MSEM Secret Lair Drops

MSEM Secret Lair Drops contains 1280 cards.
Released: 2021-03-01
Brushcover Elf

Brushcover Elf {G}

Creature - Elf
Whenever a creature you control becomes the target of a spell or ability, counter it unless its controller pays {1}. Whenever they do, put a +1/+1 counter on Brushcover Elf. (This includes your spells and abilities.)
Those without the magic can always find their own ways to cheat fate.
1/1
Cursed Scroll

Cursed Scroll {1}

Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
“Occasionally, fateweaving scrolls will be cursed by Ada to prevent meddling. For your protection, this scroll was enchanted against such magic.”
Reflect on Serenity

Reflect on Serenity {2}{W}{B}

Enchantment
At the beginning of your upkeep, return target enchantment card from your graveyard to your hand.
Whenever Reflect on Serenity or another enchantment you control enters or leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Memories Reignited

Memories Reignited {3}{U}{R}

Instant
Reverberate {2}{U}{R} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Exile target instant or sorcery card from your graveyard. You may cast a copy of that card without paying its mana cost.
Neural Contagion

Neural Contagion {3}{U/B}{U/B}

Enchantment - Aura Curse
Enchant opponent
Enchanted player plays with the top card of their library revealed.
You may cast the top card of enchanted player's library, and you may spend mana as though it were mana of any type to cast it.
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
3/2
If Memory Serves

If Memory Serves {1}{G}{W}

Sorcery
Augmented — When you cast If Memory Serves, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. Exile If Memory Serves.
Setting Sun

Setting Sun {2}{W}{W}

Sorcery
Destroy all creatures.
“But know there will come a day when memory fails and worlds wither away. You will see eternity, and then you will see eternity end.”
Watcher of the Polyps

Watcher of the Polyps {2}{U}

Creature - Shapeshifter
Changeling (This card is every creature type.)
Watcher of the Polyps has all names of creature cards in addition to its name as long as it's on the battlefield.
Watcher of the Polyps gets +X/+X, where X is the greatest number of creatures you control with the same name.
2/1
Corrupted Memory

Corrupted Memory {B}

Sorcery
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Target opponent reveals their hand. You choose a [noncreature,] nonland card [with mana value 3 or less] from among them. That player discards that card.
Dreamfire

Dreamfire {X}{R}{R}

Sorcery
Choose one or all —
• Dreamfire deals X damage to target creature.
• Dreamfire deals X damage to each player.
• Target creature gets +X/+0 until end of turn.
“When one embraces Ada's blessing, their potential reaches heights unseen by mortals. Not even the weaver can control themselves.”
Planar Reflection

Planar Reflection {5}{G}{G}{G}

Sorcery
For each permanent your opponents control, create a token that's a copy of that permanent.
“Our ultimate dream is bringing the two worlds back in harmony, but many fear that it is only a dream.”
Mirrorgate

Mirrorgate

Land
Mirrorgate enters tapped.
When Mirrorgate enters, you choose a nonbasic land card name other than Mirrorgate, then each player chooses a color.
Lands with the chosen name are lands with “{T}: Add one mana of any of the chosen colors,” and lose all other abilities, card types, and land types.
{T}: Add one mana of any of the chosen colors.
Plains

Plains

Basic Land - Plains
Island

Island

Basic Land - Island
Swamp

Swamp

Basic Land - Swamp
Mountain

Mountain

Basic Land - Mountain
Forest

Forest

Basic Land - Forest
Plains

Plains

Basic Land - Plains
Island

Island

Basic Land - Island
Swamp

Swamp

Basic Land - Swamp
Mountain

Mountain

Basic Land - Mountain
Forest

Forest

Basic Land - Forest
Overactive Imagination

Overactive Imagination {2}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player becomes the target of a spell or ability they don't control, if it isn't a copy, its controller copies it.
Terraformer's Globe

Terraformer's Globe {U}

Artifact
When Terraformer's Globe enters, draw a card.
{T}: Target land you control becomes the basic land type of your choice until end of turn.