Imperial Legacies

Imperial Legacies contains 143 cards.
It is part of Imperial Legacies block.
Released: 2017-06-08
Dragonwall Fragment

Dragonwall Fragment {3}

Artifact Creature - Wall
Defender
A deck can have any number of cards named Dragonwall Fragment.
At the beginning of your upkeep, if you control twenty or more creatures named Dragonwall Fragment, you win the game.
Peace, for all eternity.
0/6
Palace of Heavenly Sovereigns

Palace of Heavenly Sovereigns {5}

Legendary Artifact
Each instant and sorcery card you own that isn't on the battlefield has inscribe. The inscribe cost is equal to its mana cost. (Exile that spell card inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Raiun Bay Junk

Raiun Bay Junk {2}

Artifact - Vehicle
Art of war — At the beginning of your end step, if Raiun Bay Junk dealt damage to an opponent this turn, put a +1/+1 counter on it.
Tap an untapped creature you control: Raiun Bay Junk becomes an artifact creature until end of turn.
2/3
Sage's Ashes

Sage's Ashes {1}

Artifact
Sage's Ashes enters tapped.
{T}, Sacrifice Sage's Ashes: Put target card from a graveyard on top of its owner's library.
{3}, Exile Sage's Ashes from your graveyard: Draw a card.
Aghavaan's Wound
Aghavaan Unleashed

Aghavaan's Wound

Legendary Land
{T}: Add {C}.
At the beginning of each end step, if you control five or more Snake creatures, transform Aghavaan's Wound.
Card has other part: Aghavaan Unleashed
Aghavaan Unleashed
Aghavaan's Wound

Aghavaan Unleashed

Legendary Creature - Snake God
Menace, trample, indestructible
Whenever Aghavaan Unleashed deals combat damage to a player, that player gets that many poison counters.
At the beginning of your end step, sacrifice another creature or transform Aghavaan Unleashed.
8/8
Card has other part: Aghavaan's Wound
Ancient Ossuary

Ancient Ossuary

Land
{T}: Add {C}.
{3}, Discard Ancient Ossuary: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Clutch of the Coil

Clutch of the Coil

Land
{T}: Add {C}.
{1}: Clutch of the Coil becomes a 1/1 Snake creature with poisonous 2 until end of turn. It's still a land. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Heavenly Temple

Heavenly Temple

Land
{T}: Add {C}.
When Heavenly Temple enters, target creature gains flying until end of turn.
{2}: Return Heavenly Temple from the battlefield to its owner's hand.
Imperial Marketplace

Imperial Marketplace

Land
Imperial Marketplace enters with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Imperial Marketplace: Put a +1/+1 counter on target creature you control.
Shrouded Sanctuary

Shrouded Sanctuary

Land
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Sunrise Orchard

Sunrise Orchard

Land
Sunrise Orchard enters tapped unless you control a basic land.
As Sunrise Orchard enters, choose a color.
{T}: Add one mana of the chosen color.
Wayfarer's Shrine

Wayfarer's Shrine

Land
{T}, Pay 1 life, Sacrifice Wayfarer's Shrine: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Plains

Plains

Basic Land - Plains
Island

Island

Basic Land - Island
Swamp

Swamp

Basic Land - Swamp
Mountain

Mountain

Basic Land - Mountain
Forest

Forest

Basic Land - Forest