15897 cards found
Detective's Gambit

Detective's Gambit {2}{B}

Enchantment
Whenever one or more creatures you control deal combat damage to a player or planeswalker, you draw a card and you lose 1 life.
“Brave Kaibry watched with baited breath, soon they'd be one with bated death.”
—That Fateful Tuesday, Act III
  • The Stage Presents: The Neverending Act
Dig for Evidence

Dig for Evidence {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Director's Perks

Director's Perks {W}{U}

Enchantment
Other enchantments you control have hexproof.
At the beginning of your upkeep, you gain 1 life and exile up to one target card from a graveyard.
  • The Stage Presents: The Neverending Act
Distracted at Sea

Distracted at Sea {U}

Enchantment
Whenever you cast your second spell each turn, you may tap target creature and put a stun counter on it.
Absentminded and easily excitable, Captain Minnow often steered himself in towards places unfathomable, but never towards the bottom of the sea.
  • The Stage Presents: The Neverending Act
Dominion Crown

Dominion Crown {6}

Artifact
You have hexproof.
Whenever you cast a noncreature spell, you may tap or untap target permanent.
  • MSEM Masters: Legends
  • Zero
Douglass, Star of the Show

Douglass, Star of the Show {G}{W}{U}

Legendary Creature - Construct Scout
Double strike, trample
Enchantment spells you cast cost {1} less to cast.
Whenever you put a lore counter on a Saga you control, Douglass, Star of the Show gets +1/+1 until end of turn.
2/3
  • The Stage Presents: The Neverending Act
Dr. Vracyi, Rastinov's Mortician

Dr. Vracyi, Rastinov's Mortician {U}{B}

Legendary Creature - Human Scientist
{2}{U}{B}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. It gains myriad. (Whenever it attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
1/4
  • MSEM Masters: Legends
Draconic Cinderlance

Draconic Cinderlance {1}{R}

Creature - Human Warrior
Menace
Whenever a creature you control with power 4 or greater attacks, it gains menace until end of turn.
To inherit a dragon's power is an achievement worthy of high esteem. To wield it properly is one worthy of legend.
2/1
Dragon Emperor's Chariot

Dragon Emperor's Chariot {4}{R}{R}

Legendary Artifact - Vehicle
Flying, trample
Crew 8
When Dragon Emperor's Chariot enters, create a 4/4 red Dragon creature token with flying.
Whenever Dragon Emperor's Chariot attacks, it deals 4 damage divided as you choose among any number of targets.
10/10
Dragonfire Fury

Dragonfire Fury {3}{R}{R}{R}

Sorcery
Create a 4/4 red Dragon creature token with flying. Then that token deals 4 damage to each other creature and each opponent.
Dramatic Understudy

Dramatic Understudy {1}{R}

Creature - Construct Actor
Prowess
At the beginning of combat on your turn, if a permanent you controlled left the battlefield this turn, target creature can't block this turn.
“The script is just a vessel that carries my heart.”
2/1
  • The Stage Presents: The Neverending Act
Dreadful Gorgon

Dreadful Gorgon {1}{B}

Creature - Gorgon Horror
Deathtouch
Whenever Dreadful Gorgon attacks, target attacking creature with lesser power gains deathtouch until end of turn.
“They would observe decorum in silence, in stone or otherwise.”
—Tales from the Fallen Court, Act II
2/1
  • The Stage Presents: The Neverending Act
Dreams Come True

Dreams Come True {2}{W}{U}

Instant
Scry 1, then draw two cards. You gain 3 life. Exile up to four cards from graveyards.
Dulled Ghost

Dulled Ghost {2}{W}{U}{B}

Creature - Spirit Horror
Dulled Ghost can't be blocked by creatures which have power less than their toughness.
At the beginning of your end step, exile up to one target nonland permanent you control, then return it to the battlefield under its owner's control. If that permanent was tapped, each opponent discards a card.
4/3
  • The Stage Presents: The Neverending Act
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Elaborate Transportation

Elaborate Transportation {U}

Instant
Exile target permanent, then return that card to the battlefield under its owner's control.
“I'm not the path. I'm the obstruction.”
—Kamran, unruly magus
Eldon and Eleanor, Sleuths

Eldon and Eleanor, Sleuths {G}{U}

Legendary Creature - Construct Detective
Whenever one or more creatures you control deal combat damage to a player or planeswalker, create a Clue token.
{G}{U}, Sacrifice a Clue: Put a +1/+1 counter on target creature. Proliferate.
“Solved!”
2/3
  • The Stage Presents: The Neverending Act
Elemental Essence

Elemental Essence {4}

Artifact
{T}: Add {C} and one mana of any color.
“There is a future within every droplet, and a paradise within every sprout.”
—Sumun, Azutah's Heart
Ella, Rose Court Queen

Ella, Rose Court Queen {3}{U}{R}

Legendary Creature - Vampire Wizard
Flash
Prowess
When Ella enters, create two 1/1 blue Wizard creature tokens with prowess.
Whenever you cast a noncreature spell, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • MSEM Masters: Legends
Embodiment of Abundance

Embodiment of Abundance {6}{G}{G}

Creature - Elemental
When Embodiment of Abundance enters, choose one —
• Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle.
• Create a 1/1 green Elf Druid creature token for each creature you control.
4/5
Emperor's Retainer

Emperor's Retainer {W}

Creature - Human Samurai
Legendary creatures you control get +1/+1.
“Even in death, my loyalty to Kenshiro remains unbroken.”
2/1
Encouraging Bulwark

Encouraging Bulwark {4}{G}{G}

Creature - Construct Warrior
Whenever Encouraging Bulwark attacks, you may put a +1/+1 counter on each creature you control that's enchanted and/or has one or more counters on it.
6/6
  • The Stage Presents: The Neverending Act
End of Monsters

End of Monsters {3}{U}{U}{U}

Legendary Creature - Beast Mutant
Each player can't cast more than one spell each turn.
You may cast spells from your hand without paying their mana costs.
5/7
Engrave

Engrave {B}

Instant
Destroy target creature. You lose 4 life.
The blunt scythe cuts the flesh. The sharper one carves the epigraph.
Engrossed in the Tale

Engrossed in the Tale {2}{W}

Enchantment
This spell costs {2} less to cast as long as you control a Saga.
When Engrossed in the Tale enters, exile target creature an opponent controls until Engrossed in the Tale leaves the battlefield.
  • The Stage Presents: The Neverending Act