Monsters of Chikyu

Monsters of Chikyu contains 282 cards.
Released: 2021-01-01
Wraith of the Fens

Wraith of the Fens {3}{B}

Creature - Spirit
Wraith of the Fens gets +2/+2 as long as you've gained life this turn.
A master of illusion, the spirit feeds off fear of the nightmares it creates.
3/3
Ace Trainer

Ace Trainer {1}{R}

Creature - Human
Non-Human creatures you control get +1/+0.
“Some trained with only fish, or ghosts, or birds. But the greatest challengers have learned to master them all.”
—Lucien, the duelist
2/1
Adrenaline

Adrenaline {1}{R}

Enchantment
Each spell you cast with flash or haste costs {1} less to cast.
Each creature you control with flash or haste gets +1/+0.
The heat of the moment is sure to bring out the best and the worst of everyone.
Driven Mad

Driven Mad {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gets +2/+0 and gains haste until end of turn.
“There are legends of monsters that reject their once-trusted trainers to disastrous results. At least, we hope they are just legends.”
—Professor Maple
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered the battlefield this turn get +1/+1 and have haste and first strike.
“The best strategy is the one your opponent doesn't see coming.”
—Masaru, aspiring champion
2/2
Emonoru, Ema's Wings

Emonoru, Ema's Wings {4}{R}

Legendary Creature - Insect
Haste
Whenever Emonoru, Ema's Wings attacks alone, he gains flying and double strike until end of turn.
“On my way through the wilds I found him. He doesn't always play well with others, but I've never met a fiercer fighter.”
—Ema, the traveler
3/3
Enduring Charge

Enduring Charge {2}{R}

Creature - Elemental
Menace
Whenever you cast a noncreature spell, Enduring Charge gets +1/+1 until end of turn.
The power plant held more secrets than Masaru could have predicted...
2/2
Extremespeed

Extremespeed {R}

Instant
Choose one —
• The next spell you cast this turn has flash and can't be countered.
• Target creature gets +2/+0 and gains haste until end of turn.
• Target creature gets +1/+0 and gains first strike until end of turn.
Flame-Tailed Lizard
Flame-Tested Dragon

Flame-Tailed Lizard {R}{R}

Creature - Lizard
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Flame-Tailed Lizard has three or more +1/+1 counters on it, remove them all and transform it.
Children are each given a tame monster...
2/2
Card has other part: Flame-Tested Dragon
Flame-Tested Dragon
Flame-Tailed Lizard

Flame-Tested Dragon

Creature - Dragon
(Color indicator: Flame-Tested Dragon is red)
Flying, first strike
Whenever this creature transforms into Flame-Tested Dragon or attacks, it deals 1 damage to each creature you don't control.
...to teach them how to control the more vicious monsters from a young age.
6/5
Card has other part: Flame-Tailed Lizard
Flamethrower

Flamethrower {5}{R}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Flamethrower deals 4 damage to any target.
Focus Energy

Focus Energy {1}{R}

Sorcery
This spell has flash as long as you control a creature with flash or haste.
Discard up to two cards, then draw that many cards plus one.
Fury Swipes

Fury Swipes {2}{R}

Instant
Fury Swipes deals 2 damage divided as you choose among one or two targets. Scry 2.
“It's not the size of the monster that determines its power, but its bravery despite the odds.”
—Masaru, aspiring champion
Galloping Blaze

Galloping Blaze {1}{R}

Creature - Elemental Horse
Trample
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“The flames only burn those it doesn't trust. Seems to be common among the ‘monsters.'”
—Karina Oblay, field notes
1/1
Gruff Clutch

Gruff Clutch {4}{R}{R}

Creature - Egg
Gruff Clutch enters the battlefield with six +1/+1 counters on it.
{R}, Remove a +1/+1 counter from Gruff Clutch: It deals 1 damage to any target.
“A meal and an explosive? I feel like we were made for each other.”
—Lucien, the duelist
0/0
Karina's Training

Karina's Training {1}{R}

Enchantment
{2}{R}, Tap an untapped creature or Karina planeswalker you control: Copy target instant or sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. Activate only once each turn.
“Everything here has a spell of its own, and I'm going to learn as many as I can.”
Lava Plume

Lava Plume {1}{R}{R}

Sorcery
Lava Plume deals 3 damage to any target.
At the beginning of each end step, if you have 5 or less life, you may pay {R} and exile Lava Plume from your graveyard. If you do, it deals 3 damage to any target.
Lavatrailer

Lavatrailer {3}{R}{R}

Creature - Elemental Snail
Lavatrailer enters the battlefield tapped.
Whenever a creature attacks you, if Lavatrailer is tapped, Lavatrailer deals 1 damage to it.
“In a cave I found a snail made of lava, it must have been a million degrees in there!”
—Karina Oblay, field notes
4/5
Loyal Firestarter

Loyal Firestarter {1}{R}

Creature - Weasel
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever Loyal Firestarter attacks, you may cast an instant or sorcery spell from your hand with mana value less than or equal to Loyal Firestarter's power without paying its mana cost.
1/1
Magma Crawler

Magma Crawler {2}{R}{R}

Creature - Elemental
Haste
When Magma Crawler enters the battlefield, creatures you control with flash or haste get +1/+1 until end of turn.
“It's a good thing I picked Amber, all the fiery monsters like to hide in scary caves.”
—Karina Oblay, field notes
4/1
Magnitude

Magnitude {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Magnitude deals X damage to each player and each creature without flying that didn't harness it.
Metronome

Metronome {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Exile the top three cards of your library. Cast a spell with mana value X or less from among them without paying its mana cost.
Monstrous Champion

Monstrous Champion {1}{R}{R}

Enchantment
Vanguard — Whenever a creature you control attacks alone, that creature gets +3/+0 until end of turn.
“It's all up to you. I've got your back. Lets make our name.”
—Masaru, aspiring champion
Mountain Runt
Mountain Tyrant

Mountain Runt {2}{R}

Creature - Dinosaur
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Mountain Runt, then it deals 1 damage to up to one target creature you don't control.
When Mountain Runt has three or more +1/+1 counters on it, remove them all and transform it.
One of the smallest monsters, it survives by eating anything and everything it can find.
2/2
Card has other part: Mountain Tyrant
Mountain Tyrant
Mountain Runt

Mountain Tyrant

Creature - Dinosaur
(Color indicator: Mountain Tyrant is black and red)
Menace
At the beginning of your end step, Mountain Tyrant deals 1 damage to each creature you don't control.
One of the largest monsters, it survives by eating anything and everything it can find.
7/7
Card has other part: Mountain Runt