2818 cards found
Surprise Strike

Surprise Strike {W}

Instant
Until end of turn, target creature gets +1/+1 and gains lifelink.
A good strategist uses the element of surprise, a great strategist completely reinvents it.
  • K15 Core Set
Survive

Survive {W}

Instant
Regenerate target creature. (The next time this would be destroyed this turn, it isn't. Instead tap it.)
Never give up — no matter what.
Related card: Bvala, Queen of the Swarm
  • Pyramids of Atuum
Suspect Concoctions

Suspect Concoctions {1}

Artifact
When Suspect Concoctions enters the battlefield, put a +1/+1 counter on target creature.
{4}, Sacrifice Suspect Concoctions: Put two +1/+1 counters on target creature.
“Oh, trust me, that's just the wind howling. Now, are you buying or what?”
—Leka, Apocalyptic Entrepreneur
  • Lovi Awoken
Swamp

Swamp

Basic Land - Swamp
Swarm of the Dispossessed

Swarm of the Dispossessed {U}

Creature - Spirit
Flying
At the beginning of your upkeep, you may pay {1}. If you do, put a +1/+1 counter on Swarm of the Dispossessed.
Sacrifice Swarm of the Dispossessed: Counter target spell with mana value X, where X is the number of +1/+1 counters on Swarm of the Dispossessed.
1/1
  • Lovi Awoken
Swarming Midden

Swarming Midden

Land
Swarming Midden enters the battlefield tapped unless you control a basic Swamp.
{T}: Add {B}.
{1}{B}{B}: Swarming Midden becomes a 2/3 black Rat creature with menace until end of turn. It's still a land. Whenever it attacks this turn, create a 1/1 black Rat creature token with “This creature can't block.”
  • Quest for the Roseblade
Swaying Sands

Swaying Sands

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{5}{W}, {T}, Sacrifice Swaying Sands: Create three 1/1 white Bird creature tokens with flying. Activate only as a sorcery.
  • Riddles of Revio
Swiftwater Cliffs

Swiftwater Cliffs

Land
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}.
Swipe Secrets

Swipe Secrets {B}

Sorcery
Target player reveals their hand. Exile a nonland card from it and put a secret counter on it. As long as that card remains exiled, that player may pay {2} any time they could cast a sorcery to put it into their hand.
{X}{B}{B}, Exile Swipe Secrets from your graveyard: Until end of turn, you may cast target card you exiled with a secret counter on it and mana value X without paying its mana cost.
  • Karina's Explorations
Sword

Sword {R}

Instant
Sword deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Board
Sycophantic Aristocrat

Sycophantic Aristocrat {R}

Creature - Human Noble
Sycophantic Aristocrat gets +2/+1 as long as you control another Noble.
1/1
  • Plagues of Fretport
Sylvan Explorer

Sylvan Explorer {G}

Creature - Nymph Scout
When Sylvan Explorer enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield tapped.
1/1
  • Novea
Sylvan Subversive
Estranged Partisan

Sylvan Subversive

Creature - Faerie Soldier
(Color indicator: Sylvan Subversive is green)
Reach
Whenever another creature enters, untap Sylvan Subversive.
If the empire could fall, then perhaps one day, humanity could accept all of its children.
5/6
Card has other part: Estranged Partisan
  • The Empty Throne of Feanav
Synapstorm

Synapstorm {U}

Enchantment
Whenever you cast a blue spell, each opponent mills a card.
With speed of wit.
  • Novea
Syncopate

Syncopate {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
A single step off beat and an entire civilization falls to dust.
  • Spark of Revolution
Syndicate Sycophant

Syndicate Sycophant {B}

Creature - Insect Rogue
Syndicate Sycophant can't block.
When a creature scavenges Syndicate Sycophant, you may search your library for a card named Syndicate Sycophant, reveal it, put it into your hand, then shuffle.
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/1
  • Panxiou
Synthetic Seedling

Synthetic Seedling

Land
{T}, Sacrifice Synthetic Seedling: Choose a basic land type. Create a tapped colorless enchantment land token with the chosen type.
“Take root, my child. Grow strong, grow beautiful. We love you.”
—M.15.S ‘Alec'
  • Beyond the Blackwall
Tahiel, Elder Kalku

Tahiel, Elder Kalku {B}

Legendary Creature - Human Warlock
At the beginning of each player's upkeep, put a darkness counter on target nonland permanent they control. That permanent is black for as long as it has a darkness counter on it. Then if there are five or more nonland permanents on the battlefield and they are all black, you may exile Tahiel, Elder Kalku and gain control of target creature or planeswalker.
1/2
  • Road to Carü Mapu
Taifeng Shrine

Taifeng Shrine

Land
Taifeng Shrine enters the battlefield tapped.
{T}: Add {W} or {U}.
{W/U}, {T}, Sacrifice Taifeng Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Take Aim

Take Aim {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample and reach.
“Too often out here you only get one shot. Don't miss it.”
—Calamity Rose
  • High Noon
Take the Day Off

Take the Day Off {U}

Sorcery
Draw three cards.
Skip your next turn. If it's your turn, end the turn.
Growing up in Frondpond, Croaks was always told “Do something you love, never work a day in your life.”
  • Adventurers of Onora
Taken Under Wing

Taken Under Wing {U}

Sorcery
Target creature gets +1/+2 and gains flying until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Taker of Tithes

Taker of Tithes {U}

Creature - Human Rogue
Whenever you scry, Taker of Tithes gets +1/+0 until end of turn and can't be blocked this turn.
The key to any heist is forethought.
1/1
  • Mious
Taking Flight
Mounting Up

Taking Flight

Enchantment
(Color indicator: Taking Flight is white and blue)
Creatures you control with flying get +1/+1.
At the beginning of combat on your turn, target creature you control soars. (Put a flying counter on it. If it already has flying, put a +1/+1 counter on it instead.)
Card has other part: Mounting Up
  • MSEM Masters Cube
Takumi's Headquarters

Takumi's Headquarters

Land
Takumi's Headquarters enters the battlefield tapped.
When Takumi's Headquarters enters the battlefield, you may mill two cards.
{T}: Add {W} or {U}.
  • Rail War