4 cards found
Horizon Sovereign

Horizon Sovereign {2}{R}{R}

Creature - Dragon
Flying, haste
At the beginning of each of your postcombat main phases, you may cast an instant or sorcery card from your graveyard with mana value less than or equal to the number of creatures that dealt combat damage to opponents this turn without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
3/3
  • MSEM Masters Cube
Rini, Sundial Archcleric

Rini, Sundial Archcleric {6}{W}{W}

Legendary Creature - Human Cleric
This spell costs {1} less to cast for each instant and/or sorcery card in your graveyard.
Once each turn, when you cast an instant or sorcery spell, you may create a 4/4 white Angel Cleric creature token with flying and vigilance.
Under her guidance, the select few can perform the Cosmic Ascension ritual, Rini's most coveted secret.
3/4
  • MSEM Masters Cube
Sedna, Deepfathom Delver

Sedna, Deepfathom Delver {2}{U}

Legendary Creature - Merfolk Warlock
Whenever a creature you control enters, if it wasn't cast from your hand, you may mill a number of cards equal to its mana value. If you do, you may return a noncreature card milled this way from your graveyard to your hand.
2/3
  • MSEM Masters: Legends
Steward of Second Sphere

Steward of Second Sphere {3}{U}

Creature - Avatar Wizard
You may reveal the second card you draw each turn as you draw it. When you do, create a 2/2 blue Avatar Wizard creature token with prowess if it's a creature card. If it's a land card, create a Treasure token. If it's a noncreature, nonland card, Steward of Second Sphere can't be blocked this turn.
{3}{W/U}{W/U}: Scry 2.
3/2
  • MSEM Masters: Jumpstart