Alara

Alara contains 265 cards.
Released: 2020-11-01
Ajani's Advocate

Ajani's Advocate {W}

Creature - Cat Warrior
Vigilance
{1}{G}: Ajani's Advocate gets +2/+2 until end of turn. Activate this ability only once each turn.
Warring nacatl prides rallied together under Ajani's call, now united against invaders from neighboring shards.
1/1
Akrasan Sentry

Akrasan Sentry {2}{W}

Creature - Human Knight
Vigilance
When Akrasan Sentry enters the battlefield, untap target creature.
In the face of shifting borders and ever-changing enemies, his vow to protect Bant remains absolute.
2/3
Amesha of the Honorable

Amesha of the Honorable {3}{W}{W}

Creature - Angel
Flying
Soldiers and Knights you control get +1/+1.
The march of the worthy is sheltered by righteous wings.
4/4
Archangel of Bliss

Archangel of Bliss {4}{W}{W}

Creature - Angel
Flying
You may cast enchantment spells from your graveyard.
Whenever an enchantment enters the battlefield under your control, draw a card.
Strife does not touch those who have made a stronghold of their joys.
5/6
Bant Shardseeker

Bant Shardseeker {2}{W}

Creature - Rhino Scout
Lifelink
{1}, Discard Bant Shardseeker: Search your library for a basic Island or Forest card, reveal it, put it into your hand, then shuffle your library.
“These lands harbor the wise and the valiant, but I search for my true home in Bant.”
2/3
Blessed Radiance

Blessed Radiance {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return it to the battlefield under its owner's control.
“Come. The world needs you still.”
Blessed Vanquisher

Blessed Vanquisher {3}{W}

Creature - Human Cleric
Encourage
Whenever Blessed Vanquisher encourages a creature, destroy target creature an opponent controls if it's tapped. Otherwise, tap that creature.
2/2
Citadel Battlemage

Citadel Battlemage {1}{W}

Creature - Human Wizard
{3}{G}: Search your library and/or graveyard for an Aura card, reveal it, and put it into your hand. If you search your library this way, shuffle it.
{1}{U}: Untap target creature.
“I am the fortress whose walls the enemy will not breach.”
2/1
Cloudheath Sentinel

Cloudheath Sentinel {3}{W}

Artifact Creature - Bird
Flying
When Cloudheath Sentinel enters the battlefield, return target artifact card with converted mana cost 2 or less from your graveyard to the battlefield.
It stands guard against thieves and time alike.
2/4
Cloud's Roar Avenger

Cloud's Roar Avenger {1}{W}

Creature - Cat Warrior
Stampede — Whenever Cloud's Roar Avenger and a creature with greater power attack, tap up to one target creature.
“They roar in anger, but not in rage. They fight with fury, but are not blinded by it.”
—Timus, the Cloud's Roar
2/2
Dawnray Castellan

Dawnray Castellan {3}{W}

Creature - Human Knight
Lifelink
“Wield the light of your courage, and spare these violators of our peace no mercy.”
—Jenara, Asura of War
2/4
Derevi's Adjutant

Derevi's Adjutant {3}{W}{W}

Creature - Bird Soldier
Flying
When Derevi's Adjutant enters the battlefield, put a +1/+1 counter on each other creature you control.
Cycling {2}
When you cycle Derevi's Adjutant, exile it. You may cast it from exile for as long as it remains exiled.
4/4
Dominator's Diadem

Dominator's Diadem {1}{W}

Artifact
When Dominator's Diadem enters the battlefield, you gain 3 life.
{2}{W}, {T}: Tap target creature.
Etherium augmentations not only signify power and status, but also the longevity to rule.
Eos Beseecher

Eos Beseecher {1}{W}

Creature - Human Wizard
Encourage
Whenever Eos Beseecher encourages a creature, look at the top card of your library. If it's a creature card with power 2 or less, you may reveal it and put it into your hand.
2/2
Etherium Abrogator

Etherium Abrogator {1}{W}

Artifact Creature - Construct
Flying
Nonartifact permanents entering the battlefield don't cause abilities to trigger.
“Esper was just the beginning. All of Alara must be rid of the ignoble flesh.”
—Lodus of the Ethersworn
2/1
Etherium Staff

Etherium Staff {1}{W}

Artifact - Equipment
Embellish {4}{W}
Equipped creature gets +2/+2.
Whenever an artifact creature enters the battlefield under your control, you may attach Etherium Staff to it.
Equip {2}
Etlan High Priest

Etlan High Priest {W}

Creature - Human Cleric
Stampede — Whenever Etlan High Priest and a creature with greater power attack, Etlan High Priest gets +1/+1 until end of turn. Then you gain 1 life and scry 1.
Naya's behemoths inspire great feats of strength and magic in those who follow their wake.
1/2
Gleamhorn Gargantuan

Gleamhorn Gargantuan {4}{W}

Creature - Beast
When Gleamhorn Gargantuan enters the battlefield, put a +1/+1 counter on up to one other target creature.
Cycling {2}
Hunters who fail to make a trophy of the gleamhorn quickly learn to revere it.
5/3
Herald of the White Orchid

Herald of the White Orchid {W}

Creature - Human Soldier
Encourage
Whenever a creature deals combat damage to a player, if it was encouraged by Herald of the White Orchid this turn, create a 1/1 white Soldier creature token.
1/1
Meticulous Mechanist

Meticulous Mechanist {2}{W}

Artifact Creature - Human Artificer
Embellish {4}{W}
When Meticulous Mechanist enters the battlefield, scry 1.
3/2
Ostracizer Orb

Ostracizer Orb {1}{W}

Artifact
When Ostracizer Orb enters the battlefield, exile target nonartifact, nonland permanent until Ostracizer Orb leaves the battlefield.
“The Hegemon requests your immediate disappearance. Compliance is a must.”
—Dolomarus, Proctor of the Clean
Paladin's Attendant

Paladin's Attendant {W}

Creature - Human Soldier
Encourage
Whenever Paladin's Attendant encourages a creature, that creature gains first strike until end of turn.
1/1
Pledge of Peace

Pledge of Peace {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Knights who refused to heed Jenara's war clarion renounced their sigils, ever loyal to Asha's teachings of peace.
Radiant Resolve

Radiant Resolve {W}

Instant
Target creature gets +2/+2 until end of turn. If it's multicolored, it also gains indestructible until end of turn.
“Armor may break, but as long as my will stays strong, I am undefeatable.”
—Rafiq of the Many
Recraft in Steel

Recraft in Steel {1}{W}

Instant
Choose one or both —
• Destroy target enchantment.
• Return target artifact card from your graveyard to your hand.
“Your elaborate spellwork I can undo and replicate effortlessly with artifice. And to think you call yourself a mage.”