This spell costs {X} less to cast, where X is the greatest power among creatures you control. Abandon Life and Hope deals 5 damage to target creature or planeswalker.
To enter Mephisto's Gate, be prepared to leave your body and soul at the door.
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library. {R}: Exchange a card from the archived library with a card from your hand.
You lose 1 life and exile the top card of your library. You may repeat this process any number of times. Then put up to two cards exiled this way into your hand. Coalesce {5}{B}{B} Black Hole Musings's power is equal to the number of cards in exile.
Chamber of Splendor enters the battlefield tapped. When Chamber of Splendor enters the battlefield, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) {T}: Add {C}.
This spell costs {3} less to cast if it targets a permanent with mana value 3 or less. Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“You will never quite leave your sins behind.” —Sesilius of Wicked Ways
This spell can't be countered. Coppergild Mercenary has hexproof as long as it has one or more counters on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When Curio Pavilion enters the battlefield, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”) Whenever an artifact you control leaves the battlefield, you may discard a card. If you do, draw a card.
Target creature you control gets +5/+5 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, destroy up to one target artifact.
Flying Whenever a creature you control dies, put a +1/+1 counter on Drove of the Lost. {1}, Sacrifice a creature: Each opponent loses 1 life. Gain 1 life.
Suffering. Solitude. Solace. Many reasons. One desire.
Protection from Dawn Chord (This creature can't be blocked, targeted, dealt damage, or enchanted by anything named Dawn Chord.) {1}{R}: Target Reflection's base power becomes equal to Dusk Chord's power until end of turn.
This spell costs {2} less to cast if a permanent you controlled left the battlefield this turn. Target creature gets +3/+0 and gains trample until end of turn.
Revenge would cost him everything, but he had nothing left to lose.