Aftermath

Aftermath contains 254 cards.
It is part of Khaliz-Dorahn block.
Released: 2017-06-08
Batrest, Fellor Leader

Batrest, Fellor Leader {5}{R}{W}

Legendary Creature - Human Barbarian Warrior
Batrest, Fellor Leader gets +1/+1 for each Equipment attached to it.
When Batrest enters the battlefield, create Astrina, Forged for Glory, a legendary colorless Equipment artifact token with “Equipped creature gets +4/+4 and has first strike and lifelink” and equip {4}. Attach it to Batrest.
1/1
Batrest's Forgemaster

Batrest's Forgemaster {4}{R}{W}

Creature - Human Barbarian Warrior
When Batrest's Forgemaster enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Whenever Batrest's Forgemaster attacks, Equipment spells you cast this turn cost {2} less to cast.
5/5
Beragnian Brawlmaster

Beragnian Brawlmaster {2}{R}{W}

Creature - Human Barbarian Warrior
Whenever Beragnian Brawlmaster or another Warrior enters the battlefield under your control, that Warrior fights target creature an opponent controls.
{R}{W}: Target Warrior creature gets +1/+1 until end of turn.
3/3
Elemental Clash

Elemental Clash {6}{U}{R}

Sorcery
Exile up to three instant or sorcery cards from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost.
Allagras attacked and Koth responded to his assault. Gallord interceded to prevent a potential disaster.
Endrison Nourisher

Endrison Nourisher {2}{B}{G}

Creature - Elf Druid
You may play lands from your graveyard.
{B}{G}, Sacrifice three lands: Return Endrison Nourisher from your graveyard to your hand.
Though they were born in an entirely new world, the Endrisons still held to the customs of their predecessors.
3/3
Fellor Ironborn

Fellor Ironborn {4}{R}{W}

Creature - Human Barbarian Warrior
When Fellor Ironborn enters the battlefield, you may return target artifact card from your graveyard to the battlefield. If it's an Equipment, you may attach it to target creature you control.
5/4
Fleshgraft Aberration

Fleshgraft Aberration {2}{U}{B}

Creature - Zombie Horror
As an additional cost to cast this spell, exile a creature card from your graveyard.
“How can we defeat monsters that proliferate when we kill them?”
—Elspeth Tirel
5/5
Gallord's Ascension

Gallord's Ascension {G}{W}

Sorcery
Search your library for a creature or planeswalker card, reveal it, put it into your hand, then shuffle.
As Gallord's spark ignited, he was left with a choice. He chose to save his home.
Garrison Mobilizer

Garrison Mobilizer {3}{G}{W}

Creature - Human Soldier
Whenever a creature attacks, if its toughness is greater than its power, untap it.
Assaults on Prosania can sometimes be perilous. Luckily, there are always those who'll remind their people what it is they fight for.
3/5
Graveborn Usurper

Graveborn Usurper {3}{U}{B}

Creature - Zombie Shapeshifter
You may have Graveborn Usurper enter the battlefield as a copy of any creature card in a graveyard, except it has “{2}{U}{B}, Exile a creature card from a graveyard: Graveborn Usurper becomes a copy of the exiled card, except it has this ability.”
0/0
Humanity's Hope

Humanity's Hope {2}{G}{W}

Creature - Human Cleric
Other untapped creatures you control have indestructible.
{2}{G}{W}: Target creature gains vigilance until end of turn.
“Hope is the most powerful of weapons, for it brings strength in the moments when it seems completely impossible.”
3/3
Lafterii Ingenuity

Lafterii Ingenuity {2}{U}{R}

Enchantment
Instant and sorcery spells you cast cost {1} less to cast.
Reprise and reverberate costs you activate cost up to {1} less.
Exile an instant or sorcery card from your graveyard: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell. Activate only once each turn.
Landbound Ritualist

Landbound Ritualist {2}{B}{G}

Creature - Elf Druid
When Landbound Ritualist enters the battlefield, you may put a land card from your hand or graveyard onto the battlefield tapped.
“I can feel Khaliz-Dorahn suffering. If we don't find a solution soon, there will be none of it left.”
2/3
Magus of Memories

Magus of Memories {4}{U}{R}

Creature - Human Wizard
At the beginning of your upkeep, if five or more instant and/or sorcery cards are in your graveyard, return target instant or sorcery card at random from your graveyard to your hand.
4/5
Mawdryk, Endrison Warden

Mawdryk, Endrison Warden {3}{B}{G}

Legendary Creature - Elf Soldier
Whenever Mawdryk, Endrison Warden or another nontoken Elf creature enters the battlefield under your control, create a 1/1 green Elf Druid creature token.
{B}{G}, Sacrifice two Elves: Destroy target non-Elf creature.
4/4
Mulchborn Behemoth

Mulchborn Behemoth {4}{B}{G}

Creature - Elemental Giant
When Mulchborn Behemoth enters the battlefield, you may sacrifice any number of lands.
Mulchborn Behemoth gets +1/+1 for each land card in your graveyard.
{B}{G}, Sacrifice a land: Destroy target creature or land.
3/3
Prosanian Shieldmaster

Prosanian Shieldmaster {4}{G}{W}

Creature - Human Soldier
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever another creature enters the battlefield under your control, creatures you control get +0/+1 until end of turn.
4/5
Purgeward Adept

Purgeward Adept {4}{G}{W}

Creature - Human Soldier
Vigilance
Whenever Purgeward Adept blocks or becomes blocked, it gets +1/+0 until end of turn.
Prosanian garrisons are protected by more than soldiers and stone.
3/5
Rallios' Return

Rallios' Return {1}{U}{B}

Enchantment
Whenever a card is put into your graveyard from your library, you may put it on top of your library.
{U}{B}, Sacrifice Rallios' Return: Until end of turn, you may play target card from your graveyard. If that spell would be put into a graveyard, exile it instead.
Some evils refuse to stay dead.
Rise from Death

Rise from Death {3}{U}{B}

Enchantment
When Rise from Death enters the battlefield, exile all cards from your library. When Rise from Death is no longer on the battlefield, shuffle your graveyard into your library.
If you would draw a card, instead return a card from your graveyard to your hand. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile it instead.
Savrios' Timeshifter

Savrios' Timeshifter {3}{U}{R}

Creature - Human Wizard
Each instant and sorcery card in your graveyard has reprise. The reprise cost is equal to its mana cost. (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Reprising spells you control can't be countered.
“Time is leaking, and I am ready to turn that into an advantage.”
3/3
Vestige of Evil

Vestige of Evil {1}{U}{B}

Creature - Zombie
{1}{U}{B}, Exile a creature card from your graveyard: Vestige of Evil has base power and toughness equal to the exiled creature's power and toughness until end of turn.
Some of the Evil One's children reappeared with the clashes, assimilating the corpses in the Deadlands to grow stronger.
2/3
Voice of Khaliz

Voice of Khaliz {3}{B}{G}

Creature - Elf Druid
You may play an additional land on each of your turns.
{1}{B}{G}, Sacrifice a land: Draw a card.
“I feel your pain, but we need to get rid of those parts of you that are diseased if we want you to rise once more.”
3/4
Whimsical Elemental

Whimsical Elemental {3}{U}{R}

Creature - Elemental Wizard
Flying, prowess
{U}{R}, Exile an instant or sorcery card from your graveyard: Whimsical Elemental gets +1/+1 until end of turn.
“Nothing born from my mind can be considered stable.”
—Merkurio
2/3
Atemporal Blade

Atemporal Blade {4}

Artifact - Equipment
Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Equipped creature gets +3/+3.
Equip {2}