MSEM Masters: Jumpstart

MSEM Masters: Jumpstart contains 192 cards.
Released: 2023-02-01
Unending Slime

Unending Slime {X}{G}

Creature - Ooze
Unending Slime enters the battlefield with X +1/+1 counters on it.
{2}{G}{G}{G}: Return Unending Slime from your graveyard to your hand.
0/0
Wardbane Mystic

Wardbane Mystic {2}{G}{G}

Creature - Elf Druid
Whenever you cast an Elf spell, create a 1/1 green Elf Druid creature token.
Tap four untapped Druids you control: Destroy target artifact or enchantment.
2/4
Will of the Wilds

Will of the Wilds {G}

Instant
Choose one —
• Target creature gets +1/+1 until end of turn for each creature you control.
• Creatures you control get +1/+1 until end of turn.
Awadeh, Lion of the Hajir

Awadeh, Lion of the Hajir {R}{G}{W}

Legendary Creature - Human Survivor
This spell can't be countered.
Survivor spells you cast can't be countered.
Whenever a nontoken Survivor enters the battlefield under your control, create a tapped 1/1 Survivor creature token that's all colors.
3/3
Danuri Charm

Danuri Charm {G}{W}

Instant
Choose one—
• Prevent all combat damage that would be dealt this turn.
• Create two 1/1 white Soldier creature tokens.
• Creatures you control get +0/+3 and gain reach until end of turn.
Glinthide Hero

Glinthide Hero {1}{G/U}{G/U}

Creature - Lizard Warrior
Prismatic — Whenever you cast a multicolored spell, draw a card.
In Kahembo's sparse bodies of water, a few lucky outcasts found both shelter and sustenance.
2/4
Syncretic Master

Syncretic Master {1}{U/R}{G}

Creature - Human Monk Shaman
When Syncretic Master enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one them into your hand and the rest into your graveyard.
“Countless days I have lived this life, and just as many have I learned something I did not know the day before.”
3/2
Clockwork Gaucho

Clockwork Gaucho {2}

Artifact Creature - Construct Rebel
Clockwork Gaucho enters the battlefield with a +1/+1 counter on it.
Other artifact creatures you control get +1/+1 for each +1/+1 counter on Clockwork Gaucho.
{T}: Put a +1/+1 counter on Clockwork Gaucho.
0/0
Envenomed Shuriken

Envenomed Shuriken {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has poisonous 1. (Whenever it deals combat damage to a player, that player gets a poison counter.)
Equip {1}
Straw Simulacrum

Straw Simulacrum {3}

Artifact Creature - Scarecrow
As Straw Simulacrum enters the battlefield, choose a creature type.
Straw Simulacrum is the chosen creature type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
2/2
New Divide

New Divide

Land
As New Divide enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
{T}, Sacrifice New Divide: Search your library for a basic land card, put it onto the battlefield, then shuffle.
From one adventure to the next.
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Plains

Plains

Basic Land - Plains
Island

Island

Basic Land - Island
Island

Island

Basic Land - Island
Island

Island

Basic Land - Island
Island

Island

Basic Land - Island