As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.
As Deserted Trail enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Deserted Trail enters the battlefield tapped. {T}: Add {B} or {G}.
As Flourishing Waterways enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Flourishing Waterways enters the battlefield tapped. {T}: Add {G} or {U}.
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. {T}: Add {B} or {R}.
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}.
As Horizon of Origins enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Horizon of Origins enters the battlefield tapped. {T}: Add {U} or {R}.
As Imperial Barracks enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters the battlefield tapped. {T}: Add {R} or {W}.
As Legacy Foundations enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Legacy Foundations enters the battlefield tapped. {T}: Add {W} or {B}.
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.