The Mana Pool 2

The Mana Pool 2 contains 107 cards.
Released: 2019-02-01
Fortified Village

Fortified Village

Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}.
Legacy Foundations

Legacy Foundations

Land
As Legacy Foundations enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Legacy Foundations enters the battlefield tapped.
{T}: Add {W} or {B}.
Horizon of Origins

Horizon of Origins

Land
As Horizon of Origins enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Horizon of Origins enters the battlefield tapped.
{T}: Add {U} or {R}.
Deserted Trail

Deserted Trail

Land
As Deserted Trail enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Deserted Trail enters the battlefield tapped.
{T}: Add {B} or {G}.
Imperial Barracks

Imperial Barracks

Land
As Imperial Barracks enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters the battlefield tapped.
{T}: Add {R} or {W}.
Flourishing Waterways

Flourishing Waterways

Land
As Flourishing Waterways enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Flourishing Waterways enters the battlefield tapped.
{T}: Add {G} or {U}.
Spires of Telenia

Spires of Telenia

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {W} or {U}.
Moonshadow Abyss

Moonshadow Abyss

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {U} or {B}.
Academy Wastes

Academy Wastes

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {R}.
Gryla Canyon

Gryla Canyon

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {R} or {G}.
Priest's Altar

Priest's Altar

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {W}.
Deathwind Expanse

Deathwind Expanse

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {W} or {B}.
Stormcaster's Tower

Stormcaster's Tower

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {U} or {R}.
Grove of Reversal

Grove of Reversal

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {G}.
Tirenan Market

Tirenan Market

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {R} or {W}.
Quintok Station

Quintok Station

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {U}.
Angeltouched Crag

Angeltouched Crag

Land
{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. You can't spend this mana to cast a monocolored spell.
Angeltouched Marsh

Angeltouched Marsh

Land
{T}: Add {C}.
{T}: Add {G}, {U}, or {R}. You can't spend this mana to cast a monocolored spell.
Angeltouched Cavern

Angeltouched Cavern

Land
{T}: Add {C}.
{T}: Add {W}, {B}, or {G}. You can't spend this mana to cast a monocolored spell.
Angeltouched Saltflat

Angeltouched Saltflat

Land
{T}: Add {C}.
{T}: Add {U}, {R}, or {W}. You can't spend this mana to cast a monocolored spell.
Angeltouched Garden

Angeltouched Garden

Land
{T}: Add {C}.
{T}: Add {B}, {G}, or {U}. You can't spend this mana to cast a monocolored spell.
Bustling Docks

Bustling Docks

Land - Plains
({T}: Add {W}.)
Bustling Docks enters the battlefield tapped.
{W}, {T}, Reveal a white card from your hand: Target creature gets +1/+0 until end of turn.
Interlocked Waterways

Interlocked Waterways

Land - Island
({T}: Add {U}.)
Interlocked Waterways enters the battlefield tapped.
{U}, {T}, Reveal a blue card from your hand: Untap target creature.
Shadowed Slums

Shadowed Slums

Land - Swamp
({T}: Add {B}.)
Shadowed Slums enters the battlefield tapped.
{B}, {T}, Reveal a black card from your hand: Target player loses 1 life.
Derelict Amphitheatre

Derelict Amphitheatre

Land - Mountain
({T}: Add {R}.)
Derelict Amphitheatre enters the battlefield tapped.
{R}, {T}, Reveal a red card from your hand: Scry 1.