MSEM Masters Cube

MSEM Masters Cube contains 624 cards.
Released: 2022-01-01
Make into Mist

Make into Mist {1}{U}{U}

Instant
Counter target spell. If a permanent spell is countered this way, you may aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
The Cosmos gives; the Cosmos takes. What is left is void.
Master Negotiator

Master Negotiator {2}{U}

Creature - Human Pirate
When Master Negotiator enters the battlefield, you may gain control of target nonland permanent an opponent controls with mana value 2 or less. If you do, its controller may draw a card. Otherwise, you draw a card.
2/2
Master of Elements

Master of Elements {1}{U}

Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
{U}, {T}, Exile three instant and/or sorcery cards from your graveyard: Draw a card.
1/3
Master of Tranquility

Master of Tranquility {1}{U}

Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may switch Master of Tranquility's power and toughness until end of turn.
0/4
Minister of Madness

Minister of Madness {2}{U}

Creature - Human Wizard Cleric
When Minister of Madness enters the battlefield, create a 0/1 blue Weird creature token with flying.
{2}{U}, Sacrifice a creature: Search your library for an instant or sorcery card with mana value equal to 1 plus the sacrificed creature's mana value, exile that card, then shuffle. Then you may cast that card without paying its mana cost. Activate only as a sorcery.
1/3
Monkeyshines

Monkeyshines {U}

Sorcery
Look at the top two cards of your library. You may put both of those cards into your graveyard or back on top of your library in any order.
Draw a card.
Moonlit Hunter

Moonlit Hunter {2}{U}{U}

Creature - Human Archer
Flash
Whenever Moonlit Hunter enters the battlefield or you cast a noncreature spell, tap target permanent and untap a second target permanent.
3/3
Mystic Arts

Mystic Arts {2}{U}

Instant
Search your library for up to two cards with different names and reveal them. Target opponent chooses one of those cards. Put the chosen card into your graveyard and the rest into your hand. Then shuffle.
Naiala, the Informant

Naiala, the Informant {4}{U}

Legendary Planeswalker - Naiala
[+1]: Copy the next spell you cast this turn. You may choose new targets for the copy.
[–3]: Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
[–8]: You get an emblem with “You may cast spells without paying their mana costs.”
Loyalty:
4
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
“What you discarded is often more important than what you chose.”
—Roland, Philosopher King
Picture Perfect

Picture Perfect {3}{U}{U}

Sorcery
Create a token that's a copy of target permanent you control, except it isn't legendary. Then put Picture Perfect on the bottom of its owner's library if you cast it from exile.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Pierce the Storm

Pierce the Storm {X}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {X}.
• Counter target spell with mana value X.
A Planet Far, Far Away

A Planet Far, Far Away {1}{U}

Instant
Draw a card.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Portal Fracture

Portal Fracture {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Wanderlust — If that spell has mana value 2 or less and you control four or more differently named lands, counter that spell.
Powder Scatterer

Powder Scatterer {1}{U}{U}

Creature - Faerie Wizard
Flash
Flying
When Powder Scatterer enters the battlefield, exile target noncreature spell. Its controller draws a card.
3/1
Prodigious Panya

Prodigious Panya {U}

Legendary Creature - Mouse Warrior
Flash
Flying
Prodigious Panya has base power and toughness 4/4 during extra turns.
1/1
Prodigious Telemancer

Prodigious Telemancer {3}{U}

Creature - Human Wizard
When Prodigious Telemancer enters the battlefield, you may draw a card, then discard a card.
Whenever you cast an instant or sorcery spell, you may aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
1/3
Reconsider

Reconsider {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Draw a card.
“When you're the best, you simply have all the options you need, whenever you need them.”
—Jessica Turin, Battlemage
Redo

Redo {U}{U}

Instant
Counter target spell unless its controller pays its mana cost. (For example, if a spell costs {1}{U}{U}, its controller must pay {1}{U}{U}.)
“If you don't want to put in the effort, I'll make you.”
—Merkurio Zellurys
Reveal Eternities

Reveal Eternities {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {3}{U}
Scion of Torrents

Scion of Torrents {3}{U}{U}

Creature - Elemental Avatar
Flying
When Scion of Torrents enters the battlefield, you may return target nonland permanent to its owner's hand.
Whenever an Island enters the battlefield under your control, you may aetherize Scion of Torrents. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Scuttling Gnat
Vicious Metamorph

Scuttling Gnat {U}

Creature - Insect
At the beginning of your upkeep, if six or more cards are in your graveyard, you may transform Scuttling Gnat.
It traveled in a pirate's coat to the dragon-torn forests of Helicos...
1/1
Card has other part: Vicious Metamorph
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
...where the land's magic twisted it into a predator fit for any territory.
4/3
Card has other part: Scuttling Gnat
Seal of Approval

Seal of Approval {U}{U}

Creature - Seal
Flash
{U}, Sacrifice Seal of Approval: Counter target spell unless its controller pays {2}.
“Great! I'll call Misty so that we can seal the deal!”
—Qililia the Saboteur
2/2
Seek Prophecy

Seek Prophecy {U}

Sorcery
Reveal the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Prophecy {2}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)