Target creature you control fights another target creature. Inscribe {3}{G}({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) Art of war — At the beginning of your end step, if Kenshiro's Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
Equipped creature gets +2/+2. Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap up to three target lands you control. Equip {2}
Art of war — At the beginning of your end step, if Masamori Ranger dealt damage to an opponent this turn, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.) At the beginning of your upkeep, if an opponent is poisoned, you may have Mautakesh Strangler fight target creature you don't control.
Trample Art of war — At the beginning of your end step, if Raiun Bay Admiral dealt damage to an opponent this turn, put a +1/+1 counter on each other creature you control.
Flash Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters. A player with ten or more poison counters loses the game.) When Sankataar Ambusher enters, if an opponent is poisoned, Sankataar Ambusher gets +2/+2 until end of turn.
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.) When Sankataar Assailant enters, choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.) Sankataar Coilborn gets +1/+1 as long as an opponent is poisoned.
Poisonous 4 (Whenever this creature deals combat damage to a player, that player gets four poison counters.) At the beginning of combat on each of your turns, if an opponent is poisoned, creatures you control gain trample until end of turn.
Flash If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
You may sacrifice a land. If you do, search your library for a land card, put that card onto the battlefield, then shuffle. Inscribe {3}{G}({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.) Snakes you control get +1/+1 and have poisonous 1. (Multiple instances of poisonous trigger separately.)
Flying, haste Miyoga Firebird attacks each combat if able. Whenever you cast your third instant or sorcery spell this turn, you may return Miyoga Firebird from your graveyard to the battlefield.
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Trample Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield. Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.