2512 cards found
Voyaging Devout

Voyaging Devout {1}{G}{G}

Creature - Human Knight
Adorned — As long as Voyaging Devout is equipped and/or enchanted, creatures with power less than its power can't block it.
3/2
  • A Tourney at Whiterun
Vythraktos, Master Necromancer

Vythraktos, Master Necromancer {1}{B}{B}

Legendary Creature - Human Wizard
Whenever another non-Zombie creature you control dies, create a tapped 2/2 black Zombie creature token.
{B}, Sacrifice a creature: Target creature gains deathtouch until end of turn.
2/2
Wade Through

Wade Through {X}{U}{U}

Sorcery
Draw X cards. Then if X is 2 or greater, you may discard any number of cards. For each card discarded this way, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Wake from the Mire

Wake from the Mire {2}{B}{B}

Instant
Manifest the bottom card of your library. That creature gains lifelink and deathtouch until end of turn. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“I thought only boggarts would be fools enough to live in swamps. But no, bad taste is universal.”
—Chiara the enchantress
  • Mious
Wakeborne Kraken

Wakeborne Kraken {3}{U}{U}

Creature - Kraken
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent you control enters, you may return target creature an opponent controls to its owner's hand.
Whenever a creature an opponent controls leaves the battlefield, if it didn't die, draw a card.
5/4
Waketide Serpent

Waketide Serpent {5}{U}{U}

Creature - Serpent
Whenever Waketide Serpent attacks, you may pay {2}{U}. If you do, tap target creature. It doesn't untap during its controller's next untap step.
5/5
  • Zero
Wandering Goliath

Wandering Goliath {3}{R}{R}{R}

Creature - Elk
Menace (This creature can't be blocked except by two or more creatures.)
{1}{R}: Wandering Goliath gets +1/+0 until end of turn.
4/4
  • A Tourney at Whiterun
Wandering Souls

Wandering Souls {1}{W}{W}

Instant
Create X 1/1 white Spirit creature tokens with flying, where X is two plus the number of cards named Wandering Souls in your graveyard. Conjure three cards named Wandering Souls and shuffle them into your main library.
“The Reaper went walking, ignoring her duties, letting people see what life was like without her.”
—Azamir, “A New Reaper”
  • Storytime
Wandering Warden

Wandering Warden {1}{G}{G}

Creature - Rhino Nomad
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, it gains indestructible until end of turn.
3/4
  • Scriptures of Urshad
Waning Behemoth

Waning Behemoth {1}{G}{G}

Creature - Elemental Giant
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Waning Behemoth enters, you may pay {X}. If you do, put X time counters on it.
6/6
  • Aftermath
Want It All

Want It All {5}{U}{U}

Instant
Augmented — When you cast Want It All, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy Want It All for each other spell cast this turn.
Shuffle your library. Then exile the top card of your library. You may play it without paying its mana cost.
  • Love Song
War Council
Refuse to Submit

War Council {2}{R}{R}

Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Whenever you attack, you may discard up to X cards, where X is the number of attacking creatures you control. Draw a card for each card discarded this way.
...that time was saved to decide who should lead.
Card has other part: Refuse to Submit
  • Road to Carü Mapu
War Priest of Bahet

War Priest of Bahet {1}{G}{G}

Creature - Elf Cleric
Whenever War Priest of Bahet deals combat damage to a player, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“I mourn not the dead. I rejoice, for they have ceased to burden the world.”
2/2
  • Mious
Warbringer Titan

Warbringer Titan {4}{W}{W}

Creature - Giant Knight
Protection from instants and from sorceries
When Warbringer Titan enters or attacks, create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“A thousand campaigns can't slake my thirst.”
6/6
  • Seasons of War
Warchief of the Folded Fan

Warchief of the Folded Fan {3}{W}{W}

Creature - Human Warrior
Vigilance
Whenever Warchief of the Folded Fan attacks, invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
3/4
  • Goliaths of Nangjiao
Wardbane Mystic

Wardbane Mystic {2}{G}{G}

Creature - Elf Druid
Whenever you cast an Elf spell, create a 1/1 green Elf Druid creature token.
Tap four untapped Druids you control: Destroy target artifact or enchantment.
2/4
Warden of Distortion

Warden of Distortion {3}{B}{B}

Legendary Creature - Nightmare Dragon
Flying
If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
4/4
Warden of the Dead

Warden of the Dead {2}{B}{B}

Creature - Demon
When Warden of the Dead enters, you draw a card and you lose 1 life.
When Warden of the Dead dies, conjure three cards named Warden of the Dead and shuffle them into your main library. For the rest of the game, you may cast spells named Warden of the Dead without paying their mana costs.
4/4
Wardwing Seraph

Wardwing Seraph {3}{W}{W}

Creature - Angel
Flying
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Wardwing Seraph face up, untap it.
“Don't waste your praise. Cherubs choose to protect. Seraphs barely have minds to choose with.”
—Ghabdo, Iframite pack leader
3/5
  • MSEM Secret Lair Drops
  • Mious
Warfury Dragon

Warfury Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Warfury Dragon becomes enchanted or equipped, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
4/4
  • Glacia: Hail to the Queen
Warped Reader

Warped Reader {4}{U}{U}

Creature - Bird Mystic
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Fateweaving is not always a pretty procedure.
4/5
  • Ophorio
Warrior's Request

Warrior's Request {3}{R}{R}

Sorcery
You may put a Dragon creature card from your hand onto the battlefield. That creature gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
“As Sveth's hand trailed blood on his friend's snout, he asked for vengeance.”
—Azamir, “Prince And Dragonheart”
  • Storytime
Warsworn Angel

Warsworn Angel {3}{W}{W}

Creature - Angel
Flying, lifelink
Legendary creatures you control get +1/+1.
“For years I prayed for health and safety, when all this time I should have been praying for victory.”
—Margyd, Sanctum commander
3/4
  • Seasons of War
Wartorn Veteran

Wartorn Veteran {2}{R}{R}

Creature - Human Warrior
Trample, prowess
You may exert Wartorn Veteran as it attacks. When you do, double its power until end of turn. (An exerted creature won't untap during your next untap step.)
2/1
  • End of Wollensie
Wary Watchkeeper

Wary Watchkeeper {2}{U}{U}

Creature - Human Warrior
Hexproof
When Wary Watchkeeper enters, target player mills three cards.
2/4
  • Plagues of Fretport