3388 cards found
Rivha, Heiress of Pinions

Rivha, Heiress of Pinions {1}{W}{W}

Legendary Creature - Angel Warrior
Flying
Whenever Rivha and at least two other creatures attack, exile all other attacking creatures you control. For each creature exiled this way, create a 3/3 white Angel creature token with flying that's tapped and attacking.
3/3
  • MSEM Masters: Legends
Road to Alratha

Road to Alratha {3}{W}

Enchantment
As Road to Alratha enters, choose near or far.
Whenever you attack,
• Near — Creatures you control get +1/+1 until end of turn.
• Far — Put a +1/+1 counter on target creature you control. Untap it.
  • Riddles of Revio
Roadside Performer

Roadside Performer {W}

Creature - Human Bard
{2}, {T}: Tap target creature.
Those entering the festival were greeted with freshly brewed tea, a simple yet catchy tune, and the jangling of coins
against a metal cup.
0/2
  • Nangjiao In Bloom
Roaming Spirit

Roaming Spirit {2}{W}

Enchantment Creature - Jellyfish Spirit
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
“Roam like the spirits, and you will be as free as them.”
—Bidali proverb
2/1
  • Riddles of Revio
Robot Herder

Robot Herder {1}{W}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Whenever Robot Herder deals combat damage to a player, create a 1/1 colorless Servo artifact creature token.
It's lonely out in space, unless you bring friends.
0/1
  • Love Song
Roots from Ruin

Roots from Ruin {1}{G}{W}{W}

Sorcery
Destroy all creatures. Each player creates a tapped colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
As Heaven's influence wavered, the Tree of Sunrise in the mortal realm caught alight. Beyond the Divine Gate, only Wei Ji and Xiong Mao witnessed a new sapling take root.
  • Panxiou
Rose Queen Asamund

Rose Queen Asamund {G}{W}

Legendary Creature - Human Noble Knight
Vigilance
Whenever Asamund attacks, choose up to one each of target Dwarf, Elf and Human. Those creatures get +1/+0 until end of turn.
When you attack with at least one each of Dwarf, Elf, and Human, exile up to one target nonland permanent. Do this only once.
1/3
  • The Petals Wilt
Rose Queen's Absolution

Rose Queen's Absolution {1}{W}

Instant
Each nonland permanent loses all abilities until end of turn.
Draw a card.
The allied armies watched on in shock as the Roseblade shattered in Asamund's hands. For a moment, all fell still and silent.
  • The Petals Wilt
Rose of Fretport

Rose of Fretport {W}{B}{G}

Legendary Creature - Human Pirate
At the beginning of each upkeep, choose another permanent with the greatest mana value among permanents. Its controller sacrifices it.
As trade declined, Fretport began accepting every ship coming to the harbor, no matter what they carried with them.
2/3
  • MSEM Masters 2019
Rose of Sunspear

Rose of Sunspear {R}{W}

Legendary Creature - Spirit
Lifelink, haste
Equip abilities that target Rose of Sunspear cost {X} less to activate, where X is her power.
While their time together was always too short, the Sunspear allowed Karina to reach the spirits of her adoptive family.
1/1
  • Karina's Explorations
Rotting Sunseeker

Rotting Sunseeker {3}{W}

Creature - Nymph Shaman
When Rotting Sunseeker dies, return target creature card with power 2 or less from your graveyard to your hand.
Fear can't tempt it. Light can't break it. Death can't stop it.
3/2
  • Novea
Rouse the Smallfolk

Rouse the Smallfolk {2}{W}

Sorcery
Creatures you control get +2/+1 until end of turn. Citizens and Peasants you control gain first strike until end of turn.
Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Rousing Battlehound

Rousing Battlehound {4}{R/W}

Creature - Hound Warrior
When Rousing Battlehound enters, other creatures you control get +1/+1 until end of turn. Other Hounds you control gain first strike until end of turn.
4/4
  • Kahembo: Olde Dawn
Rousing Chant

Rousing Chant {1}{W}

Instant
Creatures you control get +1/+1 until end of turn. If you control a Rebel, draw a card.
“Are we going to sit here and let the machines take over our world, or are going to show them the strength of real warriors?”
— Maellia, Neolition General
  • Tides of War
Roving Chaplains

Roving Chaplains {W}{W}{W}

Creature - Human Cleric
When Roving Chaplains enters, create two 1/1 white Spirit creature tokens with flying.
{W}, Tap another untapped creature you control: Tap target nonland permanent an opponent controls.
2/2
  • Al Tabaq
Roya Ritualist

Roya Ritualist {3}{W}{W}

Creature - Human Shaman
Vigilance
When Roya Ritualist enters or whenever you cast a spell, if {G}{U} was spent to cast it, draw a card, then you may put a land card from your hand onto the battlefield tapped. Put a +1/+1 counter on Roya Ritualist.
3/2
  • Beyond Our Ken
Royal Bloodhound

Royal Bloodhound {2}{W}

Creature - Hound
King Shabil of Bourasa kept all manners of pets in his palace. He was perhaps fond of none more than his hounds, the captivity of which he saw as a delightful irony.
2/4
  • Kahembo: Olde Dawn
Royal Doctor

Royal Doctor {1}{W}

Creature - Construct Cleric
Whenever a permanent you control leaves the battlefield, put a +1/+1 counter on Royal Doctor.
When Royal Doctor leaves the battlefield, you gain life equal to its power.
“To save Mervin would be akin to defying one's place in the world: impossible.”
—The Death of King Mervin, Act I
1/1
  • The Stage Presents: The Neverending Act
Royal Falconer

Royal Falconer {2}{W}

Creature - Human Soldier
Ward {2}
Foresight — Whenever you draw your second card each turn, Royal Falconer gains flying until end of turn.
Alrathans admire birds for their ability to escape the harsh sands uninhibited.
3/2
  • Riddles of Revio
Royal Knight

Royal Knight {W}{W}

Creature - Human Knight
First strike
Prevent all noncombat damage that would be dealt to Royal Knight.
With alchemical arms and artillery, knights moved from front line steeds to command center tables.
2/2
  • Feanav: The Apothecary's Progress
Royal Summons

Royal Summons {1}{W/U}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
When the king calls for your presence, it is advisable to obey, no matter how inconvenient.
  • A Tourney at Whiterun
Ruchi, the Effervescent

Ruchi, the Effervescent {1}{G/W}{U}

Legendary Planeswalker - Ruchi
[+1]: Up to one other target permanent gains hexproof until your next turn. Untap it.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: Shuffle any number of cards you own from your graveyard and/or outside the game into your library. You get an emblem with “Permanents you control have ‘{T}: Draw a card.'”
Loyalty:
3
  • Kahembo: Olde Dawn
Ruffler of Feathers

Ruffler of Feathers {1}{G}{W}

Creature - Angel
Flying
If a +1/+1 counter would be put on a creature you control, you may instead put your choice of a flying counter, a vigilance counter, or a trample counter on it.
2/2
  • MSEM Masters 2021
Ruin Wanderer

Ruin Wanderer {2}{W}

Creature - Human Wizard
Whenever you cast a cryptic spell, creatures you control get +1/+1 until end of turn. (Artifacts, enchantments, and modal spells are cryptic.)
“The past is not dead. It is ours.”
3/2
  • Riddles of Revio
Ruins Guardian

Ruins Guardian {1}{W}

Creature - Bird Spirit
Defender, flying
Ruins Guardian can attack as though it didn't have defender as long as a creature died under your control this turn.
Whenever Ruins Guardian attacks, you may exile two creature cards from your graveyard. If you do, draw a card.
3/3
  • End of Wollensie