8 cards found
Atlas of Worlds

Atlas of Worlds {3}{G}

Legendary Artifact
When Atlas of Worlds enters the battlefield, search your library for any number of land cards with different names and exile them, then shuffle.
You may play lands exiled with Atlas of Worlds.
“As a child, the world is both infinite in size and minuscule in scope.”
  • MSEM Secret Lair Drops
  • Villains: The Musical 137 299
Cosmic Sinkhole

Cosmic Sinkhole {X}{X}{U}

Converge — Counter target spell unless its controller pays {1} for each color of mana spent to cast Cosmic Sinkhole.
“Imagine a day filled with wonder and splendor.”
Crack Open the Cache

Crack Open the Cache {1}{R}

Choose two —
• Destroy target artifact.
• Discard a card, then draw a card.
• Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Imagine a place where all question could be answered.”
Crossing the Fog

Crossing the Fog {U}

Journey three times. (Exile the top three cards of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)

Farseek {1}{G}

Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle.
“Imagine a world where nature was at your whims.”
Oracle's Vision

Oracle's Vision {U/B}

Each player mills three cards.
Draw a card.
“I know that, someday, humanity will reach out its hand and grasp the universe beyond our sight, millions of worlds away.”
Tend to the Grove

Tend to the Grove {1}{R}{G}

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Create a tapped colorless Mountain Forest land token. (It has “{T}: Add {R} or {G}.”)

Theocracy {1}{W}{W}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
I, II — Look at the top five cards of your library. Put up to one creature card with mana value 2 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Discovery — At the beginning of combat on your turn, tap target creature an opponent controls.
“Imagine a night where you could dance without care until dawn.”