Flash Enchant creature When Ineffable Patronage enters, it deals 4 damage to up to one target attacking or blocking creature. Enchanted creature gets +2/+2.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -1/-1. Whenever enchanted creature attacks, its controller loses 2 life.
Infernal Flames deals 3 damage to target player or planeswalker. Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
Enchant creature Enchanted creature gets +3/+0 and has trample. Madness {1}{R}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature can't be blocked. {1}{U}: Enchanted creature gains hexproof until end of turn.
When Influential Wildborn enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Counter target spell unless its controller pays {4}. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Enchant creature When Inherited Blessing enters, remove all -1/-1 counters from each creature you control. Enchanted creature gets +2/+2 and has first strike.
“So your family has the Covenant. Shall we kill every last one of them, or will you yield the throne?” —Lettie Wormwood to the new emperor Amleth
Sleight (You may cast this spell as though it had flash if you pay {1} more to cast it.) Enchant creature you don't control Embody (Enchanted creature is a copy of this card except for its types.)
Injustice deals 4 damage to target creature. Post a bounty on up to one other target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)