4 cards found
Ironsmash Drill-Delver

Ironsmash Drill-Delver {2}{R}{R}

Creature - Dwarf Artificer
Embellish {3}{R}{R} (If you cast this spell for {3}{R}{R}, create a 1/1 blue Thopter artifact creature token with flying when it enters the battlefield.)
Desecrate (When this creature enters the battlefield, you may sacrifice an artifact or land.)
When Ironsmash Drill-Delver desecrates a permanent, it deals 3 damage to any target.
3/3
  • Over the Horizon
Marine Delver

Marine Delver {4}{U}

Creature - Merfolk Wizard
Whenever Marine Delver attacks, draw a card.
When the Empire first conquered other shores, mer societies expanded deeper beneath the waves, out of human sight.
2/5
  • Feanav: The Apothecary's Progress
Mine Delver

Mine Delver {1}{R}

Creature - Dwarf Scout
Mine Delver has first strike as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“A good dwarf is nothing if not properly prepared — for the Undermine or the surface.”
—Gundrir, mine foreman
2/2
  • Quest for the Roseblade
Ruin Delver

Ruin Delver {1}{B}

Creature - Human Scout
Menace
When Ruin Delver enters the battlefield, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life. Repeat this process once.
2/1