10 cards found
Admonish

Admonish {1}{W}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Tap target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Call of the Clocktower

Call of the Clocktower {1}{U}

Sorcery
Target player mills three cards for each artifact you control.
Unusual accomplishments can break even the most balanced of minds.
Death in Reverse

Death in Reverse {B}{G}{U}

Instant
Put target permanent on top of its owner's library.
“It is our sacred duty, as living beings, to stave off entropy by any means necessary.”
—Arcadion, He-who-never-died
Elaborate Transportation

Elaborate Transportation {U}

Instant
Exile target permanent, then return that card to the battlefield under its owner's control.
The destination is as important as the means you utilize to get there.
Featherfall Ascetic

Featherfall Ascetic {1}{W/U}{W/U}

Creature - Human Monk
When Featherfall Ascetic enters the battlefield, create a 1/1 white and blue Bird creature token with flying.
Whenever a nontoken Aura enters the battlefield enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
0/1
Moonlight

Moonlight {2}{B}

Enchantment
Whenever you gain life, you may put target creature or planeswalker card from your graveyard on top of your library.
Penitents of Etreum play the futile game of starhunting. Even the slightest hope is enough if it means finding rebirth.
Moonlight Sanctum

Moonlight Sanctum {2}{W}

Enchantment
As Moonlight Sanctum enters the battlefield, choose Waxing or Waning.
• Waxing — At the beginning of your upkeep, you gain 1 life for each enchantment you control.
• Waning — Nonenchantment spells cost {1} more to cast.
Once Shunned

Once Shunned {1}{W}{W}

Instant
This spell costs {W} less to cast if it targets a black or red permanent.
Exile target nonland permanent with mana value 3 or less.
Far gone are the days where the fae were the closest allies of humanity.
Sarrutu Flamebinder

Sarrutu Flamebinder {R}

Creature - Human Elemental Wizard
Whenever one or more creatures you control deal combat damage to a player, you may discard a card. If you do, draw a card.
{2}{R}, {T}, Exile two cards from your graveyard: Sarrutu Flamebinder deals 2 damage to any target.
1/2
Twist the Threads

Twist the Threads {G}

Instant
You may exchange a creature you both own and control with a creature card in your hand that has the same mana value.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)