The Stage Presents: The Neverending Act

The Stage Presents: The Neverending Act contains 285 cards.
Released: 2024-01-01
Angelic Diva

Angelic Diva {2}{W}{W}

Creature - Construct Angel
Flying, lifelink
If an ability of an enchantment you control triggers, you may have that ability trigger an additional time.
“All eyes on me.”
3/4
Castigated Sister

Castigated Sister {W}

Creature - Horror Cleric
Whenever another creature or enchantment enters the battlefield under your control, you gain 1 life.
{3}{W}{W}, Pay 5 life: Castigated Sister becomes a 5/5 Angel Horror with flying. (This effect doesn't end at end of turn.)
1/1
Collect the Actors

Collect the Actors {3}{W}{W}

Sorcery
Create a 1/1 colorless Construct Actor creature token for each creature you control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “III—You may cast a copy of this card from exile without paying its mana cost.”)
Conflict Capturer

Conflict Capturer {2}{W}

Creature - Construct Bard
Vigilance
Conflict Capturer gets +2/+0 as long as a permanent you controlled left the battlefield this turn.
“No, squirm a little less. Just a bit longer, hold in that scream. Just like that! Perfect! Let's get you patched up now before you bleed out.”
—Vernan, Aspiring Auteur
2/3
Curtain Cull

Curtain Cull {2}{W}{W}

Sorcery
Each player who controls a creature with power 3 or less draws a card. Then destroy all creatures.
The Tale of the Bone Mask would forever live on unspoiled, for none would live to spoil it.
The Death of King Mervin

The Death of King Mervin {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Destroy target creature you don't control with the greatest power.
I — Until your next turn, prevent all damage that would be dealt to you and planeswalkers you control.
II — Exile target card from a graveyard. You gain 2 life.
A Delightful Afternoon. . .

A Delightful Afternoon. . . {1}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
Distribute two +1/+1 counters among creatures you control.
Engrossed in the Tale

Engrossed in the Tale {2}{W}

Enchantment
This spell costs {2} less to cast as long as you control a Saga.
When Engrossed in the Tale enters the battlefield, exile target creature an opponent controls until Engrossed in the Tale leaves the battlefield.
Expendable Victim

Expendable Victim {W}

Creature - Construct Actor
Vigilance
When Expendable Victim dies, create a 1/1 colorless Construct Actor creature token.
Actors desperate for roles find them quickly, for those who play them never live for long.
1/1
Glory of the Star

Glory of the Star {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “III—You may cast a copy of this card from exile without paying its mana cost.”)
Holding Out for a Hero

Holding Out for a Hero {W}

Sorcery
If you have less life than an opponent, you gain 2 life. If you control fewer creatures than an opponent, create a 1/1 colorless Construct Actor creature token.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “III—You may cast a copy of this card from exile without paying its mana cost.”)
Hope Spot

Hope Spot {W}

Instant
Audition for white. If you create a Role this way, untap the creature it enchants. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
In the Nick of Time

In the Nick of Time {W}

Instant
Target creature you control gets +2/+2 until end of turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Ivory Curtain Producer

Ivory Curtain Producer {1}{W}

Creature - Construct Advisor
Whenever Ivory Curtain Producer attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
“Find roles that are true to you; only then can you tap into your full potential.”
1/3
Ivory Curtain Roleweaver

Ivory Curtain Roleweaver {W}{W}{W}

Creature - Construct Actor
Whenever you cast a white spell, choose up to X, where X is the number of white mana symbols in that spell's mana cost —
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
• Creatures target player controls get +1/+1 until end of turn.
• Target player gains 2 life.
• Tap target creature.
3/3
Leading Clergy

Leading Clergy {2}{W}

Creature - Construct Cleric
Whenever Leading Clergy attacks, you may pay {W}. If you do, audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
“Just follow my step and we'll get this dance done in no time!”
1/3
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters the battlefield, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
Once More with Heart

Once More with Heart {W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. If its mana value is less than 3, you gain life equal to the difference.
“Faltered offstage? Pssh, happens to everyone. Now get up, Paul — after all, no one can play this part quite like you.”
—Abey, Director of Hope
Percy's Messenger

Percy's Messenger {1}{W}

Creature - Bird
Flying
When Percy's Messenger enters the battlefield, you gain 2 life. You may put a lore counter on a Saga you control.
Percy had ensured that bearers of good news and bad news are no different, keeping the Stage's performers on edge.
1/3
Percy's Perfect World

Percy's Perfect World {4}{W}

Enchantment
When Percy's Perfect World enters the battlefield, search your library for a legendary white card, reveal it, put it into your hand, then shuffle.
If an effect would create one or more creature tokens under your control, it creates twice that many of those tokens instead.
Powerful Distraction

Powerful Distraction {1}{W}

Instant
Tap up to three target creatures.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “III—You may cast a copy of this card from exile without paying its mana cost.”)
“Play in shambles, reputation in brambles,
Director Ich had one last trick.”
—The Playwright's Gambit, Act III
Prop Custodian

Prop Custodian {W}

Creature - Construct Actor
Once each turn, when an Aura is attached to Prop Custodian or you cast a spell that targets it, you may audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
“Aww, you wear that mask so well! Not that you weren't already great without it!”
1/1
Radiant Lead

Radiant Lead {2}{W}

Creature - Construct Knight
Whenever an enchantment enters the battlefield under your control, create a 1/1 colorless Construct Actor creature token.
Token creatures you control have vigilance.
A good performer steals the spotlight so they can shine. A great one brightens the spotlight so everyone can shine.
3/2
Revitalize

Revitalize {1}{W}

Instant
You gain 3 life.
Draw a card.
In the background, one gets all the time in the world to think.
Royal Doctor

Royal Doctor {1}{W}

Creature - Construct Cleric
Whenever a permanent you control leaves the battlefield, put a +1/+1 counter on Royal Doctor.
When Royal Doctor leaves the battlefield, you gain life equal to its power.
“To save Mervin would be akin to defying one's place in the world: impossible.”
—The Death of King Mervin, Act I
1/1