade

Olson's Sky Brigade {3}{R}

Creature - Ferret Pirate
Haste (This creature can attack and {T} as soon as it comes under your control.)
Olson's Sky Brigade has flying as long as you control another attacking Pirate.
“Enemy spotted! All hands on deck!”
“Admiral, I believe that's a cloud.”
3/3
Path Less Traveled

Path Less Traveled {R}

Sorcery
Exile cards from the top of your library until you exile a nonland card. You may play one of those cards from exile until the end of your next turn.
“Cherish these forks in the road, for they are what make an adventure all your own.”
—Admiral Otto von Whiskers
Paw Valley Wildclaw

Paw Valley Wildclaw {R}

Creature - Cat Warrior
{R}: Paw Valley Wildclaw gets +1/+0 until end of turn. When this makes its power exactly 4, add {R}{R}{R}.
1/1
Card has other part: Surpass Limits