K15 Core Set

K15 Core Set contains 248 cards.
It is part of Kore Set 2015 block.
Released: 2017-06-08
Armament Upgrade

Armament Upgrade {W}

Instant
Target creature gains double strike until end of turn.
Some Syurrai are granted weapons crafted in the Heavens, which are not only stronger but also easier to wield.
Barracks Trainer

Barracks Trainer {4}{W}{W}

Creature - Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control get +1/+1 and have first strike.
{3}{W}: Create a 1/1 white Soldier creature token.
3/4
Blessing from Above

Blessing from Above {1}{W}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+3.
Whenever enchanted creature attacks, you gain 1 life.
Cast Away

Cast Away {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender.
Whenever enchanted creature blocks, you gain 1 life.
His plans foiled, Raidragos was exiled from the Heavens and trapped in his human form.
Celestial Army

Celestial Army {6}{W}{W}

Sorcery
Create three 1/1 white Soldier creature tokens, two 2/2 white Knight creature tokens with vigilance, and a 4/4 white Angel creature token with flying.
Confining Priest

Confining Priest {W}{W}

Creature - Human Cleric
When Confining Priest enters the battlefield, exile another target creature with power 4 or less until Confining Priest leaves the battlefield. (That creature returns under its owner's control.)
1/3
Devoted Gatekeeper

Devoted Gatekeeper {3}{W}

Creature - Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Guardians of the gates to Karoia only abandon their posts upon death.
2/4
Devout Protector

Devout Protector {1}{W}

Creature - Human Soldier
Most Land-Dwellers spend their entire lifetimes without ever knowing the High Council, but that doesn't make them any less loyal towards them.
2/2
Divine Presence

Divine Presence {2}{W}

Enchantment
Whenever a creature enters the battlefield under your control, you may gain 1 life.
{3}{W}: Populate. (Create a token that's a copy of a creature token you control.)
Divine Verdict

Divine Verdict {3}{W}

Instant
Destroy target attacking or blocking creature.
The High Council of Celestia is the highest authority in the entire plane. Their will is absolute and their orders are followed immediately.
Eager Shieldbearer

Eager Shieldbearer {1}{W}

Creature - Human Soldier
First strike (This creature deals combat damage before creatures without first strike.)
Even though they start as lowly soldiers, Vullynos that wish to ascend to Syurrai do their job with zeal, since the reward is all they look for.
2/1
Escorted Rider

Escorted Rider {1}{W}

Creature - Human Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Escorted Rider gets +1/+1 as long as you control another creature with flying.
1/1
Faithful Acolyte

Faithful Acolyte {2}{W}

Creature - Human Cleric
Whenever you gain life, put a +1/+1 counter on Faithful Acolyte.
Faithful Acolyte has lifelink as long as it has four or more +1/+1 counters on it.
The Syurrai's confidence in battle comes not from their skills, but from their knowledge that the Heavenly have their backs.
1/1
Fateful Hour

Fateful Hour {3}{W}{W}

Sorcery
Destroy all nontoken creatures.
“The time shall come when our wrath descends, and when it does, only the worthy will be spared.”
—Mirathen, Heavenly Elder
Fellor Vanguard

Fellor Vanguard {1}{W}

Creature - Human Barbarian Warrior
Fellor Vanguard gets +1/+1 as long as you control a Mountain.
{1}{R}: Fellor Vanguard gets +1/+0 until end of turn.
Hellbent on breaking The Shield, the Fellors' main tactic is constant assaults.
2/1
Flightpath Trainee

Flightpath Trainee {3}{W}

Creature - Human Knight
Whenever another creature enters the battlefield under your control, Flightpath Trainee gains flying until end of turn.
Being allowed to soar the skies is the greatest honor a Land-Dweller can receive.
3/2
Gather Forces

Gather Forces {1}{W}

Instant
Populate, then you gain 2 life. (Create a token that's a copy of a creature token you control.)
“As Raidragos' forces grow, so shall our means to defeat him.”
—Moreena of the High Council
Guardian of Heavens

Guardian of Heavens {3}{W}{W}

Creature - Giant
In Celestia, those who reach the heavens without soaring them are in charge of protecting the High Council and communicating their will to the Land-Dwellers.
3/5
Heavenly Avenger

Heavenly Avenger {3}{W}

Creature - Angel
Flying, lifelink
The army of the Heavenly is composed of soldiers picked by Moreena herself after being submitted to all kinds of ordeals.
3/4
Heaven's Champion

Heaven's Champion {2}{W}

Creature - Human Knight
Vigilance
{W}: Heaven's Champion gains first strike until end of turn.
When knighted, Syurrai get to know the High Council, which makes every soldier fight with all their fervor for that moment.
3/2
Heavensent Emissary

Heavensent Emissary {4}{W}

Creature - Angel Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Heavensent Emissary enters the battlefield with a +1/+1 counter on it for each other creature with flying you control.
1/1
Inspiring Personality

Inspiring Personality {1}{W}{W}

Instant
Creatures you control get +1/+1 until end of turn. Token creatures you control get an additional +1/+1 until end of turn.
Every single Land-Dweller has blind faith in the Heavenly.
Knightly Escort

Knightly Escort {4}{W}

Sorcery
Create a 2/2 white Knight creature token with vigilance, then populate. (Create a token that's a copy of a creature token you control.)
As Raidragos' influence grew, the Heavenly assigned more Syurrai to care for the Land-Dwellers.
Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Knight's Attendant

Knight's Attendant {2}{W}

Creature - Human Soldier
When Knight's Attendant enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Newcomers to Ghrell are left attending the Syurrai in order to start learning from experience.
1/1