Imperial Legacies

Imperial Legacies contains 143 cards.
It is part of Imperial Legacies block.
Released: 2017-06-08
Festival of Timeless Day

Festival of Timeless Day {2}{G}

Instant
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Draw a card.
Hone the Blade

Hone the Blade {1}{G}

Instant - Inscription
Target creature you control fights another target creature.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Imperial Legion

Imperial Legion {2}{G}{G}

Creature - Human Samurai
Trample
Art of war — At the beginning of your end step, if Imperial Legion dealt damage to an opponent this turn, put two +1/+1 counters on it.
4/4
Kenshiro's Cavalry

Kenshiro's Cavalry {3}{G}

Creature - Human Samurai Knight
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Art of war — At the beginning of your end step, if Kenshiro's Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
3/3
Kenshiro's Yoroi

Kenshiro's Yoroi {2}{G}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap up to three target lands you control.
Equip {2}
Legends Remembered

Legends Remembered {1}{G}

Sorcery
Return target card from your graveyard to your hand.
Masamori Ranger

Masamori Ranger {2}{G}

Creature - Human Scout Ranger
Art of war — At the beginning of your end step, if Masamori Ranger dealt damage to an opponent this turn, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
3/2
Mautakesh Strangler

Mautakesh Strangler {2}{G}

Creature - Snake Warrior
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
At the beginning of your upkeep, if an opponent is poisoned, you may have Mautakesh Strangler fight target creature you don't control.
3/3
Raiun Bay Admiral

Raiun Bay Admiral {G}{G}

Creature - Human Samurai
Trample
Art of war — At the beginning of your end step, if Raiun Bay Admiral dealt damage to an opponent this turn, put a +1/+1 counter on each other creature you control.
3/2
Raiun Bay Merchant

Raiun Bay Merchant {1}{G}

Creature - Human Advisor
All creatures able to block Raiun Bay Merchant do so.
2/1
Sankataar Ambusher

Sankataar Ambusher {2}{G}

Creature - Snake Warrior
Flash
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
When Sankataar Ambusher enters the battlefield, if an opponent is poisoned, Sankataar Ambusher gets +2/+2 until end of turn.
2/3
Sankataar Assailant

Sankataar Assailant {3}{G}

Creature - Snake Warrior
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
When Sankataar Assailant enters the battlefield, choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
3/3
Sankataar Coilborn

Sankataar Coilborn {1}{G}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Sankataar Coilborn gets +1/+1 as long as an opponent is poisoned.
2/2
Scales of Aghavaan

Scales of Aghavaan {2}{G}{G}

Creature - Snake Warrior
Poisonous 4 (Whenever this creature deals combat damage to a player, that player gets four poison counters.)
At the beginning of combat on each of your turns, if an opponent is poisoned, creatures you control gain trample until end of turn.
4/4
Shinrin Blademaster

Shinrin Blademaster {1}{G}{G}

Creature - Human Samurai
Flash
If one or more counters would be put on a creature you control, put that many plus one of each of those kinds of counters on that creature instead.
3/2
Shinrin Sage

Shinrin Sage {G}

Creature - Human Wizard
{T}: Add one mana of any color. Activate only if Shinrin Sage is enchanted, equipped, or has a card inscribed onto it.
“The sun has flown away; swaying in the evening sun; a leafless tree.”
— Ayashi, Winter Poet
1/2
Through the Mists

Through the Mists {1}{G}

Instant - Inscription
You may sacrifice a land. If you do, search your library for a land card, put that card onto the battlefield, then shuffle.
Inscribe {3}{G} ({3}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Fang of Mautakesh

Fang of Mautakesh {1}{B}{G}

Creature - Snake Assassin
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Snakes you control get +1/+1 and have poisonous 1. (Multiple instances of poisonous trigger separately.)
2/2
Miyoga Firebird

Miyoga Firebird {1}{U}{R}

Creature - Phoenix
Flying, haste
Miyoga Firebird attacks each combat if able.
Whenever you cast your third instant or sorcery spell this turn, you may return Miyoga Firebird from your graveyard to the battlefield.
3/2
Servant of the White Hand

Servant of the White Hand {1}{W}{B}

Creature - Human Samurai
Noncreature spells your opponents cast cost {1} more to cast.
2/2
Shinrin Spellhunter

Shinrin Spellhunter {1}{G}{U}

Creature - Human Samurai
Flash
When Shinrin Spellhunter enters the battlefield, if an opponent cast a noncreature spell this turn, draw a card.
3/3
Taiyohata Champion

Taiyohata Champion {1}{R}{W}

Creature - Human Samurai
Flash
First strike
If you cast Taiyohata Champion during your declare attackers step, it enters the battlefield tapped and attacking.
3/2
Celestial O-Yoroi

Celestial O-Yoroi {3}

Artifact - Equipment
Equipped creature gets +3/+3.
Prevent all combat damage that would be dealt to equipped creature.
Equip {3}
Cursed Scroll

Cursed Scroll {1}

Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to any target.
Dragon's Wake

Dragon's Wake {3}

Artifact - Vehicle
Trample
Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield.
Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.
6/6