9 cards found
Buy Time

Buy Time {2}{U}{B}

Instant
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life.
Take an extra turn after this one.
Exile Buy Time.
Conspiracy of Ravens

Conspiracy of Ravens {B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Conspiracy of Ravens, target player reveals their hand. You choose a nonland card from it. That player discards that card.
Crossing the Fog

Crossing the Fog {U}

Sorcery
Journey three times. (Exile the top three cards of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
Crossroad Bard

Crossroad Bard {1}{G}{G}

Creature - Human Citizen Bard
Hexproof
Whenever an enchantment you control enters, draw a card.
0/3
Mistress of the Black Orchid

Mistress of the Black Orchid {1}{B}

Creature - Human Plant Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
At the beginning of your upkeep, if an opponent is poisoned, you draw a card, you lose 1 life, and you get a poison counter.
2/1
One with the World

One with the World {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 2.
Snowed In

Snowed In {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
Whenever you make first contact, scry 1. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
The Mind Falters

The Mind Falters {B}

Sorcery - Revelation
Target player discards a card and gets a poison counter.
Coalesce {4}{B}{B} (You may cast this from your graveyard for {4}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/7
Unraveling

Unraveling {1}{U}{U}

Instant
Choose one, then choose another for each card named Unraveling in your graveyard.
• Counter up to one target spell.
• Scry 2, then draw a card.
• Up to three target lands your opponents control don't untap during their controller's next untap step.
• Creatures your opponents control get -4/-0 until end of turn.